a multiplayer game of parenting and civilization building
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You might want to check out stream elements. I heard that they're really good and will even get you all set up. I don't know much about it, but it was something I was considering whenever I have the time to start streaming.
Turnipseed wrote:Hey if mom names a kid evil. Its asking for this kind of thing.
that excuse is not new ... it's one more of the amount that the killers use to start their killings ...
some day they will put as an excuse that "the girl has looked at me badly!" jajajajaj
FeignedSanity does not need to justify yourself so much to kill an entire people ... if you feel bad about yourself, you go to a church and let others play in peace!
"start their killings" LMAO, just wow, haha.
And I do need to justify myself if people are misrepresenting me. I'm not one to just let people spout of bullshit and ignorance without putting them in their place. But you're probably right, there's not enough hours in the day. I wouldn't bother with a church because whatever god they worship would not be who I offended or wronged. I do feel bad about the town dying out because that really sucks, and I never intended it to happen. I just wanted to grow some damn potatoes, but fuck me, people just couldn't let it go.
Regardless, the main reason I posted this, was not to apologize. While I do feel bad for the town dying, I feel no wrong in my killings because they were all justified. You try to kill me, I kill you, simple. Nothing more needs to be said. The main reason I posted this was to tell people that it's a bad idea to try to kill the guy that has already killed four people if he's just trying to mind his own fucking business. And that it seems that an issue with people hacking is becoming more prevalent.
I knew this post would get me some heat, and you children did not disappoint. Thank you, and good night.
Dear @IncelForLif369
oKaY, fIrSt oFf,Read what I wrote, which described how MY MOM, who was murdered by you, didn't name you,
nor did the other victims of your Incel Rage.Guy doesn't even read these posts right, how are we going to expect you to be the paragon of truth and justice.
GTFOH, buddy.You had arrows in your back pack, a knife, and an Arrow in your bow,
talking on an on, much like you are doing now.
People like you make this game unplayable.
So on behalf of the community,
Eat a duffel bag of dicks.I Have the Honor to be Your Obedient Servant,
Pharo
LMAOOOOOO, Incel? Holy shit, that was funny. I swear the stuff kids come up with these days. So much funnier than "cuck".
And I see that now, I was running off of very little sleep and assumed (based on the rest of the stupid shit you posted) that you were just being a moron. Well, I never once claimed to be perfect, so I reserve the right to make a mistake here and there.
As far as your mother goes, I can only assume it was Evilyn Righter II (considering she was the only fertile woman I killed). In which case, she was the one I got the knife from. She made a knife, tried to stab me, got shot in the face. That was what she did. Read what I said in original post before you start trying to throw shit at me. I never said people had it coming because they named me, I said it was because they were trying to kill me.
And again, that's just wrong. I only had an arrow in my bow when someone was trying to kill me. I had three arrows, and one knife. All of which stayed in my backpack, aside from an arrow that was loaded when I was being hunted down. Hell, I didn't even carry my bow on me in the beginning; but the next thing I know, Sonya is trying to use it against me.
Anyway, long story short, everyone I killed was making attempts to kill me. Those were the only people I killed, and thats honestly why the town died out (that, and the early hours). All the semi competent people were too busy crafting arrows and getting shot down, while all the noobs were starving.
But like I said, ignorance is bliss, so I'll leave you to it. Just don't chase someone with an arrow or a knife, and not expect them to kill you instead. I guess this is where it's customary to call you an ignorant cuck and to eat your own bag of dicks. That is all, good night to you.
Make all the excuses you want, you're still a cunt and the game would be better off without you.
LOL, what a very reasonable and thought provoking response. I suppose this is what the kids call "being butt hurt". Regardless, I'll leave you to being an ignorant prick.
Another assassin without sense, without any value in the game, who did nothing but kill ... and thinks he was a good role player ...
People tried to defend you, and you just massacred them for no reason ...
his final words perfectly describe his killing: "I now starve, have not vanquished all challengers"
I saw you killing and you were only going for fertile women ... typical ...
to write your story of how you massacred an entire town, I suggest you save your time in something more productiveI'm sorry, but I already know your story and it's quite boring ... a child in a collaborative game, killing people with no reason in the PVP style ...
