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#51 Re: Main Forum » New idea for killing » 2020-05-08 21:10:19

jasonrohrer wrote:

Am I stubborn, or am I just good at ignoring bad ideas?

If you think that all of the ideas that I don't use are excellent, then it looks like I'm stubborn.

But you know, everybody and their brother has ideas about how this game should work, and what should be added to it.  I can't listen to everyone, obviously.  There are people who are still begging me to remove curses and d-town.  People who wish life was longer than an hour.  People who wish the game was single-player.


When someone suggests a really good idea, I'm not stubborn at all.  I snatch it up and use it right away---I'd be a fool if I ignored really good ideas.  I'm on the phone several times a week with my designer friends, asking them for ideas... throwing problems at them and seeing what they can come up with as solutions.  They're probably pretty sick of me calling over the past 2+ years, and I owe them big-time for their willingness to bang their heads against tough problems in my game.

I even ask my family (in real life) for design advice.


But please understand that there's no promise or guarantee that I will listen to your idea or advice.

I guess you can get mad about it, if you want to.

Just because you ask friends/family for advice and occasionally use an idea you like doesn't make you NOT stubborn. When the rift was removed you almost made it seem like you always intended it as a temporary experiment rather than just admit how badly it messed things up. It was an attitude like "Ah it didn't matter in the end I was just testing what would happen." While ppl playing were begging and pleading for you to change it.

Like cutting food values in half, you said it was funny while players were struggling to even get a bite of food, you complained about mass food reserves like they were a problem while the rest just wanted to not starve.

I'm not asking you to use any ideas I have, purple and farts big whoop, I'm not particularly bothered by it. But when you messed with iron and blamed the idea on Twisted rather than realising you're the one who actually physically changed it and twisted didn't do anything, YOU choose the changes Jason, remember? You say that yourself and yet you still tried to pass off the bad idea on someone else once you knew how bad it was. That bothered me. It's like you cherry pick your favourites and then brush them under the carpet when they don't work out.

Also you keep calling out bobo, egging him on multiple times, using the excuse that you're just 'having fun with it'  even though you KNOW he will cause pandemonium for your players while you sit comfortably on the sidelines god mode and all, that's incredibly stubborn of you because you don't want to let bobo 'win'??? Because like many of us he's trying to make you see how the old murder system wasn't an issue? Instead you doubled down, overcomplicating everything yet again.

You're being very tsundere about your stubbornness Jason as I said being stubborn and prideful isn't necessarily a bad thing.

I'm not even mad. Salty, yes but not angry. I think frustration is actually what I'm feeling right now.

#52 Re: Main Forum » New idea for killing » 2020-05-08 17:07:55

jasonrohrer wrote:

Dantox, how many persistent online multiplayer games have you shipped?  How successful were they?

We get it, you have over fifteen years of game development experience. You have made that very clear, multiple times. Talking about harping on the same ideas? You do that too.

jasonrohrer wrote:

Also, the people who say that I never take suggestions from the community are just expressing sour grapes because their favorite idea wasn't used.

Remember, it's up to me to decide which ideas should be included in the game.  Also, if you call me an idiot every other post, or keep harping on the same idea over and over, I tend to stop listening to you.

I said you take suggestions literally in another post. That's not the issue, we're debating about the posse mechanic. Also nobody in this forum topic at least has called you an idiot. You're probably just incredibly stubborn as am I and many others, there's no shame in that.

You made a game people care about, you been playing Frankenstein and not everybody approves of the experiments you've been doing. There's going to be opinions about this. Make no mistake you do hold the keys, it's your right to do anything you want to OHOL it's your creation and you know this for sure. However, that doesn't mean ppl can't voice their concerns about things that happen in game or changes that they feel are flawed. It's just going to happen over and over no matter what you do. Disregard all of it if you'd like but don't be surprised when people turn negative after many thousands of hours only for their opinions to be treated like trash.

Maybe you couldn't care less that ppl are emotionally attached to a game you made but that in itself is a blessing and a curse.

#53 Re: Main Forum » [quote=jasonrohrer]Broken At The Core[/quote] » 2020-05-08 02:27:52

He's the god of his own universe who doesn't have to listen. Leaving more questions than answers as most gods do.
He's implemented some users suggestions before; new iron system and the god awful engine scrapping mechanic to name a couple though I'm sure there's more.
It's not that he doesn't take suggestions but most of the time the ones he does listen to are mediocre or flawed in some way even with the best intentions. Sometimes he completely breaks something that doesn't need fixing but our minds are so different our opinions differ I can't even begin to imagine what thought processes lead him to this point.

He's clearly a left brain dude and I'm a right brain for sure.

