a multiplayer game of parenting and civilization building
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One rock pile/well per lineage crops up iron. You just have to live with the fact the game is unplayable right now and there's no iron.
fug wrote:...
You're a content brainlet you never suggested anything interesting then you criticize me for an update i didn't even suggest, are you dense?
If you have a better suggestion then go for it.
Highly doubt it since you still think that iron walls is the way to go.
Keep latching on part of a comment Dodge.
I suggested various iron sinks as a means of getting rid of the state of having piles and piles of the crap which could also lead to quality of life updates such as actual metal ovens such as a coal oven, a steel based furnace, or even walls and or flooring like other versions of the game. Instead of taking the opportunity to make some costly (albeit) small upgrades we could finally have a visual difference from early game and late game. In relation to the mining thing I suggested doing something like fishing where you have a chance for different materials so mining is less about quickly clicking and more "interesting" overall as you'd put it.
We've been using the same oven and kiln for two years don't you think its time for an upgrade? Oh wait, you'd rather the game continuously cut sections out of itself in order for someone who doesn't play the game in the first place to find it interesting. You're pushing incredibly dumb ideas on the game and you aren't the one who suffers for your lack of thinking things through, it's the community and people actually playing the game who suffer because of it.
This is how we're in this stupid situation where you can't get more iron, and if you're any color other than ginger you can't get oil. Everything is being balanced currently around the very best players which leads to new players never being able to make the jump from intermediate to veteran player without a bunch of self teaching. We're losing out being able to teach people more advanced things than farming because veterans are stuck carrying each and every village they spawn in which is goofy.
Locking content behind races is really what fucked some of the game up because it reduced the amount of things people could do for the sake of being "interesting." People loved the fancy clothes update because it let you make all these neat colored clothing which allowed more expression of self and that was cool. Shit doesn't have to be plane levels of tech to make an impact on the game at all, it just has to be accessible. I haven't seen green sets of clothing in months because he basically removed the ability to make it which is pretty lame. This is the same issue we're going to see with iron because "muh scarcity" you and Jason keep pushing. We'll stop seeing tracks, we'll stop seeing spring doors, and slowly but surely the game will become worse because we're again cutting content.
Due to the bug cutting off iron much too early in the lifespan of a village we see exactly how this update is intended to play and it's absolutely terrible. You'd think after six months of the rift it would be common knowledge that scarcity does not make the gameplay of ohol better. The fun of the game comes from the many options, the interactions, the stories, the freedom of choice and not from eliminating pieces of the tech tree. I'd ask Jason to play and see what an abomination the game is right now but he'd probably put about as much effort into it as last time we asked him to try something.
The game being unplayable = interesting.
The game opening up more options for things to do = uninteresting.
Okay Dodge. Glad to see your opinions are just about as shit as your suggestions.
The answer is no. You can build anywhere and 160 east/west of your primary homelands you can collect iron from veins.
Update is broken. Wait until later today/tomorrow depending on how long Jason wants pat himself on the back.
How about you double check Jason next time you're busy being his yes man. All it would have taken was checking onetech to prevent this but hey, that's time invested in the actual game instead of fantasy land. But hey, you got to break the game while everyone else was busy trying to warn Jason of this blunder of an update. Good job, I never would have thought the way to break the update was to essentially just agree with Jason's dumb idea.
Would make sense you can't hear anything down there. Gargle gargle Dodge.
Oh please Tarr let my stupid idea see the light of day! We couldn't have known the bad update would be bad!
Again another game breaking bug is introduced because no thought is put into an update. Glad to see your ball gargling has made the game great.
Why didn't you take the time to test or check if the update was fucked up? Oh wait your job is to nod and suck, not to actually play or think about the game.
This is the problem when people who don't play the game encourage bad ideas. Broken messes that hopefully Daddy Jason will fix instead of making people suffer all today with.
fug wrote:Absolutely insult Jason. He was warned about what he was doing. We explained why his idea was bad and when no one double checked his code we got this fucked up mess.
If he wants to ignore warnings he should be left to be blamed for his failings.
You didn't deserve that monument.
Sure I shouldn't be directing all the negativity towards Jason but people begged Jason not to go through with this update but instead of listening to the people who play his game he listened to his yes man.
Neither of these two check of stuff works before an update so we got this awful mess of suffering while they patted each other on the back.
It's hard to be positive when you warn someone of what will happen and they ignore your advice. Jason can wipe the shit off his feet but he's already tracked it all through the house.
fug wrote:You suggested rifts, then rifts 2.0. I asked Jason for contents instead of nerfs and you suggested "islands" for muh scarcity. I'm glad someone is out here licking Jason's balls so the bad content can continue.
First of all chill
Second i never suggested rift it was always oceans and continents/islands
Third if you dont understand that adding "iron walls" will not make things more interesting i cant do anything for you
First of all I've argued with you for what four days now about this issue and look how terrible it had turned out. You don't check anything for Jason but want to argue in favor of the worst possible ideas.
See point one. If someone suggested a fix to the issue you'd argue against it just for the sake of being a pest, (or do you not remember suggesting swords were balanced on release lmfao.)
Three you quote about me suggesting floors when I suggested stoves, furnaces, tool tables, floors, and walls. This idea was based off a better ohol (moelife.)
Jason earned all this venom when everyone but you and him argued against this update trying to tell you guys this would work piss poorly. Neither of you guys play the game nor do you understand it but want to go to fantasy land to base your experiences in.
