a multiplayer game of parenting and civilization building
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Can't we have something to work towards that is positive?
It is way too easy to make an endblock, and then the only thing you can do with it is add an endstone towards nihilistic destruction.
There should be a way to destroy endstones, and there should be something positive to balance all that negativity.How about a utopiastone?
How about the final tower dishes out something based on the ratio of positive to negative stones you put in it?
All four being red bringing the apocalypse, but all four green could change that server into an Eden.
... and somewhere in between could have moderate outcomes ...
3 green + 1 red = spawning a new good and useful species,
3 red + 1 green = spawning a new foe.
2 red + 2 green = ???This would be much more interesting than forcing the notion that humanity is inherently evil.
I am for this.
After all, this new update introduces black magic - the apocalypse requires human sacrifices.
So he can give the opportunity to save the world?
Personally, I'll smash every tower they find.
But what has this to do with the game of building a civilization?
It's getting more and more strange. And I have noticed that murderers - playing rolers are more and more.
Jason encourages them to kill.
I understand the intent but it is all useless ... in this particular game. It's not an RPG.
I am sure you did nothing to deserve this response (sarcasm). .....
Well, I've been playing this game since July, so I think I'm almost a veteran.
I do not know why I should make up strange stories about people.
I already had a much more interesting life in this game.
However, I have never met such a person.
Of course, someone had their reasons - maybe got a bad grade at school, maybe a girl dumped him, maybe ...
If you think it justifies being boorish to random people, that's your problem.
I do not think so.
And yes, this game is sometimes annoying - especially after joining many new players.
But it is also great in many different ways.
If you've had a bad life - try again.
If everything annoys you - take a break.
Yes, this role- playing is always interesting. This is a good story as I wrote earlier.
It's really terrible. A very sick idea.
Hmmm .... do you realize, that some new players do not know how to enter another server?
A nice story, even touching. Even so, I think that crowns are the least useful items in the game, and kings are the least useful people.
there are a lot of them, and im not even playing attention to most conversations....
Players- beggars.
Yes, they are quite common.
Once my last son barely grew his hair, he started to follow me and say, "Mom, you're old," "Mom, you have gray hair," "Give me clothes, give me clothes."
Ungrateful mouflon. ![]()
This was different player, because he played just to bully someone.
Always stab assholes. Always.
We had a public knife, but it seems to me that people are killing others too often in this game anyway.
I kill only when I see murder.
Even then I always let the murderer explain his deed.
If this weidro did not curse me, I would not even curse him.
Although now I think that the donkey city is a good place for such a person.
I was born in the seventh generation of the Soprano family.
It was not a very advanced farm - we had a large field of berries (in the wrong place), all the tools, sheep, cakes and pot stew.
As soon as I was born, my brother called me a bitch.
So I answered: "Je ... rk."
Our mother said something calming.
When I was a child, I did not see my brother.
As I had children, my brother appeared again.
He began to insult me, tell the children that I am infanticide.
He asked where is my oldest daughter who died as a child.
In general, he said such stupid things that one of my daughters cursed he when she was grown up.
I was wondering what to do about it, but I figured it was some stupid kid, so i do not pay any attention to him.
Of course, I was also answering him with epithets but it was rather amusing.
At the end of his life my brother came to me again, to say how ugly I look (it was funny because he looked like a dried tomato).
I only smiled.
Then my toxic brother CURSE ME.
So I cursed him too and he got another curse from my second daughter.
My brother died, even at the moment of death, throwing insults at me.
I really feel that I met in the game a rare specimen.
If you meet him too, do not hesitate to send him to the donkey.
For me, the meeting of this person was quite funny.
I am aware, however, that a more sensitive person may feel bad when he meets that player.
I am also wondering what exactly this person is about?
Does it play a role?
Is it really wants to bully someone?
Strange.
Me and my toxic brother:
Magenta and Negan
http://lineage.onehouronelife.com/serve … id=2433563
Unfortunately, I was too old to give birth to you. If you want to play in this camp, I'll be around 20 on server 9 tomorrow. Bye -your mom ![]()
So how are we to properly build a civilization?
Cars and robots?
Now it is actually a simulation of the life of very early settlements in the Bronze Age (bronze has been replaced by steel but this is the only difference).
It seems that more this civilization will not develop.
So see you in another life. ![]()
Are cities falling apart?
