a multiplayer game of parenting and civilization building
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Telling it straight--
OHOL summed up ![]()
I haven't really thought through all of this but I was thinking, maybe you could make two wedding rings. Then one person would say "Will you marry me [Name]?" or "Marry me [Name]" and the other person has to stand next to the other person and say (within some time limit) "I will marry you [Name]" or "I will marry [Name]".
You could also make gold wedding rings. (gold ingot plus chisel plus mallet = split gold ingot, plus smith hammer = two gold ring blanks) There could be wolf ring, carrot ring and leaf ring. It would be harder to get married if it were necessary for marriage, so I'm not suggesting that, but would be cool for role-playing.
Also, if you marry someone they join the family of either the male (males would be more useful in family lines) or whoever initiates the question. They gain the last name of the family they are born into, or if they already have a last name the last names are conjoined.
(Example: Jon Jones pops the question to Aria Able. In either situation this makes her part of Jon's family line. She becomes Aria Able-Jones. Her children appear in the Jones family tree. There is a link --possibly-- that symbolizes marriage on the tree.)
Command+Shift+4
From the look of the family tree, I guess things aren't going so well... what with "Peter Murder" and "My fam is all retarded".. http://lineage.onehouronelife.com/serve … el_id=8834
Ah well, what can you do. I just want to say, Babushka, (baby) I love you very much. I hope you took care of the knife I gave you and helped stop this "Peter" fella. Curious to know who became your heir.
Yeah, I know. Our fam pretty much sucks.
Just make sure you avoid the "cunty" ones and stick with the ones you love. Which is why I'm writing this out to my fave earthmans, (Aurora, Sandy, My unnamed granddaughter, Green, Tina Boots (whom I pied with in a previous life) and of course my two gals Babushki and Fire.) and not to Peter.
Stay cool, ma dudes! ![]()
Ily all
How do you access family tree?
Sis its me. What was my name... Edward??? I can't remember. But she said I was the second. A brother of yours. I said "hi" to you after I was born and you said "Hi Bro. About to Die"
Thankfully mom, Eve Grace, came and gave you something. Then we talked by the fire about how long I've been playing and we shared our forum names.Sorry bro. Once I was 3 and both of us asked mom what she needed (mom told us she needed "Everything") I died somewhere in the grassland. I just couldn't find food. I took a snack but it didn't get me back home. Noob move I guess.
Anyway, nice to see you again Grace Grace.
Sorry you died. We ended up getting carrots by the time I was forty. Five plots. So at least there's that.. ![]()
I was Grace Grace, Eve Grace's only living daughter. After being born as a male seven odd times in a row (???) it was my first chance all day to be a mother.
When fourteen came I was ready. We lived close to a desert, so when I went on trips I ran with my heat exactly middle. I did this all my life until at forty, with NO KIDS (not even ones that ran off) I suicided because I didn't want to waste time working on a farm no one would ever see.
I don't know what the heck is happening. Is my server empty? Is Jason prepping for an update?
I really think babies should be spread around equally like jam so that every mom gets at least one.
Don't get me wrong, I love OHOL. But I decided to try 2HOL after being constantly frustrated and mostly curious.
I'm a Mac user, so I went to the website for Macs and downloaded the zip. I got a folder called "clients_mac_master". I clicked on the OHOL symbol in it. It looked like the main game, only didn't have a version name. When I logged in I put my regular email and login code in and discovered it to be the same game, except it crashes a lot more. It has decay and only one seed a carrot, and I've mostly been spawned to eves (like the regular game), so I'm pretty sure I got lost somehow. Did I open the wrong file?
P.S.: This is the website I got it from-- https://github.com/frankvalentine/clients_mac
Thanks!
I lost a horse... I'm sorry! I know they're hard to get. The darn beast was just too fast for my old-man legs.
It starts like any other game. You come into it as a baby, excited to craft and learn and grow.
And then reality sets in.
You cry "F" expecting your mother to nurture and care for you. Instead you are left to starve.
So you think, "Well!" And you exhale and brush it off. You nervously laugh; "Let's try that again".
And then it happens again.
You start getting frustrated again, but your third mother takes you in. Most of the excitement comes back, and you are eager to learn once more.
