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Update: Boneless
November 23, 2023

https://i.imgur.com/n83Q46v.png

A small update, just in time for Thanksgiving.

Eating a drumstick from a plate no longer causes the leg bone to vanish. This might seem trivial, except that a full set of turkey bones are needed to make turkey broth. People ended up with a bunch of useless partial sets of bones that piled up.

You can now reclaim rope from the long shaft, along with being able to reclaim it from other wooden shafts. This was a small oversight that has been lurking in the game content for years now.

And the biggest change this week: what happens when you type /DIE as a baby (succumbing to SIDS).

Before, the server would remember only your previous SIDS mother, avoiding her for your next birth. After you typed /DIE for a second mother, that mother, that second mother would be remembered, allowing you to potentially return back to the first mother. There are also other factors that are taken into account in birth placement, such as lineage bans, birth cooldowns, etc. These factors together could mean that if you typed /DIE repeatedly, you might ping-pong back and forth between two different mothers. This would cause lots of annoyance for these mothers, as well as an accumulation of baby bones.

Now the complete list of every mother that you typed /DIE to avoid is remembered, and you avoid all of them in subsequent births, without ever returning to one. However, what happens when you run out of mothers by doing this? You go to Donkeytown. This is your signal that there are no mothers left for you to try, or at least that the mother that you're looking for is not available based on some other factor. However, upon visiting Donkeytown, you aren't stuck there: your SIDS list is cleared entirely when that happens. After that, you can use /DIE to cycle through the mothers again. But Donkeytown is a signal to you: you've run out of options. Hopefully, this new system will help to alleviate the annoyance of repeat visits from /DIE-cycling babies.
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