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a multiplayer game of parenting and civilization building

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#626 Main Forum » Burritos with Bowl of Carnitas » 2018-07-17 09:04:36

JonySky
Replies: 12

Hey! Has anyone else had trouble making burritos with the Bowl of Carnitas?
I have been able to create burritos with the Bowl of Cooked Beans, but I have never been able to do it with Carnitas ...

Are they bugged?

If there is a problem, tell me and I will report it to Jason

#628 Re: Main Forum » Triplets griefers » 2018-07-16 20:51:33

When the idea was proposed, I knew that this would turn into small gangs of griefers, nothing more ...

and even if it is not like that, as soon as one dies of hunger or of anything else, the other will be disconnected ...

if you have twins in your city ... keep an eye on them ...
and if you can abandon them ... better

#629 Re: Main Forum » fire » 2018-07-15 18:45:05

I think it is necessary to incorporate oil or resin (even oil) to make fires that last longer before they are extinguished

#630 Re: Main Forum » Missed Connections » 2018-07-15 18:41:41

forestglade wrote:

I killed my first bear.

That is all.


The bear had a family, and they were waiting for him at home for dinner ... I curse you

#631 Re: Main Forum » Ideas For Better Buildings » 2018-07-13 07:08:56

Yes, construction is something reserved for advanced civilizations, but I think there should be something much simpler for the younger settlements

Maybe Indian tents, walls easier to make, walls with mixed materials, small shelters in trees ....

The rain I also see it necessary! Fills the wells, waters the crops and lowers its body temperature

Rain dances ... yeah!

#632 Re: Main Forum » What is the best thing for me to do as a new player? » 2018-07-13 06:36:56

First, tell the truth, if you are new, everyone will know ...

I have never abandoned a new player, I always try to teach the players who ask me for help

When I started playing, I noticed how people do homework and then reproduce it by myself, but this is basically because my English is not my language and sometimes I can not understand what is written ...

It took me 2 weeks to learn everything related to the farm
One week later I learned smithing (2 essential things)
All the rest I learned little by little in more advanced civilizations

I recommend that at the beginning when you are small collect resources (branches, soil, etc ...) and take them to the settlement (especially if it is a new civilization) collect food for others if there is not enough food for everyone, this will make you survive and give your people a break to move forward

The berries are very overrated ... be careful with this, with time you will realize that the go only serve for very early ages

my last advice is to remember that not everyone knows English perfectly, try to ask and say things in a simple way

#633 Re: Main Forum » Murdered but no name of the killer until after the murderer died? » 2018-07-12 14:57:54

the curse does not solve your problem, it is intended for future respawns of the griefer but you will suffer the consequences anyway ... that's why you have to react and not trust the system of editions ...

Anyway, if you explain what the griefer is doing to all his people, I'm sure he'll get the expected curses from the group ...
Although that is going to put a target on his back and the griefer will look for you until you're done ... that's why it's so important to react in time ...

For quite a few games now, I try to create bandages, knives, and everything necessary to combat the griefers even before they appear on the scene

the other day in a game my grandmother gave me her knife, I created a hospital with bandages and always carried in my backpack needle and thread

Out of nowhere appeared a murderer (very novice) and stabbed my sister ... in a matter of 30 seconds my sister was healed and the killer with a knife on her back, the town fed me until my slowness disappeared .. The people started to say he was the hero! hahaha I loved the truth, but what I like most is that the murderer did not affect anything at all to civilization


I got blood on my hands ... but it was necessary and I'll do it again

#634 Re: Main Forum » Glitching Game » 2018-07-12 14:15:36

I get the feeling that the problem is due to the high lag of these days ... I have noticed that at noon and in the afternoon the lag is very hard ...
My character stays in repeat mode for 3 or 4 times before performing each action ... a bit exasperating

#635 Re: Main Forum » Murdered but no name of the killer until after the murderer died? » 2018-07-12 10:24:58

I think the same as sc0rp, if you see someone with a loaded bow wandering around the town ... think someone is going to die ...
If you want to try to save the people of your town ...
Watch the creators of arrows or knives ...
usually these creators of arrows or knives are unintelligent and perform their tasks in the middle of town, I recommend that during the creation ask what you want to achieve ... if you do not like your answer, steal the material and hide it, kill him more difficult
Tell all your people that you have a murderer living in the village
begins to create countermeasures, bandages, tools to sew wounds, knives ...
enable an area for the hospital or hide the bandages, etc ...
Deny the food, everything you can ... steal the food in front of their faces ...
There are many ways to be a Griefer of griefers!

#636 Re: Main Forum » Excessive baby suicide ruining Eve Runs » 2018-07-11 07:47:53

Normally when I am born in a town with problems with food and famine, I take a basket and I go in search of food for all, wild food .... I make 5 trips and try to leave the food near the workers (blacksmiths, farmers ...) but nobody else performs this task ... everyone else is wandering around the town waiting for the food to fall from the sky or they go away to look for food for them without thinking of anyone else.

Suicide babies is a problem of people who are comfortable
They do not realize how important they can be when a civilization has just begun ... simply by collecting resources such as wood, food, soil, rope ...

