a multiplayer game of parenting and civilization building
You are not logged in.
Sometimes you get born as twins/+ just by chance as well. Sure did have twins in this game despite never using the function...
So much good food!
Also lately I only play for a single life or so. It's much better I guess, recently had a good life, just to see it was actually killed off by a griefer :I
And some interesting drama down the way...
My heart skipped a beat when I saw vinegar but I instantly got disapointed when I saw the source.
NGL having more trees for dedicated orchards would have been more lovely imo
Say, apples, sliced apples, dried apple slices, apple juice, apple pie, apple cider and vinegar, salads??
Glad to get tomatos finally though, I wonder what all foodstuff we get, it's gonnab e good one way or another if you like being a cook here. Maybe we'll get cake? We got sugar, eggs, milk, flour...
Would be nice if it were more viable and a nice sink for pork. However i would be really fine if we were able to eat dog lol so there would be a way to get rid of the corpses sooner or have a better way of quickly disposing of a wolf once it has been bred and died.
Im thinking the following colorus for the pelts:

Probably the fetchboy and the delivery kids.
You might not feel productive just carrying stuff left and right, organising stuff and putting things where they belong and neatly distributing food and returning plates, but you're hella saving time and frustration to people who do the dirty work.
Even going out and retrieving clothes, plates and other such items is grand.
Yeah, there's not much reason to just pitch into the green biome unless you want to put a farm right next to a soil pit, you'll be hauling it over for the first few rounds either way, you'll be going out for food either way as well. While starvation is more imminent, it'll cull off the people who do not conserve food hmh.
Might be a nice change of sceenery though. I wish there were explotable and vulnerable rivers though so settling next to ponds is not so urgently required for survival.
Oh this is absolutely pure!
I'd preffer to build over on savannah ground, I am a big fan of the yellow grass. It doesen't really matter where you settle unless it's one of the big ugly three.
Som of us like to be useless ![]()
This mod is as perfect addition!
They're all new, of course everyone will be trying them out 24/7
There was a murder spree a while ago, somebody was purposefully targetting black characters!
OH Futurebird, it's that town =P
Man that was nice... yet too hectic, too many people just loitered around instead of progressing. Honestly I never even noticed how everyone was dying because I've been always out bringing things back into the town and making things..happen. You were my brother, killed by my own son. ha.
Caul, Travelstead, Dark... many many more.
Have you been in the Megaeve town?
As I left it was a bit hectic of a situation. But a very very peculiar situation! I think the population grew too fast with too little organisation.
There was a drug epidemic in this other town I was at too, Lemon lineage.
Thats really nice!! The pacifier idea is great however it might not mesh too well by doing the same with all the mouths, sigh!
Precious
!
Daaaam, I owe you one jinbalili83
Hey Vexenie, the skin colour is not controlled by the sprites, so i can't really recoloured them with just a texture replacement.
Else I would have done white-tawny-gray-black a long time ago.
I do plan to add more scruffyness to the body however, and edit out the genitalia to be hidden in floff.
It is a theoretical hard cap for an ideal town. One the tools are gone as said above and nobody makes a new set...slippery slope down the drain goes everything.
Of course, towns will die out way before due griefers, fertility issues, lack of organisation, inexperienced players.
The cap will only rise as we rise up the tech tree I predict.
But technically you can keep a town going by repopulating it with another lineage if it dies out. I sure did a few times.
This is nice
!
Spoonwood, having high fertility won't turn you into a baby making machine, it isn't guaranteed to save the village either.
1) Actual Fertility, the ultimate fertility, mind you. Which we depend on for survival of the town is dictated by how many players have recently died and want to keep playing and how many people are currently joining the game.
Server population will rise and fall, cities die when the bulk of the player base goes offline. The new/recycled players will be born regardless of your yum bonus or not.
2) The area/lineage ban also has an effect on this. If you have a high population that hoards up the majority of the children, so when they die you suddenly have a large chunk of people that are banned. This has the possibility of crunching the town, but I think towns die here mostly due to bad luck in numbers (the remaining unbanned players have as much chance to be born in any other town as your town, yum can help here, but you should be building your yum slowly and steadily IN ADVANCE and not just go OH SHIT population is low, lemme monch the green beans and potatoes for a very low, slow, ultimately worthless increase in yum when it could've been so much higher by yumming in advance!).
3) Now, 'Fertility' fertility that we can affect by temperature and food just gives priority to whom the next child gets born, children don't just poof out of thin air when you had a population crunch because you ate some lame foods nobody wants you to eat. (see point 1!!). When the top fish in yum and temperature gets her child, the next one will go to someone else unless they /DIE, but then that specific kid /can/ be your kid pronto! A naked, cold woman will still get children if enough players are getting recycled.
Why towns died from a lack of girls was probably more complex than just yum.
I think the actual lack of girl children just comes from the fact that nobody is taking proper care of them due the perceived 'safety' in numbers and nobody paying attention that all the baby girls went RIP.
So what can we learn from this?
Yum to benefit the town, yum the good food, if no varied food is around, make it! Everyone will win-win, in my last life i've been dong plenty of different foods and distributed it, I bet everyone that was not me was happy with the slight increase of work time undisturbed by hunger
Eat the good foods, there are enough good foods to last a lifetime.
Also the hard cap on village survival is iron usage, not fertility, a village can be still found and resettled, but once the iron is gone, the tools are broken, there isn't much of anything you can do. Having a lot of iron now doesn't mean you have to spend it up on a food that can be replaced by better alternatives EZ, you have to make it last.
Og yeah I forgot lol. You need to delete it every time for a change to even appear :')

Well hello, that's some twisted wolf right there!
I was just in there getting pictures for the boy cut that I was unable to showcase yet without a hat.
Got it ![]()

I quite like the scruffiness!
Next week is the blonde boy, plus fixing the curve density on the female adult hair. And the rest of the orig. girls.
If I see a track and I want to find it, I'll find it. I'm pretty amazed I was able to find so many villages, even a very recent eve spawn. I mostly posted cause i'm curious if anyone would be able to identify any of those locations (mainly the peculiar snow scene!)
I kept your niece and nephew alive, of course! Your daughter died like shortly after haha. Why did you have to leave anyway?