a multiplayer game of parenting and civilization building
You are not logged in.
Edit: How healthy communication works
person 1: says things
person 2: those things are terrible, pls don't say things like like, why would you say that, I am offended by those things
person 1: I am sorry you feel that way about those things, I did not mean it in that way. I explain what I meant and look at the things I said to offend you and reconsider saying things that hurt people or are considered sexist, even if I personally do not find them problematic.
I've talked to Spoonwood a lot and unfortunately, this version of events could never happen, because he does mean exactly what he says, even if it is dumb, offensive nonsense. He is not going to apologies for hurting our feelings by speaking his truth. Logic dictates that his conclusions must be correct.
Instead, we should apologies for having feelings. The mistake was ours.
Man, that is amazingly accurate. It is almost like you have seen this same farce play out many many times before.
But by skipping to the end, you missed Spoonwood talk about "hypothetically exactly neutral breasts" and his theory regarding women and stuck pickle jars, so that's a shame.
What bias? Women are better at feeding children. Men are better at most forms of physical labor that involves muscles.
You don't need a uterus to hold a baby bottle, Spoon. Men can feed babies just fine. And not all men are great at tasks that require big muscles. Women can be strong too.
Just ask my younger brother. He is tall, handsome, and designs space ships for a living, but I can chop wood a lot faster than him. He works a desk job and lacks upper body strength. I lift bales of hay on the regular to feed my goats. Not everyone fits gender stereotypes. People are complicated and diverse. Gender doesn't determine your individual ability or potential for personal growth. Many other factors can be just as important or more important. Rather than focusing on one aspect, try to see the whole person.
Not all men. Not all women. You are making gross generalizations. Please try to be less gross, okay?
So basically you agree with what I've said, but you *feel* as if there must be an error, because of ingrained prejudice likely inculcated via culture. You can't say exactly what is wrong with what I said, but again *merely feel* as if something must be wrong. That shows your bias. Also again, I *am* talking about inequality. If you have something and someone else does not have that something, that is an inequality. And the whole modern emphasis on "equality" of people is flawed when people want trading. That includes the concept of gender equality.
Nope, I am not agreeing with your conclusions because your reasoning is faulty and biased.
I agree that inequality between trading partners can help to incentivize trade. If everyone has equal access to all potential trade goods, then there is little need to exchange goods with someone else. Lots of supply, but no demand.
But I don't agree that "equality is bad for trading", because too much inequality between trading partners will also hinder trade. If one side has all the power and the other side has no power, why would they trade with each other at all? The losing side has everything to gain yet nothing to offer, so they are a poor trading partner. The more powerful partner would not trade at all or seek a different partner. Plenty of inequality, but zero trade potential.
For best results, trading partners need to be have similar trading power. Their needs and abilities can be different, but their trading potential should be pretty close to even so they benefit equally from establishing the partnership. Most importantly, both sides need to have complimentary needs and abilities. They should both have something that the other person wants, so that an equivalent exchange is possible. A fair trade is an equal trade. Both parties should feel like they got a good value by trading, otherwise, why bother doing it again? Nobody likes to get cheated. And it isn't really trade if you just give it away for free, right?
Ironically, I think you actually agree with this, since you keep complaining about how women have all the power in OHOL, but you are so deeply invested in arguing for more inequality, you probably can't admit it.
There is no inequality of crafters. So, there's no reason for them to trade.
Yup, I'd call it "lack of diversity" or "lack of specialization", rather than no inequality, but tomay-to, tomah-to. Same thing, really, if you ignore the negative connotations of your word choice.
That's one of the reasons why I'd be excited to see Jason add skills or job titles with perks to encourage job specialization. Tool slots were a real bust. Plenty of inequality, but in all the wrong ways.
Yeah, talking to Spoon always reminds me of the quote "I reject your reality and substitute my own". He operates on a different plane of existence and then tries to apply Spoonlogic to explain how things should work in his mind. But that's not actually how they really would work in the real world. Or even in the game world that we all share.
His whole post is based on an idea about trade that has been twisted and stretched to fit with an unrelated conclusion which just happens to support his own personal biases about gender roles. Remove all the sexy parts and Spoon's argument still has major flaws, because he is ignoring big chunks of economic theory and doesn't account for normal human behavior when applying his theory to the game universe.
"The lack of inequality inhibits the prospect of trade in this game. If you want trade, you need to have inequality between traders. Equality is bad for trading."