#54 Re: Main Forum » New idea for killing » 2020-05-08 02:10:04

Lightning wrote:

Dont even mention it, Cantface, its all right, i can understand the reason behind your saltyness, i think we are all a bit on our nerves with all this trouble, aint we? ¿who wouldnt though?, it surely can be a dissapointing, seeing such an unique game being just torn apart and stitched back up, over and over, it puts just even more stress in the already annoyed community, some people just want to enjoy the game ...you know?

Changing a bit the subject, letting you know that you did some great work with those fan arts drawings, and i would encourage you to keep doing so, they were pretty well made.

You put how I feel about the game into words very eloquently, you hit the nail on the head! It's only because I'm so attached to ohol that I care so much really. If I didn't I wouldn't be here.

No worries there I'm still working on more fanart regardless of how I feel, I'd have major art block otherwise lol! Thank you for the positivity you're such a sweetheart I appreciate you bro.

#55 Re: Main Forum » New idea for killing » 2020-05-08 01:03:47

I didn't think the old solo killing system was broken but you know best. You had one of the best games imaginable, before you overworked yourself making adjustments. Let's just leave it at that.

#56 Re: Main Forum » New idea for killing » 2020-05-08 00:52:10

jasonrohrer wrote:

Canface, this goes along with a change that makes leadership perpetual and the default.

So most of the time, most players will have a leader and allies.

They will only NOT have a leader or allies if someone manually intervenes, either by de-following or exiling.


Let's say you know nothing about leadership and you try to kill a griefer.

It will tell you that they have 8 allies and 0 enemies, so you need a posse of 6 to do it (or whatever number, based on the population), with a DING message (similar to the current one that shows posse requirements).

It will also give you an arrow toward their top leader, and say, "THE LEADER WHO CAN EXILE THEM -- EIGHT METERS AWAY"

You can then appeal to that leader to exile them, which will suddenly give them 8 enemies.

At that point, you can solo kill them.

Well let's just wait for the results right Jason? Let's see if people will be able to fight back bobo's hierarchy with the tools you have given them. I highly doubt it but hey make me eat my salty words and prove us naysayers wrong. Maybe with a graph!
I'll only be watching as I want no damn part of the game seeing as you've fed the troll NUMEROUS times, baited someone probably over half your age into a stupid back and forth and now they'll be as active as ever just for the shits and giggles. Fucking top notch.

#57 Re: Main Forum » New idea for killing » 2020-05-08 00:41:04

Lightning wrote:

People tend to figure out stuff by themselves with time, just like most stuff that have been added to the game, but players need to familiarize with the concept first, aswell as, actually giving TIME for them to adapt to the changes, otherwise this could turn out to be another "posse system balance", and that really wont work anymore.

Do they? Hierarchy-barely used, Posse-barely used, how can new players learn about something they barely have any exposure to when they're struggling with the BASICS? Until it's too late of course. This is information overload to them, they just wanna learn how to clothe/cook for themselves and maybe how feeding their baby works because that got changed too!

Lightning wrote:

Its up to Jason if he wants to aid the players to understand this new mechanic or not, if the concept is too complicated, he could try expanding the tutorial, with this new possible addition, just like he did with curse mechanics, and i would recommend doing that, since we have already used quite some time in all these recent conflicts (not even mentioning the confusion), time that could potentionally have be used on bringing actual content to the game.

I literally suggested a tutorial for these things the other day...instead a flawed system got tweaked even more, rather than trying to educate people in game about joining a posse, hierarchies got thrown in the mix.

Ppl have been begging for actual content for months and months now, myself included. Nope! Let's tweak this and rebalance that! Hey let's make people starve by reducing food values by half! So funny and clearly worth the time oops haha silly me! You guys shouldn't cook so much food UWU NERF NERF

Lightning wrote:

If its a good and interesting update it can, possibly, attract people back to playing again, aswell, as bringing some relief to the accumulated discomfort of the community towards the killing topic.

Looks promising, but ill have to wait and see how it turns out to be in the end, before saying anything else.

The only players this game attracts are highly strung/stressed vets that try to keep the game alive or migrate to thol eventually and new people that see the trailer and think 'ooh this looks unique!' only to be majorly let down once they realise this is a game balanced against them BIG TIME.

Good for you for being positive at least! Ignore me if you want, I'm just feeling hella salty right now.

#58 Re: Main Forum » New idea for killing » 2020-05-07 23:41:23

Coconut Fruit wrote:

It was a good system.

Yep, it really was. I miss it.

#59 Re: Main Forum » New idea for killing » 2020-05-07 23:15:23

'antking: wrote:

it is not that complicated, just think it about it like this....
the amount of Allies you have = how big the posse has to be to kill you
If you are exiled = you have no Allies you can be solo killed

The point I was making is; HOW DO YOU EXPLAIN THIS TO NEW PLAYERS??? You gonna teach em about hierarchy and posse mechanics in under an hour? Good luck!