Well, quite frankly, I didn't have time to do anything else but kill. I couldn't do anything without people trying to kill me, which is fine. I don't mind. But it's hard to be productive when you're constantly having to defend yourself. I was looking forward to doing all the usual things but the town had other plans, and that's okay.
Also, no one tried to defend me. Not sure where you got that from. And I never "massacred for no reason", I was killing people that were trying to kill me. I find that to be ample reason. Like I said, I didn't kill anyone who didn't have a knife or a bow (which I also explained to the village). Of course, there is the exception for my mom; but I already explained that.
And I already stated that I fucked up my final words. I meant to say "having vanquished", because everyone that was trying to kill me was dead. Felt the last words were fitting, had I said them properly.
You did not "see me killing only fertile women". I fucking swear, I'm so sick of people crawling up their own ass, then spewing some non nonsensical bullshit. Hardly anybody on these forums can get by without straw-manning and generally just saying things that are false to fit their narrative. So, because you are too stuck up your own ass, let me explain the facts for you. I killed 6 people; 2 were women that were already past childbearing age (infertile), 2 were men, 1 one was a fertile woman, 1 was a young girl. So yeah...typical...
And I find it adorable that you want to try and throw the child card at me. I feel like this is projection of the highest magnitude, but I guess ignorance is bliss. Anyway, I grow weary of people like you.
And just for the record, I spend almost all my time "being productive". 99% of my game time is spent smithing, farming, etc. Probably why I've never actually had the cursed text. But I know you'll probably stick to your assumptions, I just figured I'd throw that out there.
Lol, I guess that happens when your too good at pvp. Sometimes it's better to let them win if your goal isn't to kill the town.
Just let them think that they "killed the griefer", It'll boost morale.
I see your point. On one hand, it would be nice. But on the other hand, I aint gonna roll over like no bitch XD
You want to kill me, you got to earn it. I take a small amount of pride in the very few deaths I've had to murder, even less if you don't count getting caught with my guard down.
@pharo
Okay, first off, my mother did name me, you moron. I was born, sat there on the tile, she picked me up, and said you are evil. Bing, Bam, Boom, that's how naming works, my good man. I really don't know what the fuck you're going on about.
Secondly, I never killed anyone unless they had a knife or a bow and arrow. I was even chatting it up with Linda but she unfortunately starved. I was not stopping anyone from working. I sat there in the village, with all of my arrows in my backpack. The only reason why nothing got done, was because everyone was too busy trying to kill me. That's not my fault. That was their decision. I didn't even eat the village food, I mostly lived off of wild berries and onions.
I regret to inform you that on top of being a liar, you are also a moron. Like I said, I only intended to kill the one. But if you're going to try to kill me, then I can't be blamed when you end up dead instead.
Well, I know I'm going to get some heat for this, but they had it coming. I just wanted the one kill, but the village forced my hand. I never wanted to kill the village, but that's what happens. So I suppose I will apologize for wiping out the Righter line, as that was not my intention.
So I'm doing my usual OHOL thing, making potatos and giving my children mismatched names; when I get born into the Righter family. It's a nice little village with a large berry farm, sheep pen, tools and stew on the way. I start making the usual plans for a backpack and potatoes when my Mother names me. She named me "Evil".
I said, "Okay, really? It's time to role play
" So I was the evil child crafting a bow and arrow in the shadows to take down my mother and live up to the name she gave me. Needless to say, I dispatched her easily (along with the mandatory evil laugh). I only wanted the one kill and took the inevitable curses. But immediately people start running off to make their own bows and arrows. I warned them not to challenge me, but no one was listening.
So I figured this would be nice, I'm usually up for a good challenge. And one after another, they all fell to my bow (one even accused me of cheating XD, and lets not forget the classic "you're so lucky"
). The only exception was the girl, she was obviously hacking of some sort. A six year old girl, picking up a bow and walking around with it. I asked her, how she was picking it up at such a young age. She feigned ignorance and claimed that "she was just as surprised as me". She set it down to go eat some berries. Then, I follow her and she goes right back to the bow and picks it up again. Okay, this is no accident. So I shot her before she could get her hands on an arrow, I wasn't taking any chances with someone who seemed to be messing with the code or something; especially after the other day where some woman was running around at normal speed after just shooting someone. Not sure what's going on, but it seems some people are cheating the system somehow.