To some extent, I am able to agree with these statements. Basic trade often takes the form of barter. Exchanging something you want for something you do not have. You could describe this as an inequality between the two traders - they each have something that the other one needs, so they exchange goods or services to fix this problem. Interestingly, this suggests that after the trade, they are more equal than they were before. The inequality between them is resolved by trading, so they need to be unequal to some extend in order to initiate the trade.
I can see how someone could look at this situation and see inequality as a necessary component for generating trade. If both parties have equal access to all resources or they are both equally capable of generating all important goods themselves, there is very little reason to initiate trade because you can simply produce whatever you need yourself on-demand. What you are actually talking about is the basic concept of supply and demand, not inequality or "superiority". Those words come loaded with a lot of extra baggage, especially when applied to gender.
In order to stimulate trade between individuals or separate villages, it must be more efficient (or less costly) to trade with someone else, rather than produce everything that you need by yourself. One way to accomplish that is for one party to be better at producing something or worse at producing it. Race restrictions work by forcing exchange of goods, because only certain skin colors can gather biome-locked ingredients. Since those ingredients are necessary for the continued development of all villages, this forces different villages to exchange latex, sulfur and oil to survive. It works, but it really isn't that great of a system in my opinion. I would much rather have a better system that actually rewards specialization, rather than simply forcing it into existence. Trade should feel natural and mutually beneficial, not artificially imposed by the rules of the universe.
Unfortunately, there are limits to how much true barter can occur in OHOL. Due to the limited time and language barriers, long negotiations just don't make a lot of sense. And because the entire crafting tree is equally available to all players and crafting time is instantaneous, there are no "skilled" craftsmen who can offer specialized goods or services. There are a lot of reasons why the economy in OHOL doesn't involve a currency system or direct exchanges. Trade does happen, but it is largely based on each individual contributing their labor to the village as a whole, rather than private individuals exchanging goods with each other for something of similar value.
Yeah, that is correct. Lying assumes intent to deceive. A statement might be factually inaccurate, but if you believe that you are speaking truthfully, then you are not lying. You are incorrect, not insincere.
It is a small difference, but it is an important one. You can be honest and also wrong. I prefer to give people thebenefit of the doubt, unless I have reason to believe they are being intentionally deceitful. Nobody likes false accusations of wrong-doing.
Yes, I do think it matters. Intent is very important.
Is it a lie if you believe that you are speaking the truth? Even if it turns out that you were wrong, you did not lie on purpose. I believe that Jason intended to continue developing this game when he started his move over a year ago. I don't know if he still plans on working on it, but I think he made those previous posts in good faith.
Unfortunately, plans can and do change. My only hope is that we can get an update regarding his current plans. Even if he posts that development has officially concluded and he is moving on to other projects, that would be better than continued silence.
At this point, the lack of active development is plain to see. I would just like to know for sure that OHOL is done.
The economy in OHOL is based on shared benefit. Each village is one family with a common goal. We want to survive and grow and raise our kids. To reach that goal, we must rely on the work of past generations to build a solid foundation and the work of future generations to continue our legacy. There is no real need to compete with each other because your sisters and brothers want the same thing as you - to build a better village. Most conflict within the village arises from misunderstandings and lack of information or malicious intent rather than conflicting needs. And the same is true for different villages. We do not benefit from conflict - war is a lose-lose situation, because all villages are effectively part of the same family. When we fight, we are fighting ourselves. All players cycle through all villages, so our neighbors in this life will be our family in the next. When we kill each other, we are killing our past or future sisters and brothers. If we harm another village, we could be damaging our future home. Everyone is connected by the core rebirth mechanics in OHOL. Everyone is tied together by race restrictions. One village cannot survive alone - it must work together with other villages to continue existing.
One Hour One Life has a robust economy. But it isn't based on capitalism. Individual wealth is meaningless in this game. To be truly wealthy, you must share your resources with the village.
....
Incidentally, OHOL does not run on true communism. It is more closely in line with some form of democratic socialism, rather than capitalism, but since most OHOL villages lack a central governing body, neither label really fits completely.
If anyone has heard these terms before, but doesn't really know what they mean or how the raw theory compares to modern economic realities, here are some definitions:
Pure communism is an economic, political, and social system in which most or all property and resources are collectively owned by a class-free society rather than by individual citizens. In theory, pure communism results in a society in which all people are equal and there is no need for money or the accumulation of individual wealth. There is no private ownership of economic resources, with a central government controlling all facets of production. Economic output is distributed according to the needs of the people. Social friction between different classes is eliminated, freeing each person to achieve his or her highest human potential.
