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a multiplayer game of parenting and civilization building

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#551 Re: Main Forum » My Little Dick Family (also a bug?) » 2018-05-06 08:45:12

what i encountered are people all of sudden completely disappearing, no idea how this happens, but they just vanish,
but i also don't know if they are visible to the others

sometimes people also get afk & don't move then
& sometimes they are just griefers on the destruction course, one doesn't need to kill io to destroy a settllement & all its residents, to destroy that little what's there of a lineage

#552 Re: Main Forum » It was beautiful... » 2018-05-06 08:33:34

<3

i wish OHOL would have more options & features to nurture in game community & peaceful, helpful, supporting each other features,
actually any option other than talking
options that don't circle around bare functionality & tech progression but which nurture a sense of belonging

i had some very lovely experiences in this game also with people i oc don't even know who they were,
that's why it makes me so sad, when any of those precious relationships was destroyed & it is so easy to cause destruction in this game & pile destruction upon destruction
& it also makes me sad that destruction is being accepted, tolerated & even excused with phrases like "it's just a game",
if a game doesn't count to be played so what for i am wasting my RL time with ?

anyway, very lovely story about a unique life, thank you smile

#553 Re: Main Forum » Bamboozled » 2018-05-05 14:20:29

@Mirelli
well, if you find it legit to kill others yourself, then you shouldn't complain about others killing you
every killer has surely a good explanation for killing & a good reason to do so

& that's why i don't trust nobody anymore in this game
doesn't mean that i don't meet very nice & helpful people & doesn't mean that i am not helpful nevertheless
i just don't expect anybody to be not a killer, because anybody can & OHOL has no options in place for me to prevent being murdered, so i must take precautions myself


@Potjeh
to ignore killers will just make them more agressively kill, this is already happening
a game where defenseless people can be killed just calls for literally everybody trying a hand in killing - it's so easy & so without consequences
& many of those who neither want to be killed nor kill have just deflected to the private servers, those players have asked murder to be removed from the game & since the helplessness remains so they just fled where they are safe
i am probably one of the few last players playing on the official servers who don't kill & i am probably the only one who doesn't get killed anymore tongue

sure, i can play another life in another life constellation - but what if i wanted to play where i was killed or the person i wanted to play with was killed ?
the killer took my opportunity from me, WHY should a killer have the say ? why should i get complacent with being shushed around ? where is the gain for me to give space to violence ? did it EVER worked anywhere ? as far i know, this is just an invitation for more of the same, more violence, lol

& about playing as there was no killers
i still am playing that way as male baby, so i have plenty of opportunity to observe how rampant killing actually is - & it is rampant, nearly in every scenario, at least 80% there is at least one murdered person & serious attempts to kill & the reasons why a person is being killed gets more & more ridiculous, just because it is easy to kill & because it has no consequences


@KucheKlizma
you mean it's that game that YOU like to play & you are just ignorant enough to tell me that i should atone, right ? wink

would i have known before i started playing & before i paid, that a game which claims to be about parenting & civilization is actually being compromized by easy murder on defenseless people, i surely wouldn't have even bothered
nowhere on the front page or in the trailer video is visible the warning that anybody can be easily killed because violent players rule & that nobody should make a big deal out of this because "it's just a game"
there is nowhere a warning that OHOL is "that" sort of game

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#554 Re: Main Forum » feedback - state of gameplay » 2018-05-05 06:41:11

YAHG wrote:

Please keep the &'s it is a nice little touch that sets you apart, I do love how so many people have
their own little styles of typing their posts. What sort of things people are always on about or are
their pet gripes, start to notice things that the same people always do.

thank you
& i sure will wink

#555 Re: Main Forum » Bamboozled » 2018-05-05 06:30:20

with your last remark, with "Well played ..." do you approve of that sort of gameplay ? do you wish for that sort of gameplay, where you cannot trust ANYBODY ?