And then reality sets in again.
Your mother forgets to feed you. You step on a snake. Some idiot lets a bear into town. There's a famine. There's a toddler with three pies in his backpack watching his mother cry out for food and starve. Someone kills a sheep. Someone tries to steal your shirt while you're dyeing it. The gold you harvested for a bell now sits as a crown upon an arrogant toddler's head because he was the first to snatch it up and run off with it (despite your pleas otherwise).
People ask for your clothes. People order for your clothes. No one farms. Everyone looks surprised when a famine occurs.
No one says goodbye when you die of old age. Conceited mothers snatch up your clothes eagerly and greedy babes tap at the clothes insistently.
There's a murder. Or two. Or three. All by the same dude. All in the same one hour, one life. The murderer you've managed to kill three or four times finally kills you and acts like a winner. You know you won't be coming back like he does, because he killed the only female (a new player desperately trying to figure out how to make fire).
There's a couple griefings as well. The hoe you spent ten years on has mysteriously gone missing. Or maybe it's decayed. Who cares? Hard soil lines the ground, no one steps up to make a new one. The only rope was used for a skirt, so a woman could "compliment her wool shirt" that she *totally* earned, instead of having it passed down from dear old grandma because she was a cute female baby (who later did nothing).
If you're thinking of buying this game, it will give you a new perspective. You will be frustrated with human nature, but you will be able to experience it, the good and the bad; whatever comes your way. So I recommend it.
So no one saw the irony of his troll post?
I don't think he's so much a troll, just a guy with a good sense of humor having a laugh. ![]()
I killed you because you had a basket of pies and where running away from the city also someone sealed the entrance to the stone hut also when you died only me and the guy in a red sweater remained he later starved and it was me and a girl that repopulate d the city I later died at 59
I was red sweater guy. Connection issues, sorry dude. Hope I helped dye your clothes.
I know the feeling. My grandmother told me I could take her stuff when she died. When she died some random unrelated naked guy and a bunch of little kids stripped her corpse clean like vultures..
I know, right? I was a guy in a large village. I started dying my shirt and hat and booties, I told people the dye ready clothes were mine when they tried to take them. Left to get tinder, came back and caught a curly blond trying to put the shirt on her baby.
Then after I died in the same village no one said they loved me. I was immediately born back to a mother in the village who ignored me because she and multiple others were picking my grave clean. I told them to start a fire. I had wanted to dye another kid's shirt as a favor but age had caught up. They never did start that fire, in the five seconds I saw of the village before I starved at least.
If any of you are reading this, I hope you're proud of yourself. Except for the little boy with blond curls who was actually interested in learning how to dye. If you are wearing my red shirt or red booties, or a blue hat I hope you know how you got them.
P.S. I didn't spend my life dyeing clothes. Most of the time I brought back soil and seed. Once I recovered a horse.
Eves:
1) "I am explorer"
*has son*
"You are dora"
2)I don't name myself
*has girl*
*Girl starts screaming*
"You are loud"
*has second girl*
Loud: Brb. that bb fat.
"You are Barb."
In a town:
"You are winter, spring, summer and fall"
"Alpha, beta, gamma, delta, epsilon."
"You are Cthulhu. Worship him. Hissssssssss. Your cousin is Jesus. She'll probably have to die eventually, you up for the task?"
Or maybe every hour, you are assigned a new area to get born/Eved into. Problem is it would stick a griefer in your village for the whole hour.
What if, instead of cycling through locations every hour you could expand the radius in which people could spawn? No one wants to be born into the same village three times, it just gets boring. And no one wants a griefer spawning in the same village three times. It would decrease the chances of you respawning into a village you really liked multiple times, but you can build new memories in different villages that you've never seen before.
Of course, I am clueless when it comes to coding so I have no idea how hard that would be to code into the game, or if it's even already implemented. But I think you wrote something about people spawning in a similar spot from where they died, which I don't understand the purpose of.
Gonna try grief it. Shouldn't be that hard lol.
Try TO grief it. If you're going to try to be cool then at least use proper grammar. LOL.
I don't think the death of a baby should have a cost. Many times villages die of overpopulation. This will make it even harder to for women to bear to give children up.