Under pure communism, the central government provides the people with all basic necessities, such as food, housing, education, and medical care, thus allowing the people to share equally from the benefits of collective labor.
.
Pure socialism is an economic system under which each individual—through a democratically elected government—is given an equal share of the four factors or economic production: labor, entrepreneurship, capital goods, and natural resources. In essence, socialism is based on the assumption that all people naturally want to cooperate, but are restrained from doing so by the competitive nature of capitalism.
Socialism is an economic system where everyone in society equally owns the factors of production. The ownership is acquired through a democratically elected government. It could also be a cooperative or public corporation in which everyone owns shares. As in a command economy, the socialist government employs centralized planning to allocate resources based on both the needs of individuals and society as a whole. Economic output is distributed according to each individual’s ability and level of contribution
https://www.google.com/amp/s/www.histor … ifferences
Socialism vs Capitalism
There are many political and moral connotations wrapped up in the centuries-old, ongoing debate between statist thinkers and free-market thinkers. On a simplistic level, the differences between the types of economic systems are straightforward.
Some systems place a higher value on the rights of individual property owners, while others place a higher value on government oversight of production and distribution. In a nutshell, there are three overarching categories of economic systems: socialism, capitalism, and mixed economies.
Socialism
An economic system that's centrally planned with some degree of state or social control of production is called socialism. In extreme forms of this category, the government controls the output and prices of good and services. In the most extreme forms of the socialist system, decisions about how to distribute the goods and services are entirely made by the government.
In other words, under extreme socialism, people are solely reliant on the government for food, housing, income, and healthcare. North Korea—a state-run dictatorship—is a far-extreme example of a fully socialist system.
Capitalism
Capitalism is an economic system wherein private companies and individuals own property and capital goods. The fundamental basis of capitalism is that the market (or the forces influencing the market) determines prices and production in the economy.
In other words, the amount produced as well as the prices of goods and services are determined primarily by the supply and demand for those goods and services. As a result, capitalism is often referred to as a market economy, which is in stark contrast to a centrally planned economy by a government or command economy.
Pure capitalism—an extreme form of capitalism—is also known as laissez-faire capitalism. In pure capitalism, private property rights and freedom of contract are the dominant frameworks of production and trade. The laissez-faire economy evolves out of a system of respected private property rights.
Pure capitalism means that the less government involvement in the economy, the better off are its citizens and businesses, as well as the entire economy. Laissez-faire roughly translates from French to mean "let do" or "leave alone." In other words, there are no government controls, regulations, checks, and balances.
In this extreme form of capitalism, property owners—including the owners of machines, capital, and other input resources—may contract and trade with each other as they see fit, irrespective of the wants of government.
Mixed Economic System
A mixed economic system is an economy in which there exists private ownership by businesses and individuals (i.e., capitalism), but in which there is some degree of state involvement (i.e., socialism). In a mixed economy, the state allows varying degrees of freedom between producers and consumers.
A mixed economy places varying limits on property rights as well. Property owners are restricted with regard to how they exchange with one another. These restrictions come in many forms, such as minimum wage laws, tariffs, quotas, windfall taxes, license restrictions, prohibited products or contracts, direct public expropriation, anti-trust legislation, legal tender laws, subsidies, and eminent domain.
Nearly every country in the world has a mixed economy, including the United States. Even relatively free-market economies, such as Hong Kong or Australia, are still mixed. In Western democratic republics, property rights may be violated if the plurality of elected representatives deem that such violations are in the public's best interest.
https://www.investopedia.com/ask/answer … talism.asp
So basically, we don't own private property in this game, but we also don't have any government oversight. We share production more or less evenly, without any central authority rigidly enforcing the rules. OHOL isn't pure socialism or pure capitalism. Instead, it operates under a mixed economy that is mixed in a different way from modern society. It has a heavier dose of sharing and much less emphasis on personal property or accumulation of wealth.
For what it is worth, I don't think Jason has intentionally lied to the community or mislead us. I think he started out planning on coming back to the game when the move was completely "over", so he could focus on coding again. He never gave a concrete timespan for his hiatus, because it would depend on a lot of factors that were outside of his control. I don't think Jason really considered just how long it would take to move across the country or if he would even want to go back to how things were before the move.
At this point, it is pretty obvious development has stalled out.
Still, I don't think that necessarily means OHOL has been completely abandoned yet. Jason did do a fairly involved Halloween special event this year. We might get a few more updates next year, if we are lucky ... or we might not. I wouldn't hold out hope for weekly updates or a satisfying end-game, of course.
