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a multiplayer game of parenting and civilization building

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#26 Re: Main Forum » first and last post » 2019-09-15 18:52:42

Dodge wrote:
Mr meeseeks wrote:
DestinyCall wrote:

Griefing isn't about balance.  It is about exploiting an unfair advantage.

You might find building a peaceful village boring and random murder interesting, but many players would rather not deal with that kind of "drama" every time they play in a decent sized town.

The novelty wears off quickly.

Griefing does not add "spice" or variety to OHOL.  It limits growth and destroys gameplay options.   The game is objectively worse for allowing this kind of behavior to become so widespread and chronic that it could be viewed as "normal".

Objectively?

I think that's a matter of opinion...

I don't think griefing can be stopped... It can be frustrating sometimes, but I don't think I would enjoy the game as much if there were never any conflict.

We just need to be able to enforce consequences for people that take it too far.

Everything is about balance.

The issue currently is that the "conflicts" are just some random "lololo i killed you"

It's not a real conflict, there is no story or lore reason behind that killing it's just random murdering.

If the game was made in a way that these stories would happen as a part of the on going life for an actual motivated reason, then it would be interesting.

But right now it's just frustrating non sense.

imagine a story where you are born as a poor farmer and the rich people look down on you with their fancy clothes and gourmet foods, they threat you like dirt but you have to work for them to be able to get by.

At some point you get fed up and decide to organize a rebellion to take them out and regain your freedom, you end up slaughtering them all in a blood bath and live the rest of your life free.

Much more interesting than some random pointless murder that has no meaning to it.

That could be fun.

One time I was born in to a town with twin girls that were locking their babies in a tiny fenced in area with just enough resources to farm and keep them alive.. My mom was afk and she stole and trapped me in her prison. Lol I thought she was saving me. She made us farm and threatened us with a knife if we tried to escape..

I died and was reborn to her while she was outside of her cage, so I managed to get away and find someone to raise me.. I made it my life's goal to kill her, and free my siblings.

I managed to rally the town, and kill both twins.

We freed five or six of their kids and grandkids even!

That was a very fun life.

#27 Re: Main Forum » first and last post » 2019-09-15 18:03:46

DestinyCall wrote:

Griefing isn't about balance.  It is about exploiting an unfair advantage.

You might find building a peaceful village boring and random murder interesting, but many players would rather not deal with that kind of "drama" every time they play in a decent sized town.

The novelty wears off quickly.

Griefing does not add "spice" or variety to OHOL.  It limits growth and destroys gameplay options.   The game is objectively worse for allowing this kind of behavior to become so widespread and chronic that it could be viewed as "normal".

Objectively?

I think that's a matter of opinion...

I don't think griefing can be stopped... It can be frustrating sometimes, but I don't think I would enjoy the game as much if there were never any conflict.

We just need to be able to enforce consequences for people that take it too far.

Everything is about balance.

#28 Re: Main Forum » We need more content » 2019-09-15 17:34:30

Anhigen wrote:
Morti wrote:

If you're going to parrot Jason, why don't you parrot his promise for the game,instead of his excuse for failing?

Eye roll. Ok.

If this is a grift I'm not parroting Jason, I'm a shelling for him, lol and yeah, I think calls for more content are about the most misconstrued sense of excitement for a game, on any board, a player can make--we want more of the thing! The only solution to our problem is more of the thing! We hate the thing now but want more of the thing soon!

Clearly developers want to add more content. That same urge/desire/commercial interest is what prompted them to make the game in the first place. Reminding people that content is coming, I find, is a worthwhile endeavor. Just as much as they find it's worthwhile to huff that they want more of the thing that's already on it's way. Your amazon package is on it's way--you already ordered it, lol. Jason isn't sitting there, with all his dreams and visions for the game, and going "Yuuuuuup, this--right here--yeah, that's FULLY realized. Wouldn't change a fucking thing. Can't wait to shelf this and just bank for next ten years of my life. Feet up, drinks out!"

Anytime a developer has to sideline making additions to their project, to do other work, it's not without cause.

That PAX convention was huge, for an indie developer, and it's gunna change some work flow. Change your expectations accordingly. I don't see it as a failure, either, that we don't have 100 new broken and fucking boring items crammed into the game. I'm not interested in a bunch of "skinned" items that don't add impact, and I'm def not interested in playing task cycles that require no knowledge, no mechanical/skilled input (outside of a click), and zero inter-player actions to utilize or complete. But that fundamental flaw wasn't highlighted when the rift was novel through constant expansion (and the game was novel in and of itself). Inflation, if you will, hid a lot of those problems and I'm happy that they are being worked out now. Like, it's still a hundred new items, but they will be/are reworks of old things. Would all your woes be fixed if a new recipe item for tomatoes comes out on thursday or would you be more interested in berry farming not being a flippin chore? A lot of items can be implemented, exponentially, but they'll be iterations derived from a system, and if that system is shit--fundamental flaws in the game--then (excuse my analogy) we'll just have a rift with a bunch of recently fed sheep in it; a rift full of shit.

