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a multiplayer game of parenting and civilization building

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#51 Re: Main Forum » Discussion: Healing does more bad then good. » 2020-02-08 09:02:36

Legs wrote:

I've been on the other end of this. Gene score means you side with your family always. Even when they're evil, and especially when it's a multicultural town where you have no clue what that ginger idiot with the knife is saying. Heal everyone, always. If they're smart they'll leave town. If not, you'll run out of pads and they'll die.

Killing doctors is ALWAYS evil and worth cursing over.


Disagree, Better to heal no one unless you know better. An innocent dying is sad but more damage is done if the guilty is healed. If the stabber is guilty then they will usually receive retribution either way.


DiscardedSlinky wrote:

It's always their griefer friend. Once you see them heal them once you have to Target them first or it's over.

I think healing is important though. Can't just get rid of it because it's being used by them also. I think it comes down to griefers being held responsible. Ban em and gettem out of herr


Agree, It is an incredibly irritating tactic that doesn't get enough punishments because the curses are focused on the "main griefer"

An ignorant medic isn't much different from an ignorant stabber. (The ones who heal everyone)

#52 Main Forum » Discussion: Healing does more bad then good. » 2020-02-08 07:06:51

JasonY
Replies: 10

I had a recent life where we rightfully stabbed a griefer several times but kept getting healed by her mum. Personally I think the mum was actually the griefers buddy pretending to be an ignoramus. In reality, she probably was probably on discord voice chat with some dark web rape porn in the background, laughing at us as we wasted half our lives to kill one person.



In our defense, we stabbed her a good few times before they got serious once they exhausted all the pads they could. I'd like to think we wasted as much as their time as they did ours as they spent the last 20 min hiding in the snow.




My point is that in reality, meds save more griefers then victims. Yeah, I might've used a bow if I had tool slots but even that can still fail. I'd rather griefers get some free kills occasionally if it meant guaranteed death for them. They don't even do any real damage, Just coward simulator 2020.

#53 Re: Main Forum » Changes to the way personal curses function » 2020-02-08 04:48:07

Spoonwood wrote:
JasonY wrote:
Spoonwood wrote:

Have you actually asked JasonY the stated reason for why he got banned?  Because I don't think he got banned for that reason.


"Misquoting others and disruptive behavior despite warnings"



But also notice the irony in spoon woods post.  HE misquoted ME. My #1 hater.

I've edited it above.  I can't express how much it pisses me off seeing that I made that mistake, and from my recollection I've done this before, using the wrong name for the quotation, but I think I caught it before anyone else seemed to notice.  I think I copy and pasted part of what Legs wrote, instead of the whole thing, and was thinking about you, so I ended up putting your name in the quote box.  I probably should have just used the quote feature... but I've also found it awkward when trying to keep in mind other comments in a thread, though I wasn't doing that here.


It's all good.

#54 Re: Main Forum » Changes to the way personal curses function » 2020-02-08 04:13:00

Spoonwood wrote:
JasonY wrote:

  You're instituting personal identification between lives.  Just recently Spoonwood and JasonY were BANNED for this.

Have you actually asked JasonY the stated reason for why he got banned?  Because I don't think he got banned for that reason.


"Misquoting others and disruptive behavior despite warnings"



But also notice the irony in spoon woods post.  HE misquoted ME. My #1 hater.

#55 Re: Main Forum » Changes to the way personal curses function » 2020-02-08 03:09:00

Will it apply even to people cursed pre-update?


If five people curse a person at the same time, Does everybody get the extended radius for the full 30 days or does it return to normal next life?

#56 Re: Main Forum » 12 second killing time punishes non-griefer more than the griefers » 2020-02-08 01:09:48

jasonrohrer wrote:

Regarding skill-based combat, that would mean that skillful players have the advantage over others, including skillful griefers.

This is not a game about dominating others through combat skill.

It is---hopefully---a game about social skill.




Griefers only care about dominating others through combat. All this just makes it easier for them to dominate you. In real life, we don't have a dev adding all these bs restrictions.



When's the last time you've played your own game, Can you provide a recorded game?

#57 Re: Main Forum » 12 second killing time punishes non-griefer more than the griefers » 2020-02-07 23:54:51

DestinyCall wrote:

Killing just is not an effective long term solution for too much killing.   Violence begets more violence and the cycle continues. 