maybe you still don't realise that because every person in OHOL is looking like everybody else, that those who killed before for fun can sneak into your gameplay as your very own daughter, who you raise with hope of support & who then can just shoot you, just like that

or do you wish for gameplay options to prevent being killed, to be able to revert the harm done to you & maybe even wish to revert the harm done to others ?
because in the current state of the game - your only options are
* Don't Trust Nobody !!!
* if you see a person with knife or bow in hand - Watch Out, it could be a killer ! remove yourself out of range
* if someone asks to follow them, it could be a killer
* if someone asks you to give him the arrow you removed from the killed person or bear or asks even for your backpack, it could be a killer preparing for his later killing spree or next target
* if someone wants to hand you a bow or a knife, step back, you could get killed by accident
* if you know for sure someone who killed, RUN !

* or you could become a killer yourself, try to kill the killer in an act of revenge or because you feel entitled to police the settllement
* or you could remove yourself from the official servers & play on a private server where the murder option is disabled

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#556 Re: Main Forum » feedback - state of gameplay » 2018-05-04 14:52:19

Siolfor the Jackal wrote:

Obviously 90% was hyperbole.
There is no difference, suicide is suicide. I've read your other post, you're just being a whiny baby. Protesting by suicide, you're just as bad as the griefers that kill people claiming it's also in some sort of protest. All you're doing is annoying other players. If you are unhappy with the game, then do us all a favour and play something else.

you are free to stay away from this thread
& you have no right to tell me to scram

#557 Re: Main Forum » feedback - state of gameplay » 2018-05-04 13:08:48

@Siolfor the Jackal

Siolfor the Jackal wrote:

Seems like 90% of what you do is suicide, so yeah... not really sure what you expect to happen.

1.
i do not suicide

i am protesting by suicide - that's a difference, isn't it ?

please inform yourself about the matters involved, here
https://onehouronelife.com/forums/viewtopic.php?id=1367

i am protesting by the only defence left, it's like a hunger protest after nothing else is left than to become a violent offender myself, which i refuse
i am protesting because in OHOL i am left helpless & defenseless against any player with a bow or knife, self righteous or just bored


what i expect to happen ?

i expect OHOL to be about what is promissed on the main page - a "game of parenting and civilization building"
so far is OHOL about in what way you get killed in your next couple of minutes life & how many different scenarios of other players killed you have to endure
& i am not even mentioning the constant infanticide

2.
my suicide is not at 90%
if you count correctly, my suicide today stands at 50%, the rest of lifes are either starved because left for dead by the mother with two lives indeed lived

#558 Re: Main Forum » feedback - state of gameplay » 2018-05-04 09:36:17

yes, you get killed for nothing in OHOL,
just because it's possible with no consequences, killers in OHOL get off scot-free

it won't take long now untill i'm gone for the next half a year
not wasting my time anymore with this death simulation
i am pretty tired by now with the same death scenarios & the positive runs so seldom & often then spoiled by useless killing for fun & out of boredom with stupid excuses
so sick of it sad

#559 Re: Main Forum » feedback - state of gameplay » 2018-05-04 09:22:11

4 mai 2018

  1. female baby to wild Eve, sec daughter - suicide
  2. male baby to wild Eve, sorry, snow - starved
  3. male baby to wild Eve in badlands, left for dead - starved
  4. female baby to Eve, just home marker, second daughter - suicide
  5. Eve in prairie, east snow, north & west badlands, south snow - starved
  6. male baby, second son, sorry - starved
  7. female baby, beginner settlement - suicide
  8. male baby, badlands, 2 wolves, left for dead - killed by wolf
  9. female baby, second kid - suicide
10. female baby, second kid - suicide
11. female baby to wild Eve - suicide
12. male baby, badlands, left for dead - starved

13. Eve in prairie, several kids left for dead - lived alone to 60, didn't respawn in the same place afterwards, so no continuation possible

14. male baby, left for dead - starved
15. female baby to wild Eve, third daughther - suicide
16. female baby to wild Eve - suicide