I did not know it ...
It really sucks.
So far, when I was an orphaned son Eve, often stayed and built a farm.
So that some Eve would find her.
I thought that after some time there would be so many cities and villages on the map that every Eve could easily find a small farm.
And all this was unnecessary? It is sad. ![]()
Wow is a great story!
You do not know how happy I am that Kaia has reached the city.
And that you managed to meet with each other!
It's just great! ![]()
That's why I play this game - for such positive emotions that you can experience in it.
You were great chidren - nobody complained and they all stayed together.
Thank you for your response!
It was yesterday.
I was the daughter of Eve.
One who survived.
When my mother and sister died, I wanted to set up a camp and I even made the first tools.
However, when I looked around, I decided that the family would not last long in this place.
Everything was - water, even the desert, only the green biom was too small and almost no food left.
Then I heard the bell...
The city of the bells was 4.9 k away.
Of course it was crazy because I was a girl.
But maybe?
Maybe at least my children will reach their destination?
So I set out on the road.
My children were born during the journey.
At first my daughter Diana disconnected from us (she did not die, however, what makes me happy).
Together with younger children, we went further.
It was my misfortune to meet a wolf and I died first.
I want to thank you all.
It was amazing how you all helped each other, you fed me when I carried another child.
Greetings to my mother who came back as my son.
I regret that you did not live longer.
And I would really like to know- what happened after my death?
Have any of you come to the city?
It was an extraordinary life - Ella Pool II.
Wandering Pool family:
http://lineage.onehouronelife.com/serve … id=1302775
In my opinion, forcing someone to play will do more harm than good.
I prefer that a player who does not want to play commit suicide right away.
If we stop the child against his will, it will only cause us to lose a few minutes to feed someone who will commit suicide anyway.
I think, that probably improve the situation of the line bans also for children. What is the purpose of the child being born again where he died? After all, either the mother does not want a child, or she does not want to be in this family, or there is no food there. Yesterday I had an extreme situation in the game - four times I had twins born and they committed suicide every time. I think they were the same players. Such rebirth blocks the birth of those players who will want to play. Another problem is the rebirth of griefers who died young in the same family line.
Read what this person writes.
About that, your dead mom here, clearly I did die and didin't kill you by bear.... But i respawned, and fortunately wiped that town off the face off the earth
. No more girls or women after I unleashed two bears onto the town. And then, the end XD
https://onehouronelife.com/forums/viewtopic.php?id=4232
In a nutshell, forcing people to play is a bad idea, but a ban on children's lines can help at least a little.
Here's some suggestion for babies:
-a way to cannibalize babies (putting them in crocks with water and boil them?? add spice?)
Feel free to add anything!
I hope you are kidding.
Most simply need scarves for carrying infants. It must be something simple to do even in the Eve camp. For example, three rabbit fur + two pieces of fur + thread with a needle = a sling to carry children. Sling allows the mother to normally work with the baby on her back (or on the stomach). The child is fed with mother's milk. You can add a little faster loss of energy - but slower than that which causes you to stay in the snow biomass. It will be very useful and realistic.
Mine was 22! I was super disappointed to see it killed off by whoever was named Cole tho
Never was able to spawn back to see what the place ended up looking like...
http://lineage.onehouronelife.com/serve … id=1225999
I don’t know if anyone else has noticed this also but it always seems like my wild eve spawn lineages last much longer than when I eve spawn in a town. Always found that interesting, I would expect the opposite.
I was in this family in the 18th generation as Takumi
http://lineage.onehouronelife.com/serve … id=1225999
It was a good, peaceful life. I did not have children for a long time, only after the age of thirty four of them were born (including one suicide). I was happy when, dying, I saw a lot of my grandchildren and grandsons. It is a real bad luck that the family expired two generations later.
I was in that line! Lily
Hi Lily! It's nice that you were in our family. I would like to see what the city looked like when you lived in it. Recently I was born as a son of Eve in a big city and ... I wonder if this is the city that was created on the site of the former camp. I remember a great amount of wild goose berries south of the camp. And a bear cave with three berry bushes. And it was all in this city. It would have been bingo, to come back to this place. This is the place. I greet you.
https://www.dropbox.com/s/hcm68gmimqt81 … 5.jpg?dl=0
I have to boast, because I'm so lucky for the first time. A few days ago my family had for the first time more than 20 generations. It's them:
http://lineage.onehouronelife.com/serve … id=1237939
And yesterday I started a family that lasted 40 generations:
http://lineage.onehouronelife.com/serve … id=1245505
And this is an absolute record for me which I will probably not beat for a long time (maybe even never).
