a multiplayer game of parenting and civilization building
You are not logged in.
Use the kraut slicer to grate cheese.
Smoked rattlesnake is delicious, just sayin'.
Starknight_One wrote:...
Are you really not getting my point?
Looking forward for your "Building TV from scratch" youtube video.
And dont forget buying any already made part is cheating!!!
But i'm sure someone as smart as you will easily be able to make transistors or wathever parts from ground sand and copper that you will mine yourself.
Starknight_One wrote:It's good to dream. Good luck with your restaurant!
Ty
I'm currently watching gordon ramsay going into peoples restaurant and calling their food trash, i'm planning on doing the same next time i go out to eat, if they dont give me the key to their restaurant i dont know what else to do.
K. As I thought, you're more interested in being illogical and mocking anything I might actually have to say. We shan't be speaking again.
Yeah i guess you're right we are so stupid as humans with all our specializations, schools and jobs.
Sigh. You do realize there's more than one way to learn things, right? Schools don't work for some people, apprenticeships are needed. Some people thrive on self-study, others need to be guided.
Physics is so easy i could make my own backyard nuclear reactor.
WTF do you think Fermi et al did at the University of Chicago? They built a nuclear reactor out of graphite bricks and uranium.
I know how to change a light bulb, that makes me an electrician right?
Wow, you're right. I guess installing circuit breaker panels and rewiring whole houses and apartments with 220 VAC for major appliances, 110 for lights and outlets, and Ethernet and coax cable for data, phone and TV isn't a marketable skill-set, since anyone who can change a light-bulb can do *that*.
School is for suckers, 10 years to learn medicine? Heh what a bunch of losers, i played operation which means i'm qualified to be a surgeon.
Oh, gosh. You can play Operation? That takes... umm... a complete lack of disregard for your ability to think logically. Try again.
By the way, reductio ad absurdum is a logical fallacy. The reason I'm even bothering to answer you on this is because I want you to learn how to debate instead of trying to belittle your opponent's position.
I watched a cooking youtube video once, now i'm thinking about joining masterchef and maybe open my own restaurant.
It's good to dream. Good luck with your restaurant!
Next time i break my TV i'll just repair it myself, or even better make my own.
Cathode-ray tube? Flat-panel LED? OLED?
I've never done it, but with schematics I can certainly make a go at fixing them. Sorry you don't know how to do that.
I'm such a unique and special snowflake, i can do everything i want better than anyone.
"Wah, wah, I feel disadvantaged by not having the imagination and intelligence to do the things I want to do well. Or maybe it's just that my ability to conceive of and follow through with learning things is damaged because I already think I know everything it's possible or necessary to know."
If all we're going to do is throw insults, we're done here.
Starknight_One wrote:Personally, my biggest 'headshake' moment is 'pencil' as a tool. Seriously?
Wait, you learned how to write without going to school? WOW
I could read and write before I went to pre-school. I was speaking in complete sentences by the time I was 18 months old.
You know nothing, Jon Snow.
jasonrohrer wrote:I've packaged a stand-alone version of the open-source GDB debugger, along with a script to make debugging easy on Windows.
You can find it downloading WindowsDebugTools.zip from your original download link. Unzip it and read the included instructions.
where can I find this cause link is dead.
Check your update emails, there should be a link to the download page there.
DestinyCall wrote:And the pacing of the game is not really improved by restricting tool usage. It is still just as important to work quickly and use your limited time efficiently. But now you must do it while also fighting against artificial tool limits.
OR change the pace of the game then...
Also "artificial" tool limits, can you really learn to be smith, sheppard, tailor, baker, engineer, farmer, builder etc in a single life IRL?
"A human being should be able to change a diaper, plan an invasion, butcher a hog, conn a ship, design a building, write a sonnet, balance accounts, build a wall, set a bone, comfort the dying, take orders, give orders, cooperate, act alone, solve equations, analyze a new problem, pitch manure, program a computer, cook a tasty meal, fight efficiently, die gallantly. Specialization is for insects." - Lazarus Long (as recorded by Robert Anson Heinlein)
Personally, of that list you put up... I've never smithed or watched sheep, but the knowledge of basic skills is there and I could learn the rest. I've sewed my own clothes; I bake and cook all the time. I'm a computer technician. I know how to garden and farm, basic carpentry, drywalling. Basic mechanics and plumbing. I've worked as an electrician. I'm sure there's other things. So yes... people IRL can learn all of those skills.
What's really artificial is being able to learn an infinite number of things in a single life, having one person that has 20 jobs is the real artificial thing.
