a multiplayer game of parenting and civilization building
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Lily wrote:Rebel wrote:There are two reasons why a village dies
1: No females
Only keeping female kids fixes number 1
How does killing a boy increase the number of females? You don't spawn more children just because you kill them do you? That would be weird.
they just kill boys because there is to many people already and those people are only boys.
and if thats not the case the mom is just a noob
That doesn't actually fix the problem though.
There are two reasons why a village dies
1: No females
Only keeping female kids fixes number 1
How does killing a boy increase the number of females? You don't spawn more children just because you kill them do you? That would be weird.
I wonder if they will make a soylent green like product some time future along in the future. What is funny is that most people really wouldn't know what it is made out of at first, before they learn how to make it them self.
What did you do? You had a rich settlement with advanced weapons and the infrastructure to make them, and you went to another village to steal... carrots. The food that is the easiest to come by in this game state. And you killed players for it, razing the whole village so that no one was there to farm more carrots for you in the future. In other words, you did not raid to take valuables while keeping the option up to come back later to raid more, you attacked for the thrill you get when having power over others. That's not roleplaying raiding, that's griefing, or at least roleplaying a village of psychopaths. No real raiders would have done something like this, because they risked their actual lives for stuff to keep themselves alive and well. You just killed people for a bunch of crap you could easily have made yourself in less time and with much lower risk than what you actually did.
That is true. Honestly, you could just show up with a cart and just steal everyone's stuff. If you are in a small group and all armed, no one is going to stop you. You wouldn't have to kill anyone unless they resist and people would probably respect them more if they roleplayed being raiders and took their stuff. They might still die if you take enough from them but at least they have a chance.
I thought I saw someone with a bloody knife once. Would be interesting if you stabbed someone, if there was like blood splatter all over you. So if you see someone covered with blood you know they killed someone recently.
Personally I don't like the idea of raiding much but I have to agree that if you raid and steal someone's supplies that is at least legit. Building an oven or something to block people's towns off and stuff is lame however. That clearly isn't playing the game as intended and they are going to have to fix that in a patch.
Its very much a death sentence sometimes to get a male spawn which is a shame.
When born a male I often leave the village and setup mini bases for the next Eve coming through, make their lives easier if they pass by. Just give me a basket of food and maybe abackpack if you have one and Im happily on my way!
Exploring is often fun sometimes, you stumble across ghost towns or other lone players out there
Yeah, I agree. If there is no food, then you have to do what you have to do. However, if you are worried about longer term survival and not immediate needs, there is no reason you can't raise them until they can pick up objects and give them a basket of food to run off with.
Often times people know of near by cities and stuff too, so you can send them there. Or they can even help find near by villages and stuff. Worst case, if you really need a female to take over, you can give them a task of finding one. It might be difficult to find a young girl to bring back, but I don't think killing them improves your chance of having a new child.
Lily wrote:Craftable armor really makes sense. Of course if the murderer gets armor too, then you got real problems.
We just need babies to die first when you're beeing attacked while holding one. That way we can use them as shields.
That makes sense. As funny as it is to use them as a shield, it is actually the most logical way to do it. If your a parent and you die first the baby is going to die anyway, and other children around might also die as well. If the baby dies first however, the parent can at least attempt to do something.
I think, I know what you are talking about. It isn't an item but a hair style for some girls. They get the blond hair with yellow flowers in their hair. You probably mistook it for an item because they had short hair then grew older and suddenly it took that form. Could that have been it?
Craftable armor really makes sense. Of course if the murderer gets armor too, then you got real problems.
Yeah, I am conflicted on this issue. I wouldn't kill off boys, since I think they are useful. They don't need to suddenly stop when they pop out a bunch of children and need to care of them. Also since they don't have children you don't need to worry about them making more children down the road, which is a good thing if you have a large population. That said, it can be the kiss of death if you are in a small group. You can't continue a village with a male, and often times the last person is a male(occasionally a female who didn't have any children) and the place just dies and there is nothing you can do.