17. male baby in small town
became rabbit hunter, brought many rabbits back, made a milkweed farm, bear appeared, baby was murdered because of no food - died at 58


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#560 Re: Main Forum » The Problem with "Carrot Seed Guards" » 2018-05-04 06:47:02

in this game you get killed for nothing,
no need for an opportunity of 2 carrots seeding row as an excuse

this game is about killing those who cannot do anything about it

#561 Re: Main Forum » Bears. Our bane, our rugs. » 2018-05-03 15:01:28

i was playing yesterday in a settlement where apparently not only the bear was loose but also at least one griefer & murderer

the bear was circling the settlement for years but nobody managed so far to kill him, he had already one arrow in him
i didn't even have a backpack at that time because nobody cared for nothing in that settlement, i was making a backpack for me as i saw the bear again & thought that maybe i should rather help out
i knew that there was a bow in the settlement, so i concentrated on making arrows, i managed to make two & ran back to the settlement with those arrows in a basket but the bow was gone, i asked where it was, nobody answered but in return a killer showed his knife & started moving towards me, everybody else was running in circles helpless, i think, i just gave up then, the people in that settlement were anyway not very helpful with each other, they didn't care to defend themseves against the bear as there was still time, so maybe they just didn't deserve to be protected against neither, the bear & the killer

i just run far away, miles & miles into the wild & died from old age feeding of berries tongue

#562 Re: Main Forum » let me tell you a small, quiet & sad story » 2018-05-03 13:02:53

Drakulon wrote:

Thats why we need healing, special items/herbs that can be used to heal another person, after that person get injured.
You can only heal other people, not yourself.
Imagine you could have saved your mothers life

i do not trust people, surely not in a MP
there are plenty of nice people playing OHOL still but there are also those i don't trust a bit, so as a rule i do not trust nobody, makes my life in OHOL bearable
i was already killed by those i wasted my time rearing them, there is nothing in place that tells me that the player i healed won't kill me next time, because of whatever whim strucks him

i want an option to protect myself, i don't want to be condemned to rely on someone elses' mercy alone, his whim or maybe just temporar lack of inaptitude

#563 Re: Main Forum » let me tell you a small, quiet & sad story » 2018-05-03 12:53:40

well, Jason has to know what sort of players he wants to have on board when the game proceeds with updates

i play RTS, so pretty much i know how to kill, but OHOL was not announced as a game about killing & killing killers & killing griefers
would that have been the case i surely wouldn't have paid for it nor wasted my RL time with it in the first place
i am sticking around just waiting for reasonable updates & NO, deflecting to a private server is not the solution,
when i go here away, then to play other games & not to waste my time here where i am not being welcomed as a constructive player

i am not against the murder option in a game but i am against the lack of protection a potential victim has
& i am also against the only option that to do something with the created helplessness is to become murderer myself & use the game to create a life as a self entitled righteous killer
no, thank you

#564 Re: Main Forum » feedback - state of gameplay » 2018-05-03 12:22:41

pein wrote:

..., and they doing the wrong things, mom smithing with 5 kids, two bears roaming
...

Rofl

yeah, that's OHOL

it's quite insane


it's also insane all the death surrounding
it's like a death simulation, probably 75% is dead before even reaching adulthood, 20% of the remaining don't live to 60, only 5% manages to get there lol
i call OHOL meantime CoMADeath = Couple of Minutes Another Death tongue


i had few days ago a run with some other deaths for a change,
where i was killed by either snakes or wolves, was strange on that day, usually i don't die from animals that often & also not in a row lol


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#565 Re: Main Forum » let me tell you a small, quiet & sad story » 2018-05-03 12:06:38

to make it short

I DO NOT KILL IN OHOL

so NO
i was not that guy that killed you
i went away after my mother was killed
there was no point to proceed after my only reason to be there was destroyed


& i really am asking myself

are you as detached from your humanity that the reason to respond here is to laugh & rejoyce in what you see as a great gameplay ?