People are surprising. And we can learn so much more than we've been told we're capable of... sit and really *think* about how many things you know how to do, and how many tools are involved in that. You'll probably be amazed.
Personally, my biggest 'headshake' moment is 'pencil' as a tool. Seriously? We're supposed to be modern people thrust into a world without man-made things. Literacy is so ingrained in culture today that *not* being able to use a pencil/pen is rarer than hen's teeth (stupid saying, technically every hen has an 'egg-tooth' - a pointed beak bit to break the shell from inside)... but suddenly it takes one of your limited tool slots to know how to use it?
This concept needs serious refinement. Personally, I'd have made it so everyone can use the tools as normal, but if you specialize in a tool, you get a benefit. For example, if you learn to be an axe master, you get two butt logs when chopping down trees, two firewood from chopping up a butt log, or two kindling from those recipes. Or use fug's suggestion, group skills into professions and allow 4 choices - either two skills at advanced, four at basic, or one advanced and two basic. That should allow people to have enough flexibility to be useful without feeling they have to spend half of their life looking for someone to learn the one tool they couldn't fit into their skill slots.
Okay, will call it Yakety Sax, I've heard that before but tend to revert to calling it Benny Hill theme.
I did for a long time too, but once I became a DJ in high school I kind of got into the habit of finding the real name of a song and pointing it out to people. Do you know how many times I've been asked to play "Teenage Wasteland" by The Who?
(The song's title is "Baba O'Riley"... 'teenage wasteland' is just a lyric. /pedant)
They knew it was a game but were like "what game is that?" and were very impressed of all these crazy things that happened. Can't remember which lives I was telling them about, it was over half a year ago.
But all those stories sound way better than actually playing and experiencing them. Majority of the stuff in the stories are dramatized by imagination and story-telling skills. Even just saying "I killed three murderers and saved the town" makes a way cooler image in my head than how it actually was: me running and clicking on a sprite flailing around tile to tile, default smile on their face, occasionally eating berries and running in circles like Benny Hills was playing in the background.
The song known as the Benny Hill theme is titled "Yakety Sax" and was written by Spider Rich and Boots Randolph. Not sure who performed the version used on the show, but it was Boots' signature tune. The original idea came from the saxophone solo in "Yakety Yak" by Leiber and Stoller. ![]()
I'm glad the temperature overhaul happened though, the desert should have always been hotter
Residents of the Gobi would disagree with you. The defining characteristic of a desert is lack of precipitation, not temperature.
But of course, there's no weather in OHOL.
Glad to see it wasn't a stabbing bug. Thanks for the diligence, Jason!
Umm. That appears to show a bug, with a sharp stone acting as a knife, because the individual was trying to kill someone before the apocalypse.
oesday isthay ountcay asyay ayay anguagelay ?
Iyezi thiyezink siyezo.
That's always been something in game. An elder running to town in an early camp going:
IRON VEIN SOUTH, SLIGHTLY TO THE EAST. And then hoping people remember that after his death.
Was very much a staple activity even back then.Love to see in game behaviours reinforced and supported with features.
Jason, why is the map on indigo paper?
It's a blueprint.
When my character aged to his last stage, he was wearing a Santa hat and was at the campfire with the children. Suddenly, all the children started shouting "Santa!!" and one in particular kept asking where his present was.
So, naturally, I told my nephew I ate them all ("My tummy had the rumblies... that only your gifts could satisfy!" /devious).
CAAARRRRRLLLL!
(Wanders off to rewatch Llamas With Hats.)
jasonrohrer wrote:I think I'm going to make a new list of first names, separated by M and F, and enforce that when picking a name for you bb.
I don't like the idea of enforcing M and F names. They're not enforeced in real life, so why enforce them ingame? Sure, most names have a gender that they're most associated with, but there's plenty of exceptions.
And they change over time. Lynn and Evelyn, for example, used to be considered very much male names... until someone decided it sounded good on his daughter, and societal norms changed.
I think just having the list of available names, not separated by gender, is better. That way, you can call your daughter Bob and your son Cindy, if you want, or vice versa.
Isn't there a better way to solve this? A big chunk of my 1k h are from quadding, and in a sizable chunk of those quad lives, maybe even half, there's been griefers we've had to contend with. Sometimes the same griefer will return to grief over and over. E.g. Eve Milks' grave in the quad Eve shrine we built for ourselves in Knoxville got griefed over and over, probably by the same person, until yesterday all the graves got griefed.