There needs to be a better way to address the problem of players who are routinely harassing other players in the game.
One character death means nothing in the grand scheme of things.   We all die every hour, life is short.   If you cause enough trouble, there should be real consequences.   

Knowing that you can get away with murdering people every life encourages more people to murder every life and increases the general expectation that every life will involve some murder drama.   Any weapons or tools added to help stop griefers can be used by any player in the game ... including griefers ... so griefers still have the advantage over more passive, nonviolent players.

Vigilante justice isn't the answer.   Posses are not the answer.
  More convoluted combat systems are not the answer.   We need non-lethal options, defensive weapons, and the ability to permanently remove players who have accumulated high curse scores relative to time played.




I think I agree with you for once.

#58 Re: Main Forum » Should bells decay after time? » 2020-02-07 10:01:49

DestinyCall wrote:

My point is that if the real problem is "stagnation"




You don't think stagnation is an issue?

#59 Re: Main Forum » Should bells decay after time? » 2020-02-07 07:14:32

DestinyCall wrote:

If nothing has any real meaning, maybe it isn't the bell town that is the real problem.



No, but it symbolizes stagnation.

#60 Re: Main Forum » Should bells decay after time? » 2020-02-07 05:51:15

DestinyCall wrote:

Victim of what?



Not wanting to play in the same cities over and over. Nothing having any real meaning.

#61 Re: Main Forum » BreezeKnight Still Worth Reading » 2020-02-07 05:44:28

I'm pretty sure YOU are BreezeKnight. I'm not even kidding, You two are very similar. At the very least you are a copycat or see yourself as a successor to him.



That being said you both have some good points if it wasn't such a drag to read any of your posts. Maybe you'd gain more traction in the mud that is this community.

#62 Re: Main Forum » Should bells decay after time? » 2020-02-07 05:28:27

DestinyCall wrote:
Jamie wrote:

The "Don't like it just leave" argument is a bit bias.

Oftentimes you only get a choice between two late game cities that are near identical. Goodluck leaving because your splinter lineage will either die out or run back to bell.

If everyone else wants to be at the bell, that is their choice, just as leaving the bell was yours.  It is selfish to want to take away their choices.

Find or build a better place ... then people will have a reason to stay.





Victim blaming, Nice. He isn't saying he expects people to stay, He is saying that he doesn't expect them to stay. Do you honestly think he can build a "better place".



This is why people are griefing and trying to start the apocalypse. Because it's impossible to get away from the cities once they are built.

#63 Re: Main Forum » What is the most powerful race (Not meaning to be racist but this is) » 2020-02-06 03:17:55

Spoonwood wrote:
Jamie wrote:
Spoonwood wrote:

No.  There is plenty of wild food, and also natural springs out there.  The map is very, very large.  Others have mentioned migrating when deep wells run dry before.  Whether you want to do so or others want to do so, though, is likely another story.


That's not progress

You're right.  I just meant to refer to survival.



People do actually use this strategy to survive a little longer. But ultimately people would rather merge, Evident by all the abandoned villages but consistently populated Belltown's.

#65 Re: Main Forum » Anti Armageddon Crew Needed! » 2020-02-05 13:18:18

I think Jason should make them spawn in all biomes and monoliths only buildable in non-specialist biomes.

In-fact dropping stuff in specialty biomes is a valid form of intentional and unintentional griefing. We should be able to still interact with things that aren't actually part of the biome.

#66 Re: Main Forum » What is the most powerful race (Not meaning to be racist but this is) » 2020-02-05 10:28:28

Not really because nobody can survive without merging with other races.


A black with a horse can discover the browns and collaborate, They can both advance and it's a powerful alliance in the mid-game. But even though Gingers are not useful early and mid-game, Everybody will be begging them for oil. Rubber can be mass-produced as long as you have the resources. I have delivered sulfur to jungle towns in the past but these towns still get abandoned in favor of ginger merge towns. 

I like being white still because it saves on precious tool slots. They may not be useful for material gain but they are very good for diplomacy. It is easier to broker peace between other families and breaks up murders. I know a lot of murders are stupid but I have seen families get killed off because all the girls died because of a murder chain. As a non-white, I don't know if the angry ginger girl is chasing a legitimate griefer or if she is the griefer herself. I'll help preserve any race because all of them are useful, even whites.