On several occasions, when I return from my trips to find food and deliver it to the workers, there is no one left alive ... everyone dies in their jobs ... (it seems a reflection of this society)

#637 Re: Main Forum » Small mod showcase (storage improvements) » 2018-07-09 21:05:07

Good job, but do not you think that by doing this, the rabbit fur backpacks lose their meaning? I see it replacing one object with the other, much easier to create, if it is so simple, no one can craft the backpacks ...

#638 Re: News » Update: Curses » 2018-07-07 10:52:13

incredible the tutorial, it reminded me a lot to the movie of "CUBE" brutal! one of the best experiences! I could even help another person !!! great Jason!

#639 Re: Main Forum » The Adam Start » 2018-07-06 19:34:05

I see more need to appear eves when there are only men in the camp, and I still think there should be some kind of ritual for when there are only men in the camp follow hope ... right now this problem translates into: there is no women = collective suicide, if we could have a chance to create some ritual or structure to summon the hope of an eve, it would not be all lost ...

#640 Re: Main Forum » Simplify childbirth rules » 2018-07-06 07:33:29

TheRedBug wrote:

Hey guys lets remove childnphood, and while we're at it, lets chsnge the view, 3rd perosn isnt my style, lets make it s first person game. Oh and finding a tock is too mainstream lets SPAWN with a rock, it'll be better. Oh and lets add guns to the game while we're at it. Oh and dying from old age is stupid. And since the game will last longer than an hour, lets change the name of the game too



Lets call it... Rust!

Lemme know what you think about it


No please!!! jajajajajajaj

The mechanics of childbirth is fine now ... perhaps when civilizations can advance to the future that Jason shows us in his presentation video, we can have in vitro fertilization ... or appear as robots! jajajajaj, (brainstorming !!)

#641 Re: Main Forum » The Adam Start » 2018-07-06 07:19:40

Good story !, new players can have an equally important role as a veteran of the game, that's what I like most about this game, it's totally unpredictable ... Anna has saved her people, but without you she would not have gotten it ! Good job!

#642 Re: Main Forum » Steve Moon, I'm sorry. I needed to test mob mentality. » 2018-07-06 06:26:37

Killing someone in cold blood is part of the game ... even the mass murderers who destroy generations, you can understand (in all times and places of the world there have been murderers in series ... it's part of human nature)

The new system of cursing spoken by Jason is not designed to fight the murderers ... but the griefers and rude that go beyond the line of play and seek to hurt the people behind the character of the game

Even so, have you seen the Lord of the rings? when they have the opportunity to kill Smeagol ...
https://www.youtube.com/watch?v=IrOqnZdvI6M

#643 Re: Main Forum » Implementation plan for twins system » 2018-07-05 11:25:22

If only the twins are implemented for the friends, it will be detected very quickly to 2 friends who are playing together and coordinate together with systems like Discord or TeamSpeak .. you know that these players will give civilization an advantage ... you also know that when a player dies the other one will be disconnected ..., if this system also implements it in a random way, this will not happen...

We are misunderstood trustyway hahaha,

#644 Re: Main Forum » Implementation plan for twins system » 2018-07-05 11:04:23

Jason, there is the possibility of enjoying Twins with random players, without having to put the mail of a friend, in my case I play alone, without friends, but I would like to be able to respawn with a twin brother in some occasions ... sometimes I was just born and at 3 seconds a brother is born ... I wonder if this can be translated into twins

#645 Re: Main Forum » Extreme lag?.. » 2018-07-04 16:21:38

Jason I'm happy to know that yesterday's lag was because his game is growing fast! keep up the good work!

#646 Main Forum » Extreme lag?.. » 2018-07-03 20:43:46

JonySky
Replies: 8

Lag is very intense today for me, is someone else experiencing extreme lag?

#647 Re: Main Forum » Revisting the twins idea » 2018-07-03 09:10:55

I see it necessary that if one dies, the twin brother must suffer the broken heart syndrome ... personally I do not have much faith in people, nor in humanity and I see 85% of possibilities of twin griefers, but I really like the idea of the twin, if people play it well, can be very interesting (for example to build houses faster)

#648 Re: Main Forum » Post-tutorial stats » 2018-07-03 07:50:34

As I understood (my English is very poor, sorry) here shows us the percentage of people who have played at least 1 or 3 hours in total since I take the tutorial ... but this is very variable ... the tutorial does not affect the total time of a game session (there are very variable factors that change the time that a person intends to play ... for example, family life, friends, etc ...) I believe that he has to get the data of the life time that the people who have played have had (a very useful example, if a month ago the average of a new person's game was able to survive 20 minutes, but this week a new person can live 50 minutes) this means that the tutorial is working very well.

#649 Re: Main Forum » Latest griefing idea, still riddled with problems » 2018-07-03 07:33:10

I see another problem added, sometimes although the griefer has a name, if it is running from one side of the screen to the other it is very difficult to capture the name, if this is implemented, it should be easier to capture the name of the person (for example that the name remains fixed on the screen once we have placed the mouse on it), in general it does not seem a bad idea to mark the murderers in series for the next life ... the idea of the horns of the devil I think great! ... but I think it has to solve some problems described here (people without a name, duplicity of names, etc ...)

#650 Re: News » Update: Tutorial » 2018-06-30 09:08:28

I really like this update Jason, a good job in all aspects, I've even learned new things ... and I considered myself a veteran! hahaha good job!

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