It would be nice to get an official goodbye from the developer when the time comes, but that might be too optimistic. Jason is not great about keeping people informed regarding the state of the game.
For anyone who might have missed them, here is a collection of Jason's posts regarding his move:
We're in the process of moving from California to New Hampshire.
We bought a house in New Hampshire, and now we're spending a few months fixing it up before we move in.
Most of this involves planning stuff out, meeting with contractors, etc. This past week, I pretty much spent all day, each day, doing that.
We're pretty close to having things planned out, and the contractors lined up. Once that's all in motion, I'll have some down time, and I'll get back to fixing bugs.
Eventually, I'll spend several weeks actually moving, and after that, I'll be all set up with my drawing equipment again to work on more content for One Hour One Life.
https://onehouronelife.com/forums/viewt … 62#p105362
I still haven't moved yet!
I'm finally back in CA now, packing, as of yesterday.
Remodeling takes a long time.... way longer than it should.
And we didn't do THAT much remodeling, by the way... just new wood floors and new tiles/appliances in the kitchen..... but that stuff took 4.5 months.
We're still not totally done (no counters or sink in the kitchen yet), but we're moving in.
I pick up the moving truck on May 29.
https://onehouronelife.com/forums/viewt … 66#p106266
How much remodeling have you done, Dodge?
Also, it was a new floor in the entire house. There were other moving parts, like a kitchen ventilation system, that had to be interleaved in the right order (like, before the kitchen tiles). And this required coordination of various contractors, a few of whom ended up finishing their jobs several months behind schedule, and thus slowing down everyone else.
The wood floor itself took about 4 weeks to install.
The tile floor itself took about 2 weeks to install.
But the wood floor guy was booked for about two months out, and didn't start until the end of February.
https://onehouronelife.com/forums/viewt … 87#p106287
I have been taking an extended break from OHOL to focus on other things.
You may have heard that my family and I fled California due to the compound effects of fires, crime, extreme covid lockdowns, riots, and continuously rising housing prices.
I made a good amount of money from OHOL (probably less than you think I made, especially considering five years of full-time work), but it was never quite enough to buy even a crappy house in Davis, CA. We would essentially be going ALL IN by finally buying a house there.... all in on what, exactly? Our kids hadn't been able to see their friends face-to-face for 6 solid months, and we were trapped inside our house for 7 weeks due to unbreathable wildfire air outside. Meanwhile, people who were committing violent crimes were being released within hours (or not arrested at all---no room due to social distancing in the jails), and downtown Sacramento had a 10-block stretch that was completely boarded up for months, due to riots, just a few blocks from the state capitol.
Buying a crappy house in CA for way too much money no longer seemed like a wise all-in bet.
Our home life---our 3-year plan that had turned into a 9-year plan---had essentially fallen apart.
And we've spent the last year building back up a different home life, with a different long term plan, in New Hampshire. We didn't QUITE escape the wildfire smoke, because the West Coast smoke was so bad this summer that it blew all the way to New Hampshire for a few days. But nothing's boarded up, there are no riots, and our kids can see their friends freely.
Our new home life isn't quite 100% on track yet, but getting close. I generally don't do well focusing on more than one big thing at a time, so I'm continuing to wait to get back to working on OHOL until things completely settle down and I can devote my full attention to it for a while.
In the mean time, I've been keeping myself feeling productive by cultivating Project December with two fingers while my other eight fingers focus on building home life. I work on it a handful of hours per week, in a spare moment here and there. I can't work on OHOL that way.... I need to sit down at a table and draw for four hours at a time.
But when I get back to it, here's the plan:
---Of course fix all the open bugs
---Do several months of bigger content updates
---Figure out a satisfying "endgame" of some kind.
https://onehouronelife.com/forums/viewt … 37#p107237
Be nice to me, please.
Help me want to work on the game.
That's a vacuum???
No, Spoonwood. That's a flotation device.
Starknight_One wrote:Why am I now imagining a physics problem that begins with "Assume two perfectly spherical breasts of 1 kg mass each, at standard temperature and pressure..."?
Assume completely spherical breasts in a vacuum...
Something like this perhaps?

DestinyCall wrote:Speaking from the perspective of the woman, that doesn't sound like a compelling argument to marry that particular guy. He is only offering the same thing that every other guy in the village can offer .... and they are probably doing it for free.
It costs them hungry work. No one cuts trees or mines iron for free in OHOL.