Either way, teamplay is one of the most effective ways to combat griefing, and that includes ensuring griefers won't spawn near you again, i.e. cursing. Taking this ability away from teamplayers is not the way to solve potential issues. The way I see it, teamplayers being able to curse has more pros than cons; the amount of times we've saved entire towns from griefers has been numerous, to put it mildly, and as far as I know, there's no epidemic of teamplayers cursing innocent people.
I was thinking something along these lines last night. There are valid reasons for twinning, and removing the tool intended to control griefing - because it might be used for griefing - strikes me as an over-reaction.
Perhaps your curse recovery timer could be multiplied by the number of sibs in your clone group?
Tutorial Eves are included in logs this affects avg. location a lot. Still it is cool to see that they eat cooked rabbit but no pie.
No wheat in the tutorial. If you can find some after you break out, pie would be nice. ![]()
if you nakid you can eat a lot more beri, cause it's good to eat beri
Oh no... berry berry disease!
![]()
Stone walls are too easy to make. To use the logic of pine panels, we should need to go through the actual, real-life steps: cutting stone, dressing it out, making mortar and cementing the wall together. So, mortar: sand + crushed limestone = cement mix in bowl, add water to make cement (mortar).
Adding cut stones to wall-stakes would produce a new, interim object - Stone Wall foundation. This can be removed with a shovel use. After the approval time, it becomes a Stone Wall base. Cement can be added to make a Stone Wall - setting mortar, which lasts for 3? minutes and can be removed with a pick (10-20% use of a pick). After the time is up, it becomes a normal Stone Wall.
Also, adding consensus for walls - like we have for fences - and elder removal (which would maybe *not* use up a pick, or only have a chance of doing so) would make the process of recovering from being walled in less painful.
Hmm... food for thought. Do people think it would be useful to have an idea of how much time a player has invested in the game? Or would it just lead to elitism and player abandonment?
Baker wrote:"He's just playing"
Hahaha .. kids today ... always playing.
...
I thought the story was funny and relatable. Sound effects and/or music would make it better. The speed was a little too fast. I would have appreciated more time to read the text and absorb what was happening. Because of the speed, it felt a little rushed.
Overall, I liked it.
Heh. One life I had twins, one made the evil face and people said to starve him. I said, "No, it's just gas." and he blushed... They got backpacks - with knives - at around 7, I think - and went on to help build up the town. But they weren't bumping around on things before they could pick stuff up, either. ![]()
this discussion is MUTE & FUTILE
- - -
... I was going to grammar-nazi all over this (the phrase this is based on is 'the point is moot', which is often misphrased as 'mute'), when I realized it was factually correct, unless you are blind and using text-to-speech. Carry on. ![]()
Starknight_One wrote:Mango skin contains a compound which has cross reactions with urushiol, the toxin in poison ivy and poison sumac. Susceptible individuals can contract dermatitis of the lips, tongue, and gums. Don't eat mango skin, kids. (Don't lick the stems or leaves of the plant, either. But most people wouldn't do that.) The flesh of the fruit (and the juice) are safe, however.
Of course I don’t eat mango skin. What I know is that I eat mango since I was a kid, peel it using my teeth, it’s very common in my country since we have mango trees everywhere. We are careful, grandmas always say “don’t touch mango’s ‘milk’, it might burn your skin”. But it’s ok, a human being is able to peel a mango with his own teeth without getting hurt.
Personally, I wouldn't go that far... I'm a little susceptible to the toxin, I think. My fingers itch when I peel mangoes to make something; I'd probably be one of the ones who get dermatitis. And dermatitis of the lips and gums sounds particularly nasty.
(Also, that wasn't really directed at you, just a general informational post. Glad to know you're not eating the skin.) ![]()
It would be more realistc as well.
All of our civilizations, no matter the race or the place, are based on berry farms. When there are no berries, every kid starts to eat any food and it ran out quite fast.I would like to farm bananas, why not? I would like to see, some farms as efficient as berry farms, and see different families being based on different foods. Rice, bean, wahoo, apple, grape. And mangos are hard to eat, we need to knives and plates. I have a mango tree on my garden, IRL, and when there are mangos, I just pick them, wash and eat, without using knives or plates. If it was easier to eat, I bet there would be more mango trees in towns.
Mango skin contains a compound which has cross reactions with urushiol, the toxin in poison ivy and poison sumac. Susceptible individuals can contract dermatitis of the lips, tongue, and gums. Don't eat mango skin, kids. (Don't lick the stems or leaves of the plant, either. But most people wouldn't do that.) The flesh of the fruit (and the juice) are safe, however.