Maybe there could be a pregnancy point for a woman that occurs for a minute where she can't feed herself and only males can feed her. It could have problems with no one feeding or cooperating, but that's what happened with early hominids. The males brought food to the women who were raising the kids. In a way, it's "providing" for a short period of time.
I was born into a village that had just been griefed. Then, it was griefed again. Finally, after I had killed the griefer, we started to recover. She said she'd be back in a couple seconds. We decided not to keep babies. Minutes later one fool kept one baby. One damn baby was all it took. He was Martin, the third griefer. Probs the same one all times. We worked hard and cooperated but what can you do to protect from that.
I didn't end up seeing how it ended. I accidentally shot someone when trying to put the bow down, (I'm sorry!) and so starved myself. But there were three of us chasing Martin with bows, and he got home free. Even wrecked our kiln when we tried making pies from all the wheat he'd planted, dunno why thats even an option.
Look. Just... the re-spawns. If you murder in a town, or are murdered there you can't spawn there for, say, one hour. The people who were griefed or killed grievers would be kinda pissed, but if you love your town you should take the risk. I get attached to my towns and I know I would. And would give props to anyone who did.
I was the king. I left to get seeds several times. When I came back the last time I was almost fifty seven, the town wasn't doing very well. People were picking the seeding rows again. (History repeats, haha) I hope my seeds helped.
I went down to where Asser was tending her children and bestowed her my crown, as she was the head seed protector and a great friend. Alex was my favorite, I thought of him as a son and trusted him the most, so he was given my knife. I hope they ruled well.
Okay, first off, I'm going to admit something.
When the decay update was first launched I was mad. Really mad. I felt like I'd been cheated out of twenty dollars. I thought that Jason had decided that since he had our money he could do whatever he liked with the game, regardless of whether players liked it.
But, to be honest, I've adjusted to the update. I still say "Darnit, this update sucks. I am so sick of this game." when a tool breaks, or when I spawn as an eve for the eightieth time. But I do it jokingly. And I joke right along with the other village members, who are working with me to do the same thing.
If a village was large, no one would care about anyone else. In a small village we need to cooperate, and work as a team. The bow is left out, but in a small village no one murders. The girls joke about the babies sucking their life out, and the men joke about how bald they're getting.
In a large village, you wouldn't feel the same compassion for your village. You wouldn't risk your life to find seeds for your people. You would stuff three pies in your pack and then sit around getting yourself the full set of wool clothes. There would be no risk, no goals.
I dunno. Sure, it's a hard game. But I still play it.
I do it for the sense of community. For the small moments, like when I told people to leave a row for the great lord Cthulhu as well as one for seed. For when I make my last name explorer and call my son dora. For when, if I can't do it any more I give my child to a penguin "babysitter" called betsy, or recite a poem to my shocked and appalled young babe.
I personally think that the coolest thing is being able to make an impact on someone else's life. Maybe it's the baby you decided to spare, maybe it's a whole village you saved from a griefer. What you do with the people around you, whether you help or don't, is your impact and it lasts for longer than stone walls or monuments.
Definitely longer than sixty minutes.
P.S.: People, Jason knows you're mad. It's not like he's ignoring you.
@teanah Yessss! When I'm an abandoned young child I narrate. First I'm like, "And so the two go their separate ways" when my mom leaves me. Then I get as many geese into the ponds (or penguins to slide, or rabbits into their holes) as I can before I starve, all the while chanting "Gotta leave my mark on the world, so they know I have been!" Finally I go behind a tree to die so my body will be undiscovered until some poor kid gets a shock.
Do you still have the link, or the name of, that video? That would be fun to watch for the people who had lived in Karltown.
@KucheKlizma
He's already implemented something similar, where if you suicide as a baby you're less likely to be born to a village with x number of people. So I don't think it would be that hard.
Also. if killing means you kill yourself, people would be less likely to want to kill a griefer planting wheat or letting out sheep.
If you're a griefer and you just chop down wheat, the "if you're a murderer you won't respawn here" won't work. But if people try to kill you without you ever taking out a weapon, it probably won't be that hard. Depends on the skill of the griefer.