I'm not talking about the cost to the player cutting the trees, but rather the cost to the hypothetical woman character in your example.
If all men can do hungry work with less food cost than the women in the village, it stands to reason that women will generally avoid doing hungry work, leaving those jobs to male characters since they will be able to do it at a lower food cost to the village as a whole. A woman might still chop wood or go mining herself, if the need is urgent and there are no men around, of course. But it would be the less efficient option. If a guy is close enough to help, then it would be in the best interest of the village for the woman to ask him to do the hungry work instead. Some players might decline, but in my experience, people are usually happy to help out where they can, especially if you ask them politely. The village runs on mutual generosity and shared work.
And of course, seasoned players will know that there is a gender bias toward men performing hungry work inherent in the game, so they will probably automatically do those kind of jobs when they are born male. Just like when they are born female, experienced players know that they should probably make some babies for the next generation and feed those babies to conserve the food supply.
In other words, it is very likely that most men in the village will be offering their services free of charge. Which means the man in your example is going to have a hard time getting the girl to agree to his marriage proposal as it stands.
This is an example of that age-old dilemma ... Why buy the cow, if you are getting the milk for free?
DestinyCall wrote:He basically just argued that the father of her children should be a man, rather than a woman. Sure ... but which one? That is what she is actually trying to determine.
I think it would be someone that knows and recognizes his unique value. He would have signaled that with what he said.
No, he has only signaled that he knows and recognizes a value that is "unique" to every man in the village. That is hardly a selling point regarding his individual value as a mate.
Perhaps he should bring up his amazing genetic score instead?
DestinyCall wrote:If every man offers the same exact skillset, she might as well just flip a coin and pick at random. They are all equally qualified to father her kids.
Not every male character would respond the same way.
Indeed, I think some men could do a lot better. But I was referring to how all men in the village would be endowed with the same male abilities. The players controlling the in-game characters might have different attributes that make them more or less appealing, but all men in the village would have the same gender-based abilities granted by the game itself. Just like all women in the game get the same gender-based abilities for being female characters.
In terms of intersexual trade with the game, if all men have the same gender-based abilities, they are equal to each other. The same with all women being equal to other women. As a female character, if you want to trade with a man for something only a man can do, it doesn't really matter which one you pick. All men are equal. All women are equal.
Unless there were individual differences between the characters that give them unique intrasexual abilities, of course.
I'm doubtful about women not being able to open the pickle jar as well as men. Things like grippers exist. It's more about technique than strength. I'm inclined to think that's something they more say to flatter their male partners.
Maybe though women, as a rule of thumb, aren't as interested in figuring out the mechanics of how to open a pickle jar than men are. That sounds more plausible as a sexual difference, since there exist more male students in the physical sciences than female sciences, even though women make up the very clear majority of college graduates. So, maybe there's a difference of knowledge in technique with respect to the pickle jar.
Again, I am trying to decide if it makes more sense that you are intentionally trolling or that you are actually this detached from common sense and gender awareness. It is baffling.
I would tell you what is wrong with this theory, but I'm amused by the idea of you explaining your thoughts regarding why women can't open pickle jars to a potential girlfriend someday. I don't want to deny her a funny story to tell her friends later.
DestinyCall wrote:Speaking from the perspective of the woman, that doesn't sound like a compelling argument to marry that particular guy.
Also, the whole "speaking from the perspective of the woman" line here doesn't apply.
Who is the player playing that woman? It likely wouldn't be you, since most players aren't you. You can't speak for all woman, since you are only one woman and other women often enough think differently for you. And there exist plenty of male players who play the game, and thus wouldn't think "from the perspective of the woman", even while making such a choice.
I was speaking from the perspective of the hypothetical female character in your example, not speaking for all women or speaking for all players - in other words, if I was playing a female character and a male character approached me and wanted to father my babies, I would not find that answer sufficient to entice me into accepting his offer.
Trade declined.
Now if he brought me a bear pelt or a wolf hat ... that might do the trick. Gotta appreciate a guy who is willing to kill wildlife in the name of love, you know?
If the game had mating mechanics, then trading could be more direct, since some negotiation like the following seems plausible:
"Why should you be the father of my children?"
"Well you get the extra benefit of more firewood, butt logs, stumps, and iron for your children, since I can get those things more easily than you can." (though the idea would probably get said more concisely in game)
Speaking from the perspective of the woman, that doesn't sound like a compelling argument to marry that particular guy. He is only offering the same thing that every other guy in the village can offer .... and they are probably doing it for free. He basically just argued that the father of her children should be a man, rather than a woman. Sure ... but which one? That is what she is actually trying to determine. If every man offers the same exact skillset, she might as well just flip a coin and pick at random. They are all equally qualified to father her kids.