So anyway, I've kind of stopped posting on the forums as I don't really have the time; but I wanted to post this one story out of all the others. It's honestly kind of admirable, if foolish, how people seem to just line up in front of your bow after you've killed 4 others. They're probably thinking "yeah, they all died, but I'll be the one XP" Also, to the guy asking who I was, I never got to answer. So this is me. Also, it's a bummer about crystal, I know you were going to be my first opponent, but the boar got you first T.T
TLDR: It appears that OHOL players may have started hacking (it seems reasonable to assume from what I understand of the game). So that's something to look forward to. Also, if you see someone mowing down every guy coming after him with a bow, but shows no interest in killing innocent town folks; maybe don't line up like trees in front of the chain saw. Especially if you're one of the last few fertile females. You're supposed to be trying to stay alive, not suicide.
Edit: Not sure how to post the family tree thing, or if I even should; but I figure it can't hurt. So here it is, I think. http://lineage.onehouronelife.com/serve … &id=765960
Nooooo, I fucked up and wrote haven't instead of having. RIP last words ![]()
What's the deal with worms? They are literally useless.
I am fully aware of the worms history, I lived through it; but now they're even more of a nuisance then ever before. You can't even do anything with them anymore. If you accidentally pick one out of the dirt; it will stay there, forever, just taking up space. Thoughts on what Jason is going to do with the forgotten worm? Or even thoughts about what could be done with them. I'm personally of the opinion that they should just be deleted, but that would be a bit of a waste ![]()
This has just happened in a thriving community where a teleporter spammer in a rock walled sealed room spammed milkweed seeds incessantly.
Don't tell me 'you could have found a pickaxe blah blah then a knife etc' unless you are saying the game is hunting out griefers?
Needs a fix to stop teleporters working altogether imho. I can't think of a single reason to have that bug in game
While I do agree that teleporters should be fixed, you should also take it upon yourself to do what is in your means to counter. I will tell you to get a pickax and a knife; because as long as there are people that are trying to build, there will be people trying to destroy. And honestly, that's part of the beauty of this game; it doesn't take care of these people for you. It's up to you to take matters into your own hands. You have the tools, they just need to be used. Luckily, you can just throw these in a fire. While it is a pain, at least they didn't have dried corn and a flint chip.
FeignedSanity wrote:And the updates are always listed somewhere. You don't even have to play a single game to keep up to date with it
I thought so as well. So there is a puzzle for you:
It used to be that you could feed unshorn sheep to get dung. I learned recently that's no longer true. When did the change happen? I couldn't find it even in git log.
Damn, I stopped following this, sorry I never responded.
And the answer to the puzzle is simple. As far as I know, you've never been able to get dung from anything other than feeding baby sheep. I think I remember there might've been a bug back when dung was first implemented where you'd get it from unshorn sheep. But I could just be making that up. I have been using sheep since well before dung was ever implemented, and I can't recall dung from unshorn sheep ever being a thing.
Edit: after looking back through the changes, (if this ever did exist) the only thing I could think of is the dung transition being fixed on April 28th. It doesn't specify what was fixed, but it has the baby lamb turning to adult lamb and dung. Like I said, it's been a while, but (if it was anything) it'd have to be that.
As a result of playing with eve, omelets are very low cost and highly efficient. The difficulty is so low that it is not funny. When I was born in Eve, I spent a whole lifetime eating only omelets.
It has to go away.i love you jason, alway thank you
Okay, let's be fair, the difficulty in this game is generally pretty laughable. Once you deal with ignorance, there's no challenge left. Unless you count latency or the fact that sometimes when you click on a boar (bear, wolf, etc) instead of killing it, you'll walk up and give it a hug.
But as far as omelettes go, why would you look at omelettes and not cactus fruit? At least you have to have fire and plates, and the knowledge to cook them. They even have a risk of being burned. Cactus fruit is literally free. Set yourself next to a desert and just harvest that shit every 15 minutes. No tilling required, no watering required, just watch out for snakes.
Now I'm not saying to remove them, it's just silly to complain about omelettes when cactus fruit are a thing.