OHOL is not the game to kill people not able to protect themselves
at least it ought not to be that way
if OHOL will remain that sort of a game for the next couple of updates i will stop playing it

there are plenty of games i could be playing where killing each other is the main if not even the only opportunity at gameplay
so if i wanted to, then i would be playing those games

i am playing OHOL to play civilization & parenting
so far OHOL is not about that

#567 Re: Main Forum » Fertility Rungs and Rebirth Hurdle for Birth/Death » 2018-05-03 09:40:52

YAHG wrote:
breezeknight wrote:

as long there is no cure for murder given into the hands of a victim
& as long there is no family trees
i will still suicide as baby 100% & as Eve for about 75%

so not every player who suicides as baby wants to be just reborn in some stupid town to some "lineage" known only to the game but not the player in question
do i have to make a spreadsheet to know if my Eve lineage survived ?
& what for ? murderers, griefers & self righteous killers are born into that "lineage" as well randomly, so i couldn't care less, for my "twice removed cousins", lol

So if that is the case you would just suicide till you are Eve again and then kill yourself 75% of the time..

I assume you suicide as Eve just out of spite for yourself?

Well once you are murdered you are kaput perhaps you could travel in groups to help defend yourself
or at least avenge your comrade, perhaps groups of three incase one of em is a bad apple?

Society can be rough I suppose..

i suicide as Eve because i am able to survive alone, i know what to do, i can live to 60 easily
that's why i am bored with a life alone as Eve, it repeats,
OHOL is a MP, so i want to play together with others in a constructive way

my main gameplay for now is to play as a male descendant, supportive to the community,
if i am being welcomed, i will live & will try to do everything in my meager power to support that community

but
anything revolving around killings, murders & killings of murderers is not a constructive way to play - that's my opinion, deal with it


& i am not being murdered anymore, but i cannot prevent the murders happening around me, this has to be delivered as peaceful, non agressive, non violent options by the game, within the gameplay
as long those options are not there i will proceed as described


any killing of a murderer or griefer or whomever, is a killing - face the truth
there is no righteous killing - that's my opinion

a revenge does not bring for me & for others those gameplay opportunities wasted in killings
a revenge is to pile up more wasted life on top of a life wasted by killing or griefing


i tried it out to withhold & avoid violence in this game while still producing families, this felt like wasting my time,
because OHOL is programmed so far giving killers options but victims NONE
if you kill a killer it just won't help the victim to get back to life where it could have been lived - face the truth


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#568 Main Forum » let me tell you a small, quiet & sad story » 2018-05-03 09:06:44

breezeknight
Replies: 12

yesterday i was born into a smaller town as a baby boy
as maybe some of you know, i am playing for now only baby boys & sometimes Eves
not every mother accepts kids & not every mother accepts baby boys

this time around the mother, a very young one, 17 maybe, was happy to see me, she greeted me very friendly
& i answered with my T Y
she named me Pie
i found this funny
she then told me that she wanted to make pies, so i understood why she named me that way
i was happy to be helpful to what she wanted to do, so i agreed with my Y
everything seemed bright

a young caring mother with a clear future ahead, helpful to the town, a son as a helping hand


but then - a murderer came along & killed my mother - just like that - friendly as she was, she just asked : WHY ? in her last red letters


such a good life we could have had together, all shattered in just one moment with no help, no cure, no way to revert it
such an opportunity wasted in just one tiny moment


this is why i don't play family anymore beginning with me
i don't care for any baby when i am an Eve, 100%
i suicide as baby girl, 100%
i don't even feed babies anymore if i am around a baby screaming F with nobody else to turn to, 100%
every baby born to me will be dead
every lineage will be broken with me as baby girl


i don't care for punishment of the killers
my opportunity of a happy fulfilling life with a caring mother is gone - forever
no revenge will ever get it back for me
no hatred, no cursing, nothing will ever get it back for me, nothing will get it back for my mother