DestinyCall wrote:Obviously men will not be shoveling snow off driveways or opening stuck pickle jars in OHOL.
I'm not so sure that pickle jars is a good example.
I don't follow. Why not?
DestinyCall wrote:Why does everything have to be so sex-focused, Spoon?
Intrasexual trade has no relevance to sex by definition. It isn't sex-focused.
Intersexual trade is literally trade between the sexes by definition. It is very sexual. Highly sexulized. Very sexy business.
Look at how many times we have said "sex" in this thread already! There's sex all over the place. It's almost indecent.
DestinyCall wrote:You need to look beyond the size of someone's boobs and consider them as a whole person.
Sexual characteristics are part of how people are. In order to consider how people are, we have to consider *all* of their parts. If we aren't considering someone's sexual characteristics, then we aren't considering them as a whole person.
Well said. All parts of a person should be valued, including (but not limited to) the sexy bits.
Pigeons be trolling.
DestinyCall wrote:Out of curiosity, how do you envision intersexual trade would work between men and women in OHOL?
I don't envision anything changing to enable such to work.
I agree. There is already intersexual trade in OHOL so no change is necessary to enable it.
But you have indicated that intersexual trade is currently hampered by a lack of "two-way superiority". So I assume you DO want to change something about the current game-state.
I am asking how you would implement increased sexual inequality in the game and how these sexual differences could be traded between individuals. Obviously men will not be shoveling snow off driveways or opening stuck pickle jars in OHOL.
Or will they?
DestinyCall wrote:First, I have a question - If the purpose of this idea is to increase trade in OHOL why are you so focused on trade between sexes?
I wasn't. But that said, on what other basis would differentiating abilities of people within in a village take place?
There is a lot more to an individual than their sex organs, so I am sure we could figure something out.
Most RPGs that differentiate ability between players focus on experience level, classes, skills or unique traits. Some distinguish by gender, but many do not make any distinction in ability between male or female characters. And some only offer a single gender option so intersexual trade is not an option at all.
OHOL is relatively unique in having female characters give birth and breastfeed babies during play as part of its core concept. Few games even allow that. I actually can't think of any examples, except for games that derived from OHOL, like IYou Are Hope and n Next Life.
Every person as unique clearly seems more complicated.
But still, why not both?
Yup, more trade is better trade.
DestinyCall wrote:It seems to me that interpersonal trade would be significantly superior to intersexual trade.
By intersexual trade I just meant trade between two characters of different sexes, where some ability related to their sex has relevance. I would say that intersexual trade is a form of interpersonal trade. The contrast of intersexual trade is not interpersonal trade, but rather intrasexual trade, or trading within one's sex. The last sentence of the original post starts:
Spoonwood wrote:There's also often no reason to trade intrasexually, because the characters are equally capable ...
I haven't considered why intrasexual trade would be superior to intersexual trade. I also have considered why intersexual trade would be superior to intrasexual trade. Not in OHOL.
But, when I think about it, in the real world, intersexual trade probably more often than not dovetails with evolutionary advantages that intrasexual trade does not have. When members of the sexes trade I suspect they are more likely to form bonds and thus either reproduce more often or more gets provided to children.
Yes, I understood what you meant by intersexual trade. That is why I proposed interpersonal trade as a better option. Both intersexual trade and intrasexual trade are subsets of interpersonal trade Interpersonal trade encompasses both, because it is a broader category of trade. I wasn't looking for the opposite category but rather a more generalized category that would include all trade between villagers.
I didn't ask if intrasexual trade was better than intersexual trade or visa versa, nor do I see how it is relevant. Why does everything have to be so sex-focused, Spoon? Sex isn't everything. You need to look beyond the size of someone's boobs and consider them as a whole person.
Trading needs one party to have some sort of superiority either in terms of what they have or are willing to give (such as having and having a willingness to give money) *and* another superiority in terms of what someone else can do (such as the ability to fix something or perform some service). There has to exist two-way superiority for trade to get motivated.
Out of curiosity, how do you envision intersexual trade would work between men and women in OHOL? Would women trade their sky babies to men in exchange for feats of manly strength? I am having a hard time picturing it.
DestinyCall wrote:It sounds like you want equity for men, because women in OHOL have one-way superiority for part of their lifespan.