FeignedSanity wrote:And why the hell are you yelling at people not to eat the last berry? You just want that bush to sit there with one berry for the rest of eternity? Where is your logic? If you don't take the last berry, you can't grow any new ones. You'll sit there with a single berry forever. I would probably murder you to, if you refused to sit and listen to reason, trying to force me to live in a society of bushes with only one berry.
No one attempted to reason with me, buddy, I was just murdered for saying it. Given as this is a game of sharing knowledge, I am still throughly pissed.
Now that I know this, wow, mega berry farm cities are throughly useless. Why the heck do people still keep making them? They're now as useless as any other plant you can grow, the only perk for berries was that they regenerated.
Which is why I included that exception. If you had been killed by someone with no explanation, and you weren't being an asshole, then you have every right to be pissed and I'm sorry this happened. Allow me to explain how the berry bush works because I don't know if you fully understand.
The wild gooseberry bush is the one that regenerates. It regenerates 1 berry at a time, every five minutes. It regenerates regardless of whether it is empty or not. If it does not have six berries, it is regenerating (mind that if you pick a berry, the timer resets).
Domestic gooseberry bushes needs to be farmed like any other domestic crop, but it does not require tilling. That is the main "perk" for why people tend to prefer berries over other crops and why many people are insistent on berry mega farms.
I hope that explained any questions you may have had and I hope that people are more willing to explain to you before murder, (again, providing that you're not being an ass).
...
Well you said the exact words "pet rabbits". I know you did add the bit about farming but I was more making a joke of the fact you said "pet rabbits" ![]()
But to get to the serious matter; first off, rabbits spawn in savanna, not desert. Second, I never said they shouldn't. Unlike most people on the forums, I try to avoid claiming to know exactly what this game needs to do or needs to avoid doing. I just merely said there's not really a reason to.
I was saying that rabbits are already pretty much set up as a farm in the first place, you just can't choose the farm location. Although, I do admit that it would be nice to be able to move the rabbit farm. However, on the other hand, I feel like that takes away some of the challenge and nuance. They kind of feel like water, iron veins, or trees. If you could uproot all of these and put them wherever, then it doesn't really matter where you set up. I guess now it's just a matter of whether you think that's good or bad.
WomanWizard wrote:Trick wrote:Wait... clay regenerates?
Yeah, I'd never heard that either.
I was scared there for a minute! Glad inanimate objects aren't secretly alive and regenerating... You never know with this game though... lol. Game meta evolves.
I am not technically new, but I've been taking a break for a bit and would love to refresh my memory. There have been so many updates and changes. If you don't constantly play, it's easy to accidentally piss consistent players off.
So yeah, I would happily take you up on the offer.
I'm not sure if Trick was playing along, or if it actually went completely over his head.
But no, they do not. That was the whole premise. These were all things that I've seen people try to teach, that they were simply incorrect about. All of these lessons were completely contrary to how the game actually works.
And the updates are always listed somewhere. You don't even have to play a single game to keep up to date with it ![]()
*Applause*
*bows*
I think this is a really good idea but you should also be able to have pet rabbits. You could farm them like with sheep and kill and eat them and use the fur, people used to do that back in the day so I don't see why you shouldn't be able to do it in OHOL.
Yeah, I knew that was probably coming; even mentioned it in the original post XD
As far as farming them, there's really just no reason to. I mean, I guess if you're far from the savannah. But they are very different from the standard animals you can domesticate. I mean, they're basically set up as a farm right now; you just can't choose the farm location.
Trick wrote:Put a carrot at the base of the rabbit hole, and a new family spawns in an hour.
I love it.
But I mean, at that point, why waste the carrot? Why not just put it on a 2 hour respawn timer like YAHG mentioned?
I just personally find my idea much more interesting.
I don't have a strong feeling about it, just thought I'd mention a thing. Rabbit hunting has that 19th century beaver hunting feel to it though. That is to say, it's not a long term solution, just something you do to get by, and at the end the population of the hunted creature is a mess.
Meanwhile, all the fancy folk are shepherding or cotton farming, and wearing rich people clothes.
Dang, I need to get me one of those Sheepskin backpacks. They sound like they're super fancy.
@OP
onehouronelife.com/forums/viewtopic.php?id=406
Oh please, no one uses this. It's largely neglected and Jason has even said himself that he only uses it when he's looking for what to work on next and that he already knows what needs to be worked on. Besides, this (like all of my thoughts) is not offered as a suggestion, just as a point of discussion.