Thank you to my wonderful children and grandchildren from both families - you were great. It's nice to think that our little camp has become a big city. And well ... see you in next life.
Generally I agree with you sarannwrap. I'm sick of people stabbing knives before they know the reason for killing someone. As a result, often five or six people are dead because everyone thinks that he must kill those who stand with bloody weapons in their hands.
Look at the history of the Tarr family for yourself. It is not known who started and what is going on?
http://lineage.onehouronelife.com/serve … id=1237048
A lot of knives, lots of victims.
And special greetings for my countrymen - twins' griefer. I hope you're already in a donkey. It's about you Princess and Stalin Tarr.
Facepalm. King Tarr
Roblor- cute. ![]()
Teeth, lots of teeth.
the problem is not the murderers ... the biggest problem is the griefers, those people who, without killing anyone, ruin everyone's game.
a killer is easy to detect and shoot down, even if the city is prepared does not do any damage (everything is based on the preparation and anticipation)
many times we perform meaningless tasks when the city has no pads, no hospital, not even thread and needle
I admit that griefers who hide various objects are disruptive and often contribute to the extinction of entire families.
The worse are those who bring bears to the city.
But .... yesterday I played in the Tarr family. 10 generation, a great farm where nothing was missing.
In the 17th generation, the family has expired. By griefs, of course. Actually most of the old families end up this way.
I remember a scene from a different game - everyone (mostly children) are standing together and one cousin is holding a bow and we looking from which side evil will come.
It reminded me a scene from a horror movie.
Of course, through this griefer many of us died of hunger because no one worked.
And then , the second griefer appeared (one griefer was killed, and then it turned out that there was one more).
In spite of everything, somehow the family managed to survive.
What annoys me most is that some silly children are forcing players to play according to their rules. If I wanted to play a shooter game (with elements of horror), I would play a different game.
Or maybe just to implement an idea from some discussion in this forum? The idea is that the slowed killer would lose protection. Then you can kill him with some tool (eg. an ax). It seems to me more logical than orange children. After all, the villagers, when they see the killer, will fight him with the tools they have at hand. This will make the griefers life more difficult. They will have to hunt their victims outside the village and they will become a threat at the level of rattlesnakes.
I do not know, of course, if it will be easy to introduce, but it would be nice not to watch the slaughter in this game.
Just one wool hat uses enough thread to clothe and equip six people with a sealskin coat, backpack, pants and rabbit or wolf hat.
Death to the homicidal baby murderers of the Wool hat society for wasting Wolf Hat Society's thread.
Brothers, let us rise up against these would be oppressors. We can identify other Wolf Hat Society guerrilla warriors in game with our secret acronym: "WHS"
True, such a ruling caste will see only a revolution.
Luka well, you're kidding.
So, someone is already dreaming of turning villages into a police state?
With a caste of rulers who do nothing but parasite on society?
And they are to decide about the life and death of others?
Get stuffed with hay good man. So translating into English - your ideas suck.
By the way, the direction in which this game evolves astounds me.
I thought it would be a game of working together and creating something for future generations.
Meantime, it is a game in which all the sins and errors of humanity are tried to be repeated.
In brief- i not agree to a privileged caste (or well understood that the function is to be inherited in the family?)
Freedom from tyranny! Everyone has the right to play as he wants.
Tea, all these people's behavior in the game is griefer's fault. Experienced players say that if someone murdered the entire city, this city deserved it. But I think that we are really being forced by a few idiots to play a completely different game - their game. If there is a griefer in the city, you must leave your job and try to make or find a weapon. Track a griefera who is lying, or run away and hide. As a result, you do not do what you like, you only waste time playing the game of griefera. Another result is that no one believes anyone, because grieferm can be your mother, brother or daughter. I believe that the damage done by griefers is not only killing but destroying the very idea of the game. As a result, everyone is afraid of everyone and suspects everyone, and nobody seems to think that it is normal. This game has adapted to several people. There are really a few of them, because I think the rest of the killers are frustrated players.