TBH, I'm surprised you didn't see the road fixes, Morti, as a direct nod to your recent projects and an endorsement, or thank you, by the developer for your work in the community (which has been cool to watch both in and out of game, btw). You and your global works probably put that project right on his plate. Gotta be real fun smoothing out a buggy bit of code that you think will directly benefit some of your most active/vocal players but instead find out they're pissed they can't make a green straw hat to shove onto their babies using the same boring harvest system that every other item is structured on as well. Such a failure.


Actually, when I posted this, tomatoes and onions either hadn't been changed, or I wasn't aware of the change..

Its a pretty small change, but was nice to see..

I'm happy to wait for more significant changes.

As I said in my original post...

#29 Re: Main Forum » The curse system needs attention ASAP » 2019-09-15 15:31:04

I did have a somewhat similar experience last night... Probably the same griefer. I was born in to a decimated town.. The difference? I made sure I found and killed the griefer with my mom. We didn't take chances, we killed all potential griefers. We worked together to rebuild the fence and town, and we were thriving once again. It was one of the most interesting and fun lives I've had.

#30 Re: Main Forum » The curse system needs attention ASAP » 2019-09-15 15:19:53

DestinyCall wrote:
Mr meeseeks wrote:

We're not... Have you actually played? The rift is far more functional that it was... In time, I'm sure it will be a big improvement...

Yes, I have played.   

In my last life, I was born into a town that was being actively griefed by a player riding a horse who repeatedly stole supplies and destroyed stuff.   We lacked weapons and the town fence had decayed in a few places, so we were effectively defenseless, except for cursing (which apparently does nothing anyways).    I decided to leave as soon as I could hold a bowl of berries, in the hopes that I could find a different town, because it was clear that we couldn't defend our town without a secure fence and critical supplies were already gone due to the horse griefer.   

Unfortunately, I wasn't able to locate any nearby towns and ended up circling back around to my home village in time to see the last of my family die, mauled by bears which now roamed freely inside the broken town fence.   At this point, I was now fifteen and was starting to have babies.   My search for a better town was a failure, so I decided to make the best of what I had ... a town filled with bears and dead people. 

I raised ten children in that bear-infested, heavily griefed town.  Working together, we managed to clear out the bears and started to repair the damage done to the village.  While retrieving stolen supplies from the griefer's stash, I found an untapped iron vein and was planning to gather iron before I died.  Things were starting to look better for the first time since I was born into this cursed life.   Until the original griefer came back, reborn as one of my own children, and released a horde of domestic boars in the middle of town to kill off their own siblings.   Then they shot the last of my granddaughters, ending the Bean line.   I died at sixty, surrounded by the bodies of my dead children and the dead boars and the dead griefer. 

http://lineage.onehouronelife.com/serve … id=5283382

The Bean family was one of the last three alive in the arc and the griefer celebrated when he killed our last girl because he had "won".  It didn't matter that we killed him.  He already had what he wanted.    Three days ago, I joined the arc five minutes after reset and witnessed the Eve camp I was born into get wiped out by a pair of twin Eves, killing people with bows.  Again, I was the sole survivor of my family, because no matter how many times we killed them, they kept coming back to pick off more people.   Based on reports from other players, these same twin griefers were responsible for killing off the final family that triggered the arc reset.   

So yes ... I've played.   Have you?       

The level of griefing in this game is really intolerable.    I'm not interested in a life without conflict, but I am looking for a game about parenting and building civilization.  Not bear-dodging and child murder.   You like to grief sometimes to spice things up.   I do not like to grief and find it really horrible to deal with griefers every life. 

It is not dramatic or exciting.  It's fucked up and depressing.


Yes, it's unfortunate when people allow griefers to destroy so much.. This never happens in my towns because I quickly end griefers.

The curse system does need to be fixed... We do need more balance.

This is an extreme example, and partly the fault of your town for not defending themselves... I'm sure it will be fixed as he finds more solutions..

#31 Re: Main Forum » first and last post » 2019-09-15 15:02:45

Ilka wrote:
Mr meeseeks wrote:

Griefing is fun. For griefere, and non- griefers alike.. But, I agree, the current curse system is broken. I'm usually a very helpful player... But now, when I do, I can grief without fear of consequence...

Facepalm

Soon you will play with yourself, because normal players will leave.

By "normal" do you mean boring?

I rarely grief..

As long as we have balance, a little drama makes things interesting.

#32 Re: Main Forum » The curse system needs attention ASAP » 2019-09-15 09:09:26

DestinyCall wrote:

Hmmmmm .... well isn't that nice.

At least I'm not crazy for thinking the curse system is broken.    So basically, we are back to the early days of the Rift, with feral eves and griefer raiding parties wiping out towns.  I don't blame people who give up on this game.

We're not... Have you actually played? The rift is far more functional that it was... In time, I'm sure it will be a big improvement...

The curse system was meant to curb griefing... Obviously, it failed.. It will likely become more balanced.. And I don't think most people want a game with absolutely no griefing since it adds drama and excitement...

If you want absolutely no conflict... Ya basic!