I think I mentioned the lack of trade. You seem to have forgotten that here.
DestinyCall wrote:"Women can give birth and breastfeed babies. Men cannot. It isn't fair."
See? That's not very hard.
Yea, and my claim here wasn't that simple. Nor was that my point. I talked about trade. It's in the title.
DestinyCall wrote:You wasted a lot of time justifying your opinion with a convoluted argument based on comparative advantage and intersexual trading, instead of just saying what you mean.
I would have, if I had just meant that such wasn't fair. But again, I talked about trade. Unfairness wasn't my point in the original post.
Okay, you want to talk about trade, so let's talk about trade.
First, I have a question - If the purpose of this idea is to increase trade in OHOL why are you so focused on trade between sexes? If men are superior in some areas to women and women are superior in some areas to men, they might be motivated to trade with the opposite sex, but there is still nothing motivating women to trade with other women or men to trade with men. They will be too equal! Equality means no trade so we obviously need more inequalities to fix this problem.
Why not broaden the idea to include all individuals, regardless of gender? Give everyone unique strengths and weaknesses so there are advantages to trading with everyone in the village. Everyone gets to be unequal together, with each person superior in some respects and inferior in others, just like in real life.
It seems to me that interpersonal trade would be significantly superior to intersexual trade.
DestinyCall wrote:selalov734 wrote:How about we all posts pictures of our boobs here
I've already posted mine. Looking forward to seeing everyone else's.
You've said before that you are a woman in real life. http://onehouronelife.com/forums/viewto … 686#p87686 It can't be true that you're a woman in real life and you posted a picture of your boobs in the course of this thread where you implied that they were boobs of a man. I'm not asking for a picture here, I'm just noticing an inconsistency.
Hmmm yes. How very peculiar. There is definitely some kind of inconsistency there. Most strange.
Breasts though have other functions as a regular matter of course.
The other functions don't matter, because it is clear from context which function of breasts I was referring to when I described them as non-functional. Other functions can still be present. They are still not functioning with respect to the actual function under discussion.
For example, if we were talking about flight and I mentioned that ostriches and penguins have non-functional wings, it is clear that I am referring to their wings' ability to facilitate flight. In other respects, these birds have fully functioning wings. They can flap or paddle just fine and their wings are used in a variety of ways during normal activities. But since they are flightless birds, their wings cannot provide sufficient lift to achieve sustained flight. Their wings are non-functional.
Context is very important. It provides a ton of useful information for correctly interpreting meaning during a discussion. If you take someone's words out of context, you might be missing critical information.
DestinyCall wrote:Do you even remember why we are talking about boobs?
How about we all posts pictures of our boobs here
I've already posted mine. Looking forward to seeing everyone else's.
DestinyCall wrote:And to be exact, non-functional breasts are breasts that do not function. Not breasts riddled with disease. The special function of breasts is to produce milk, so breasts that do not produce milk are non-functional, by definition.
I disagreed above and still disagree with this (this is about real-world breasts, not OHOL "breasts"). I mean I agree that "non-functional breasts are breasts that do not function". But "the special function of breasts is to produce milk" part I disagree with. No. Not in the way you've taken things. Breasts have *a* function of producing milk. It's fine to claim that they have milk production as their predominant or primary function. But, that is not the only function of breasts. Given that breasts fulfill some other function such as ertoic function, or protection of other body parts, breasts not producing milk are still functional, since 'functional' means fulfilling *a* function (without being harmful).
I disagree with your disagreement.
You are trying to use an unnecessarily narrow definition of "non-functional" that assumes complete lack of ANY function whatsoever. I am using the common definition, which is more broad and usually implies a loss of primary function, or whatever function is most relevant to the current conversation. Other functions may still be intact.
For example, if my computer is non-functional, that implies it no longer functions as a computer. But I could still use it as a paper-weight or prop open a door with my non-functional device, so it does still has "functions" despite being a non-functional computer. I could even use it as a weapon to bludgeon an intruder, but unfortunately, it is won't let me post funny cat pictures on the internet. It is completely useless in an important way, like non-functional breasts.
Likewise, if Steve goes blind, his eyes are no longer functioning as intended. They are non-functional. Sure, they still might be pretty to look AT and they help keep Steve's eye sockets from drying out, but they are not functional eyes, because don't detect visible light or whatever.
Gosh, Spoonwood, sometimes it feels like you are really reaching for reasons to argue over nothing at all. Do you even remember why we are talking about boobs?
I sure don't.
I just don't see the in-game advantage to adopting a system of currency. We already exchange goods and services at no cost.