This scenario is what happens when you only look at numbers and not take into account how a game plays but what can we really expect from Jason. Given ultimate freedom to live and learn he attacks someone on sight and then gets upset he has consequences.
It's easy to break something you don't understand hence why we have so many broken updates.
You suggested rifts, then rifts 2.0. I asked Jason for contents instead of nerfs and you suggested "islands" for muh scarcity. I'm glad someone is out here licking Jason's balls so the bad content can continue.
fug wrote:Hurr durr listen to the guy who has 0 planning ability. Add islands, and more things people advise you against. That way you keep fucking updates like this one
What was your idea again?
Oh right add a one week time gate on every veins but keep the map infinite.
So players can wander around for weeks to get some measily pieces of iron, most stupid idea i ever heard, talk about planning abilities.
" That way you keep fucking updates like this one
"
Me? I never had the idea of muddy veins your brain is messed up.
My suggestion was having things work like ponds. Slowly respawns if you do nothing or using newcomen/diesel to make stuff on demand. Glad to see you can't read and only suggest us being in the rift again.
Absolutely insult Jason. He was warned about what he was doing. We explained why his idea was bad and when no one double checked his code we got this fucked up mess.
If he wants to ignore warnings he should be left to be blamed for his failings.
Lel. You argued against any reasonable ideas for the update as usual instead of three different people against the update. Please keep suggesting shitty updates to Jason so we keep seeing awful updates.
Hurr durr listen to the guy who has 0 planning ability. Add islands, and more things people advise you against. That way you keep fucking updates like this one ![]()
Good job encouraging Jason without checking transitions. Glad he listened to someone who wouldnt double check him ![]()
45 corpses spread on the floor, 45 corpses of noobs. Pick one up, spread it around, 48 corpses of noobs on the floor!
Yipes. The wild berry nerf really is killing off eve starts.
It's multiple compound problems because this update had zero thought put into it.
Fug is particularly upset, I think, because he hasn't figured out a work-around that will let him get infinite free iron (yet).
Sacrificial Eves on server reset that keep no kids and dig up as much of their iron as they can. Best quick solution to the problem.
I'm not upset because there's not unlimited iron. I'm upset because of how much you DIDN'T think any of this through. If this update was pushed Thursday or Friday the game would have been completely unplayable all weekend. You explicitly had to be told how much iron is needed to even get through the tech tree because you couldn't be bothered to check yourself and just picked a random number essentially. It's frustrating to see you so far disconnected from what your game is and what you want it to be I mean Jason you were measuring coverable distance in cars. CARS.
It's frustrating to spend three days arguing about this kind of update when you're essentially sticking your fingers in your ears blocking out what people say. Diesel mines stopped getting used because oil got nerfed. People would much rather have 40 water vs 6 iron. These things can be buffed, these things can be changed, but not when you're telling someone who actually plays your game your PERCEIVED idea on the issue. People do not use content if its bad. Diesel mining picks are bad, cars are bad, planes are bad and this is because you wanted oil to be limited. That's OK but trying to say "oh no, people will use my crappy pick given the option to walk further or stay close to home" is just plain you not understanding.
Should I be out here telling you exploits or letting people break whatever update you're trying to put out? Should I be running over to the discord telling people "Hey, you can dump items into bad biomes by dying in them or by riding a horse to a bad area biome, swapping the horse cart for the item on the good biome then moving in the bad biome to displace the item." How many times have I outed bugs that I've liked in order to keep the game from being abused in different ways? We're on the same team here Jason. I don't spit venom because I dislike you, it's difficult trying to bridge a gap you cannot see from your viewpoint.
It feels like you keep sucking the soul out of this game and replacing it with "interesting things." Do you ever look at moelifes onetech? twohours onetech? Even YaH has been improving on things and then you look at the changes we keep getting. It's like watching a bright student slowly fall into mediocrity because the passion is gone in his learning. Those games get love. We get nerfs.
http://moetech.onehouronelife.cn/
https://twotech.twohoursonelife.com/
That would have been so cool.
Remember all those people who need flat rocks? Boom % chance for flat rocks.
Extra paint materials? Boom use that rng factor up in here.
Round stones? We got you've rolling over here.
Chance to actually run the mine out of supplies? Swoosh.
And of course we can't forget iron.
And within 2 minutes we've come up with a better solution than Jason. Teamwork is great.
Edit: forgot to put in a chance for the vein to go down a tier.
Also, fug, in my test server, when I'm trying out the new mining tech, it FEELS so much more like mining. There's no random wandering around. You go there, to this spot, and you invest more and more tech into the mine to get more and more iron out, and you're a hungry miner, and there's a need for a supply chain to keep you fed, etc. And you're actually using the mining pick for most of it, which also feels much better.
Look at these fellows on their way "down" to work
Haha, imagine if you actually put that much thought into the update overall and mining became an actual group activity like that. It would have promoted teamwork and another good group activity but instead we got this mess of an update you'll only experience once while the rest of us get stuck dealing with an ill-conceived update.
I'd recommend to stop following the fever dream ideas.
Remember purposely releasing swords as butter knives?
Not all changes are good especially when warned about it.
we just need to try it out, then we can give you feedback
I'll give you a spoiler. it's bad.
Boo me too then. Boo.
Boo.