a multiplayer game of parenting and civilization building
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thats cute! i want it in game!
I saw what you wrote last time. I think your argument was stupid and selfish. I hate you regardless of whether you are Japanese. Don't make others an assailant because you didn't agree with your argument. For your information, I am Asian and ashamed of you.
jasonrohrer wrote:Yeah, you can't share accounts and play at the same time.
That's what you're paying for: a server account.
An idea how to increase game popularity:
Allow people to invite friends to play with them as twins+, without requirement for invited people having an account. That may help to viral the game. People that like the experience will still need an account to play it on their own. I think this model worked fine for e.g. Starcraft.
INB4: Griefing problems can be solved easily by curse point accumulating on host's account.
I've never heard of multiple systems.
The proposed method is likely to be abused. If you want to play a game, you have to pay.
In particular, a large amount of wheat and milkweed is often planted and when you visit, only traces of harvest remain.
Please make some seeds before harvesting the plants.
The older the village, the harder it is to find new seeds.
And some seeds disappear over time.
Please keep the harvested seeds in the basket.
I like the new recipes.
especially bacon! It doesn't make sense to have pork but no bacon.
and we will be able to seat the children.
How do you lead them into a fence?