Go play a my little pony game... I'm sure you can find one...

#33 Re: Main Forum » first and last post » 2019-09-15 08:57:49

Griefing is fun. For griefere, and non- griefers alike.. But, I agree, the current curse system is broken. I'm usually a very helpful player... But now, when I do, I can grief without fear of consequence...

#35 Re: Main Forum » first and last post » 2019-09-15 08:52:28

Just kidding. Come back. We love you.

#37 Re: Main Forum » We need more content » 2019-09-15 08:46:08

Spiegel wrote:

People actually sit down and play mobile games for an hour?

I need to get with the times.


They do. Typically five times the amount of people.

I hope Jason sues...

I also hope he steals some of their ideas, and gives us some content.

#38 Re: Main Forum » Should I Return? » 2019-09-13 10:03:04

DiscardedSlinky wrote:

Probably wait for the curse system to be tweaked a bit. There's hardly a punishment for griefing.

It's reseting the world every day too. So it's really really up to you to decide if you wanna play in this shit

I'm sure Jason, and many others thought this change would curb griefing(myself included)... It had the opposite effect. Lol.

Life is fun like that.

I would say, overall, the game is more fun now than it was before, though.

Give it another go.

#39 Re: Main Forum » Still no update? » 2019-09-13 09:48:19

st2019 wrote:

Guys, I did not necro this thread for complaints. I was just wondering why there have been no weekly updates lately. Because I'm always (very) excited about the new things that Jason implements. wink


Oh really.. Because it sounded very complainy... Complain or don't... Don't make a complaining post and say you're not complaining...  That's just.. Silly...

#40 Re: Main Forum » Should I Return? » 2019-09-13 09:33:43

DiscardedSlinky wrote:

Probably wait for the curse system to be tweaked a bit. There's hardly a punishment for griefing.

It's reseting the world every day too. So it's really really up to you to decide if you wanna play in this shit

I somewhat agree.. I destroyed a whole town without fear of consequence, because curses are meaningless in short-term...

I didn't get a single curse..

Even if I had gotten cursed, oh well... It would take many many many curses to really affect my gameplay...

But no one wants to ban someone from being born to them indefinitely... So it's now used too infrequently...

Before, people cursed too much.. Now, it's rare... Griefing has no consequence.

#41 Re: Main Forum » Can we talk about heat seeking fire and forget missiles? » 2019-09-13 09:13:52

Tonight, I stayed in a village because I saw a baby pig I could feed and cause a little havoc. It was quickly killed, and only one baby died. I then found a nearby town with few girls and settled there... I made compost, a carrot farm, a newcommen pump, and steel tools the village needed.... I had babies that continued the woven line, which otherwise would have died out..

The point is.. It was a small inconvenience.. So maybe stop whining?

#42 Re: Main Forum » Still no update? » 2019-09-13 08:54:21

Jason seems to be mia a lot... He is doing everything by himself which is commendable.. But maybe he needs to hire some help... The game definitely needs content..

#43 Re: Main Forum » Eve token : A way to proof the rift is lifeable » 2019-09-13 08:50:01

Idk about all this, but I am very much annoyed with people the grief to "reset the arc." If you could find a solution to that, it would be great...

#44 Re: Main Forum » Join our knew trolling discord server » 2019-09-13 08:36:21

Mr meeseeks wrote:

You guys should go fuck yourselves and stop ruining this game.

Sometimes I love griefing and trolling, but it definitely should not be organized.

There aren't enough players, and there isn't enough balance. You literally ruin the game for everyone

Please do fuck all the way off.

I feel like the unnecessary novel might leave my comment unread.

Griefing is a fun part of the game, but don't take it to extremes. You're driving players away.

#45 Re: Main Forum » Join our knew trolling discord server » 2019-09-13 08:19:02

You guys should go fuck yourselves and stop ruining this game.

Sometimes I love griefing and trolling, but it definitely should not be organized.

There aren't enough players, and there isn't enough balance. You literally ruin the game for everyone

Please do fuck all the way off.

#46 Re: Main Forum » Simple ideas for a big change in the game? » 2019-09-13 08:12:25

Rare and unique items... This is something we want. Even if It's not this idea, implement something similar.

#47 Re: Main Forum » We need more content » 2019-09-13 06:55:08

The mobile game ripped you off, and I hate that... But they are outpacing you in content and amount of players..

#48 Re: Main Forum » We need more content » 2019-09-13 06:51:16

An idea... Make apple trees so rare, there is only one per rift. Then you have to cut the apples to put them in a pie crust... It's such a small and easily achievable idea, but would give people something to do... I'm not saying do exactly this, but do something!!!

#49 Main Forum » We need more content » 2019-09-13 06:46:36

Mr meeseeks
Replies: 30

More food, more clothes, more skins.... Something... Please give us more content. There is so much you could do with food at least? Apple pies? 
I know you're working on something big with the rift, but small things could go a long way in the meantime.

#50 Re: Main Forum » 2HOL Coming Soon... » 2019-08-22 08:24:09

I misindertood, my apologies. Comment deleted. Carry on.

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