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#569 Re: Main Forum » Fertility Rungs and Rebirth Hurdle for Birth/Death » 2018-05-03 07:54:07

as long there is no cure for murder given into the hands of a victim
& as long there is no family trees
i will still suicide as baby 100% & as Eve for about 75%

so not every player who suicides as baby wants to be just reborn in some stupid town to some "lineage" known only to the game but not the player in question
do i have to make a spreadsheet to know if my Eve lineage survived ?
& what for ? murderers, griefers & self righteous killers are born into that "lineage" as well randomly, so i couldn't care less, for my "twice removed cousins", lol

#570 Re: Main Forum » Trust Dilemma - aka Mariano was not the griefer, killer was. » 2018-05-03 01:26:45

happens all the time & you can't tell who's good & who's not,
i've seen several innocent players murdered even by those trying to kill a griefer or killer & misjudging the situation

as long this game is that way, i don't even try, i just run away now,
i'm pretty sure, it's a hit to a murderer already not to be murdered by him tongue

& yes, i do not trust nobody now in OHOL, betrayed one time too often

#571 Re: Main Forum » Servers as a karma ladder? » 2018-05-03 01:09:38

Drakulon wrote:

Better to reward good play than punish bad play.

my thinking

the solutions focus too much on catching & punishing bad behaviour
it's easier to record & reward good, constructive behaviour, actions supporting a settlement

#572 Re: Main Forum » feedback - state of gameplay » 2018-05-02 19:43:27

?

i didn't have a basket, didn't have anything
there wasn't any farm, must have been some other town, some other female, some other kid tongue

#573 Re: Main Forum » feedback - state of gameplay » 2018-05-02 16:03:18

in that town that didn't care & later suicided at 18, i was a wee kid with no clothing so pretty much prone to fast starvation, stood by the berry bush farm where everybody has eaten berries & a female said to me i shouldn't eat berries - yeah, i went then into the wild to die in peace

#574 Re: Main Forum » feedback - state of gameplay » 2018-05-02 14:18:19

2 mai 2018

first Eva in snow - suicide
further inbetween 5 Eves, didn't like to play any, all suicide

9 female babies, 5 in the same towns, where murder took place & people didn't care for nothing
among them one female baby where the very first thing i saw was a knife - great - suicide

as male baby today :
- lived to 23, died then alone because Eve was inexperienced & didn't survive, i was not in the mood to play alone further, my sister died already as baby
- one male baby in town with murder - suicide
- one male baby among many kids in big town, a female abducted me out of the bunch, unfriendly people, they didn't care, suicided at 18
- born to wild Eve in nowhere - suicide
- born into town without food, starved
- wild Eve, left for dead
- clothed Eve gathering, left for dead
- two times half wild Eves, starved both times
- wild Eve in nowhere - suicide
- again the same town with murder - suicide
- again the same town where nobody cares - suicide
- the last time was the only time where i made a life which was fulfilling - hunted for rabbits first, made me a backpack, since they made pies & carts in the town so i was able to start at the end of my life a milkweed farm, died at 60 between soil & unplanted milkweed seeds

#575 Re: Main Forum » Dissatisfied with OHOL? Try 2HOL » 2018-05-02 08:03:07

AliCatGamer wrote:
jasonrohrer wrote:

Question:

If someone is messing with you, breaking the rules of your village, how do you deal with them?  Like, if someone picks every carrot and runs off with it and hides it.  And you catch them doing it.  And you tell them to stop.  And they don't stop.  Then what?

That is the only reason that killing is present in OHOL, because I cannot envision how player-generated laws would function without it.

You could implement a reporting and temporary banning system like in other online multi-player games.
I know that's kinda impossible with players being anonymous in game and it's a lot of work for one person but perhaps later down the line?

a karma system was also suggested

i suggested a guild system

in any case, all those changes are basic, not something that can work while not changing how the game treats players - as interchangeable objects of the very same look & interaction


griefing & murder has no options of consequences in the current state of the game & that's the source of the problems

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