But realistically nobody is really competing Like you say trade doesn't exist. So, in the end, it's better to just merge or at least have towns in a tight cluster with a road network. But yes, I concede that blacks are better for most of the game.

#67 Re: Main Forum » What is the most powerful race (Not meaning to be racist but this is) » 2020-02-05 03:32:23

I'm going to say gingers.


They are the only race that can make Belltown and Oil. They also get access to sealskin coats and fishing.

#68 Re: Main Forum » Way stones are still annoying » 2020-02-04 04:47:57

We should construct tech upgrades with better materials and the ability to remove old ancient stuff. I also wish you could remove and reset ancient stone walls/floors.



Though I'm not sure Jason still cares about tech.

#69 Re: Main Forum » Regarding the current issues being reported. » 2020-02-02 06:41:49

fug wrote:

Necro'd his own banning thread. Classy.



I've heard that complaining about Necro is worse than Necro.

#70 Main Forum » The Return » 2020-02-02 01:29:35

JasonY
Replies: 2

I'm back and ready for a fresh start. Spoon we are cool, I really don't think you should've been banned over it. I don't see the big deal about posting my hash.



I'm not mad about the ban, I needed a break anyway.

#71 Re: Main Forum » A Multiplayer Death Game of Parenting and Civilization Building » 2020-01-16 06:58:47

Jojigirl wrote:

Spoonwood, I am getting frustrated with you, by making a thread about the same topic over and over again.. Heck, I'm feeling a little annoyed now.

Unless you really are trying to get under people's skin, please condense this topic down to 1 thread.. This is unnecessary and I'm starting to feel bamboozled every time I open up a thread from you repeating the same thing you have said in the last 5 threads.  I'm sure Jason has seen your point of view by now.. If he agrees with you he will find a solution.. At this point you are beating a dead horse..

Jason please make me a Mod so that I can combine all of these threads together.. I understand you want mods to moderate very light handed but this should have been handled and combined with the other threads by the mods you have now.. Mods, do your job please.

#72 Re: Main Forum » Regarding the current issues being reported. » 2020-01-16 04:28:36

Spoonwood wrote:
Jojigirl wrote:

You not combining those threads is the reason a bullying thread was made

I suggest you take a look through history.  His post is where he basically made a thread about me but after I tried getting angry because, I don't think. people disagree with me and I make a lot of posts

Of course though, if you don't like my style, you have every right to criticize it.  But, I think making multiple threads is different from 'not being nice'.

#73 Re: Main Forum » Your Lineages Are Doomed To Die » 2020-01-16 04:20:24

Spoonwood wrote:
Twisted wrote:

Both of these are still alive.

There's several others that are still alive or were alive until very recently. It seems to me you're just posting every Eve in hopes of making it seem like lineages die out sooner than they actually do?

by the time you read this The universe might be 20 billion years old.  Let's suppose that the universe last very long.  It's ever so little time.  It's not even close to a long amount of time.  It's even further away from an eternity.

Jason had planned to kill for an entire day, you couldn't live for 5 minutes Why would you try

#74 Re: Main Forum » Idea plan to make the game less lonely » 2020-01-15 14:11:24

Spoonwood wrote:
sigmen4020 wrote:

So because that's intended to support solo play, it's ok to make it a singleplayer only title.

No.  I say that.

sigmen4020 wrote:

I can at the very least take solace in the fact that Jason implement these ideas of yours.

I think belief facts. Jason would take up my ideas.

#75 Re: Main Forum » Your Lineages Are Doomed To Die » 2020-01-15 13:55:12

Spoonwood is actually right about this, all lineages are doomed to die. But that's kind of the point.


I actually just lived a life as Eve sugars kid and they are actually doing pretty good. If you look at last words you can probably see which one I was.

Even though they are doomed, It was a nice life. We made a nice little village, struggled early on but managed to pull through and get up to sheep our lives. It is true that they will likely won't make it past deep wells but can't you just enjoy life without getting too attached to a lineage.



I'm doomed to be hated by all but I still enjoy myself.




PS: Using my own tricks against me won't work, Immitation is the greatest form of flattery. So anyone that has done it, Thanks. I'll keep doing it until I'm bored or if and when the moderators intervene.



PPS: The rules of the game are you that you cannot change or move around words in the quote itself. I only delete parts of it when I'm correcting.

For example "I think spoonwood should not be banned" becomes "I think spoonwood should be banned"

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