Just put a 2 hour timer for abandoned ones to respawn.
That or push up the rabbit hutch update that you mentioned.
On another note I am super jealous that you have such a high cycle time between your thoughts.. mine are always pestering me.
But my way is more fun
Would also like to know more about "rabbit hutch update".
And believe me, there's no need to be jealous. The high cycle time only applies to the thoughts I feel like sharing. The world is not ready for all of my thoughts, and I'm certainly not willing to share XD
FeignedSanity wrote:I sympathize, I've had the game make changes I don't approve of as well, but that's the beauty of it. It's not your game or my game, we're just along for the ride.
Actually I think that it's more true about other games than OHOL. Here we DO have a significant impact on where the game is going. We obviously don't have control, but still we are part of development cycle, with all the discussions, etc. That's pretty unique.
Huh, I've never really seen this. I mean don't get me wrong, he's A LOT more in touch with the community than most developers; but he seems like he's definitely making the game he wants to make, rather than the game others want him to make. Which there's nothing inherently wrong with.
FeignedSanity wrote:But I can't sympathize with your desires, all those things are stuff you do when you have nothing better to do. You've taken care of survival and are just sitting on your bear skin rug in your mansion. What now? Guess I'll fight a war or watch some sports.
Oh, you misunderstood me. I don't intend for those things to be done, because we're bored. At least not all of them. Warfare and/or trade with other towns should be mandatory at some development level. You simply should not be able to progress without having trade routes or conquering other towns. And the choice shouldn't be obvious, there should be tradeoffs. It's still survival, but with bigger, better problems to solve. We already desperately need money and a way to track ownership at low level to manage towns better.
And games... We have games IRL and they serve no practical purpose. Well, really? People are having fun. And people involved are making money out of it. OHOL is a civ simulation, so we may see it emerge here too. Sometimes I play OHOL as min/max game and I'm annoyed AF at all people roleplaying. And sometimes I'm roleplaying myself and I'm annoyed AF by all people min/maxing and scolding me for roleplaying. So maybe games have plece here after all. We can get well earning gladiators this way, that can later fund great projects.
Well I'd still have to disagree. I don't believe warfare or trade SHOULD be mandatory. I really disagree with the notion that these should be critical to your civilization's advancement. In fact, I believe that they are little more than distractions. Besides, I don't think trade would ever really be viable. You don't really live long enough to establish stuff like trade. I can't imagine a trade deal lasting very long were the people grow old and die mid negotiations. Compound that with the fact that communication is ass unless you're 40-50 years old. I just don't think the mechanics support something as needless as trade.
Now war over resources, that's something I see a lot more viability in. I think that the distance between cities would be a big hurdle. You would have to be close enough to even start a war, because most of you would die of old age mid journey. And If you're close enough to start a war with, you probably don't have anything that we don't already have; unless we're fighting over shared resources. In which case, why has the war not been settled forever ago? And how did you even get set up with the ability to oppose us? But as long as survival is the main element, I'm not really opposed to anything.
And are we really going to talk about playing a game within a game? I don't really want this to get philosophical, but real life is not the same as a game. The point of games are to have fun and offer you a distraction from real life. To me, that feels like going to a restaurant to eat and having the chefs cook a meal that your cook is going to eat before that cook makes your food. I mean sure, you still get food, but why go through the extra trouble? Just cut out the middle man. I feel like all of this is just distractions from the main premise of the game. Man, I just want to join a random group of people I don't know, do my part to help us all survive in a cruel and unforgiving world, building relationships, and seeing how far we can get; then dying to join a new group of people I don't know and building new relationships, before dying again. Maybe I should just play real life but have the re-spawn button on XD
FeignedSanity wrote:I would also recommend you take a look at 2HOL, seems like it'd be up your alley.
Thanks, but how many player are there at the peak? I don't want to play another Minecraft.
I honestly don't know. It's not really my kind of game, so I don't really know much about it's player base. But I do know that they're all about that stuff. Also, I don't play minecraft, so I'm not sure what you're referring to or if you'll find those similarities in 2HOL. I just wasn't sure if you'd heard about it, and it seemed like something you might be interested in.