Why bother adding an unnecessary step to every transaction?
DestinyCall wrote:selalov734 wrote:Spoonwood is right that man and woman are different, woman have boobs for example and man do not have them.
Are you sure?
Last I checked, men were still mammals. And mammals have boobs.
I see what you are doing here, you are spooning me to show me how it feels like.
Who doesn't enjoy a little spooning?
Non-functional boobs would be something more like breasts with cancer. And though I wanted to agree initially, I'm not so sure that it's ok to have non-functional boobs. I guess if there were breasts that had neither benefit nor any serious drawbacks, that would be o.k. but I'm not so sure that such hypothetically exactly neutral breasts exist.
If anyone ever wonders why I bother to engage in conversation with Spoonwood, even though I know he is just going to argue in endless circles, this is the answer. This beautiful gem of flawless reasoning makes it worth all the annoyance and frustration it took to reach this point.
Heehee ... hypothetically exactly neutral breasts. Yes indeed.
...
And to be exact, non-functional breasts are breasts that do not function. Not breasts riddled with disease. The special function of breasts is to produce milk, so breasts that do not produce milk are non-functional, by definition.
Also Destiny, by definition trolling *requires* that someone write things deliberately, or in other words with intent, to provoke a response in someone else.
.
Yup, you do not fit the standard definition of troll. Congratulations.
I don't think anyone has come up with a proper term for your behavior, because it is so rare to encounter someone who is so consistently disruptive and annoying to others without it being deliberate. I think I'll call it "spooning".
I would have been much clearer and accurate to write that "There's no reason to trade intersexually, since male charcters and female characters are equal in terms of their abilities (before 14 and after 40) or only women have superior abilities in terms of being acted upon or doing something, since they can have children or breastfeed". People won't trade when they are equal or wouldn't trade if they were equal. They also won't trade when there exists one-way superiority, because what would the party with the superior ability in the only respect in which they are different gain? There has to exist two-way superiority for trade to come as desireable, which requires inequality in two directions. And for two sexes, that would mean inequality for two sexes, not one.
So I am confused. Are you arguing that women and men are too equal or that they are not equal enough ... or both? Your argument is still hard to follow.
If I am understanding you correctly, you are basically saying that women have "superior abilities" between 14 and 40 years old, so trade should occur at that time. But men have nothing to offer in exchange, since fatherhood is a myth. Therefore, women have all the babies and all the breast milk and all the power, while men only have erotic nipples and a strong work ethic.
It sounds like you want equity for men, because women in OHOL have one-way superiority for part of their lifespan.
"Women can give birth and breastfeed babies. Men cannot. It isn't fair."
See? That's not very hard.
You wasted a lot of time justifying your opinion with a convoluted argument based on comparative advantage and intersexual trading, instead of just saying what you mean.
...
Personally, I think your entire argument is faulty because it is founded on two false premises - first, that trade between men and women does not occur in OHOL and second, that men have nothing to offer because of their gender.
In my experience, even though the genders in OHOL are equal in many ways, the differences between them are enough to encourage players to assume different roles within the village. Women tend to stick close to home and hearth, cook and farm more than men, and provide for their offspring. Men tend to more often take on tasks that involve more risks or prolonged focus, like traveling long distances, working the forge, or big construction projects. Either gender CAN do these things, if necessary, but each gender has a comparative advantage at certain tasks, because of their strengths and weaknesses, so they tend to specialize.
Women have the "power" to produce babies and feed babies, but this power comes paired with a burden of social obligation and responsibility of care. As a woman in OHOL, you have less freedom of movement and choice, compared with the men in the village, because you are expected to fulfill the role of "mother" during your fertile period. In contrast, men lack family ties, so they are able to choose how they want to live their life, without worrying about sky babies. If you want to work on a big project or do something dangerous, like bear-hunting, it makes more sense to wait until you are born as a male, rather than trying to achieve a healthy work-life balance as a career woman.
Long story short, men already have a one-way superiority to women and intersexual trading does occur in OHOL with the current system. Therefore, greater inequality is not necessary to achieve trade between men and women.
Yep, boobs come in many shapes and sizes. All of them different and yet wonderful in their own way.
I cannot speak to the quality of male breast milk, but you know it is okay to have non-functional boobs. Not everyone needs to be great at feeding babies.
The original post has not gotten edited. Breastfeeding wasn't mentioned in the original post also.
Yes it was.
If I wanted to argue, I would have expected counterarguments.
What did you expect?