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#51 Re: Main Forum » Why do we keep going for square shape for a room? » 2018-07-28 09:42:24

It's rarely used for containing heat
room supposed to be separating different working area
..or letting ppl know 'this is the storage for (eg.)clothes'

well, I'm not a big fan of these storage rooms. I prefer floors.
but if someone gotta make one, try this rhombus shape, unless it's your private vault!

(even if you don't make it private, later on someone lock up the room and make it their personal possession!)

#52 Re: Main Forum » Why do we keep going for square shape for a room? » 2018-07-28 09:13:44

guys give it a chance,
the main reason I suggested this is because
1. block passage
4. a good source for grieffer

and it's a pretty big annoyance!

plus, rhombus is much low-cost

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... and for aesthetic reason,
true artist ain't a big fan of squares!!!

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doesn't it look pretty neat?

#53 Main Forum » Why do we keep going for square shape for a room? » 2018-07-27 21:39:35

yaira
Replies: 8

Time to reconsider...

Problems of square stone wall:
1. block passage
2. (corner wall) hides item behind it
3. cannot adjust when it becomes ancient
4. a good source for grieffer
(today, a grieffer locked himself with food and tools
and start spreading milkweed seed using teleport pillar)

Merits of rhombus bell tower base:
1. do not block passage
2. half base is adjustable, full base is permanent
3. half base = half less resources


like this!?
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#54 Re: Main Forum » untouchable bear cave » 2018-07-27 21:03:51

i assure you side is not touchable, I experimented twice. so anyone want to block out bearcave quickly, don't need to block all around

#55 Main Forum » untouchable bear cave » 2018-07-27 15:06:58

yaira
Replies: 3

you only need two walls : front and back

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