Wow, sorry for novel, but that's kind of what I do. Anyway, this took a fair amount of brain power after a long day of work, so that's enough of the forums tonight. Enjoyed the discussion.
I get what you mean, but I like how you pretty much suggested OP needs a teaching license to help people.
Don't sweat it, man. Even in the event that something is inaccurate, any help is better than no help.
I never suggested such a thing, just merely entertaining the possibility. And I disagree with your following statement. I think misinformation is much more harmful than ignorance.
No, it's a great idea to pair up with an experienced player as well! I don't plan on teaching players any of those things, no worries. But there's probably stuff for me to learn as well, I'm sure.
I'm thinking stuff like temp running, surviving in the wild, setting up an Eve camp. It'll have to depend on where we spawn of course, so it'll be a little informal. No tried an true lesson plan or anything. Just a bit of in-game fun.
Ah I see. Well, I'm glad that those aren't on the lesson plan
Those were just some examples I've seen, but I know these people mean well.
Like I said, that's very nice of you to offer and I hope that some new players are willing to take you up on it. Thank you for going additional steps to improve the community. This concept just seemed so novel to me, and wanted to pursue a thought I had.
So Jason has kind of been getting rid of the "don't do that's". He has already gotten rid of well draining and mostly gotten rid of "never pick unfruiting milkweed". This got me thinking of other "don't do that's", and I landed on rabbits. You're never supposed to snare a single rabbit, only rabbit family's. So I was thinking about what a solution might be, and I came up with the ability to "regrow" rabbits, so to speak.
So your kid tells you he's going to go snare some rabbits. Fair enough, he probably knows what he's doing. Then you notice that abandoned rabbit holes are starting to appear. You can sit here and explain to him that "you're not supposed to snare single rabbit families", but the damage has been done. So how could we fix this?
Well here is a thought that I believe would be easy to implement. When you snare rabbit, there is a 10 second window between it being caught and finally breathing it's last and collapsing on the ground. This could be changed to a 5 second window, and instead add a 5 second transition afterward where you could pick up the rabbit. Let's call this "tame snared rabbit" (as far as the sprite, it could just look like "rabbit hole - out"; but it would have the snare around it like a snared rabbit); where it's no longer fighting and has accepted it's fate, but hasn't quite yet left the world of the living. You could take this rabbit, put it in an abandoned hole, and it would no longer be abandoned (it can start the one hour process of going from "rabbit hole - growing" to "rabbit hole - hiding,single".)
The next thought is, what happens if you don't have an abandoned hole to put it in? Well you could do one of two things. You could put it back in it's hole, or you could put it on the ground. The latter is my preferred option, but it requires more work. Let's say you can just set it on the ground, what happens to it now? Although I know some people would enjoy having a pet rabbit, it would be pointless. You need it for it's skin and meat. Additionally, I don't think any special means should be required to kill it, it was never even meant to be alive in the first place. It should really just die anyway.
The next thought is that now you're essentially buffing rabbit hunting, which is not the intention. People would just pick it up as soon as it's tame, and save themselves 5 seconds. So they need a reason to not pick it up unless they're using it for it's original intention of "regrowing" rabbits. So I suggest that you give it movement; not anything special, just regular movement will do. If you want to make it's movement cycle faster, or change how it moves, that's fine but not really necessary. Let's say it lives like this for some time (let's say a minute) until it dies. This means that you're no longer saving 5 seconds, you're wasting a whole minute and now have the potential of losing track of it, if you're not willing to follow it around.
I feel like this change is effectively the same as the milkweed change. While it is possible to completely destroy either of them, you can still travel off to a new biome and essentially regrow what was destroyed due to negligence.
Okay now, thoughts?
We could discord chat or something. Learn tips and tricks and general setting up camp and survival basics. It's sometimes hard to teach my newer babies since they can only communicate one letter at a time
I would just like to start off by saying that that's very nice of you to volunteer your services like this.
I do have a question though, would you also entertain the idea of 1 on 1 twining with a very experienced player to make sure you don't misinform any future students. Like telling them not to pick the last berry on a bush, or to not dry the wells, or to not take the last clay from a clay pit because if you do they don't regrow...all of which I've seen people try to "teach". Not that I'm volunteering myself, just a question. I tend to ask a lot of those and this post intrigued me.