AND HOW TO YOU GET VETS TO USE A SYSTEM THEY BARELY USED IN THE FIRST PLACE?

I read the same post as you, I understand it and dislike it immensely. You don't have to explain anything to me, but if you want it to work you better TEACH IT to those that don't know how to use it.

#60 Re: Main Forum » New idea for killing » 2020-05-07 23:04:21

Yes, complicate something that was already so convoluted that new players DEFINITELY won't understand how to do it! GENIUS!

Whoever said the old solo killing system was a problem was so wrong.

All the people that think this is a good idea, you better be on discord together for you to even have a chance once the killing squad comes for your town. They'll probably have their own hierarchy, crown and all.

#61 Re: Main Forum » Wow, posse system really worked » 2020-05-07 22:31:08

You know, the snarky remarks towards bobo are only going to make it worse for players. He's probably going to try harder now.

#62 Re: Main Forum » Why Do Players Dye Clothes and Walls? » 2020-05-07 16:46:46

Because it's fun. Like tattoos or Halloween costumes.

#63 Re: Main Forum » Wow, posse system really worked » 2020-05-05 22:33:05

I wasn't sure about the posse change;

"I appreciate the changes but I'm worried about group killers teaming up more often. I really hope this doesn't have that side effect because forming a posse against griefer players is hella more difficult for ppl that aren't on discord. Even with hierarchies getting people to form a posse doesn't always work out so...what do we do then? I don't want to have to beg people to help stop murderers and waste precious time, I liked being able to take out solo-killers tbh. Now I don't know if the griefer will run to the outskirts (unlikely) or just run around camp until someone does something to stop them?"

So yeah it had that side effect. Griefing just got more efficient than ever. Making killing require teamwork was a good idea on paper but like everything else it got abused. Just because murders by weapons decreased it isn't a cause for celebration. either the posse groups should be reworked somehow (maybe kill tokens like cordy suggested) or solo killing should come back.

You could try to make a posse tutorial, or even just some pop up text in game to explain how posse mechanics work, but even after arming ppl with that knowledge there's no guarantee they will use it.

It's a conundrum for sure, honestly though with all the additional buffs like black box curses, red ! bubbles and reduced speed for murderers solo killing felt more balanced so when posse's came out I was a little surprised. I had gotten used to the murders and defending against them felt achievable. I can't say the same about the group killing change.

Also I agree with Jacktreehorn, put it into better words.

#64 Re: Main Forum » To Jasmine Love » 2020-05-05 00:16:14

This game makes people grumpy and ragey a lot of the time, there's no shame in admitting that. You work when others don't, people take over your projects or swipe something you're using while some just eviscerate the berries, breed boars, poke bears, kill sheep and destroy engines among many many other things they can do to fuck shit up just because it makes you miserable. Sometimes even taking a break won't help because ohol is depressing at its worst.

We can all get angry guys, I don't think anyone feels totally zen while they play, at least not anymore. I think the golden age of ohol is already over and now you just have to suffer if you want to play.

#65 Re: Main Forum » Wow, posse system really worked » 2020-05-04 23:42:04

fug wrote:

Doesn't include how many engines they've scrapped or animal related griefing. Where griefing has shifted from just murder now it's just about ruining the highest tech in game because of how horribly designed diesel recycling was made.

Yeah I saw his engine scrapping video....oof. So much scrap iron it hurt my soul. :C

#67 Re: Main Forum » OHOL fanart » 2020-05-04 22:32:38

Muchos appreciated Jason smile

#68 Re: Main Forum » OHOL fanart » 2020-05-04 21:59:29

Tipy wrote:

I like the addition of backgrounds

Ah, you have discovered my greatest weakness. I get a lil scared to add backgrounds, they're not my strong suit and it uses more ink which means more opportunities to mess up. I can just about do trees and basic ass buildings so I'll try my hardest to incorporate more stuff in the background~ Thanks!

Roosty knife wrote:

Wanna trade-art sum other day mb?

You mean an actual art trade? Haven't done that since my Tumblr days! (I know, cringe af)

#69 Re: Main Forum » Well, At Least They Dug Up the Berry Bushes, Right? » 2020-05-04 01:24:59

Spoonwood wrote:

Even if swords had never existed, Bobo could have let loose domestic boars like he did in the last three videos above.

And the cherry on top is that he can do this a few times in different lives and then go right back to posse killing, rinse and repeat.

#70 Re: Main Forum » Well, At Least They Dug Up the Berry Bushes, Right? » 2020-05-04 01:12:22

fug wrote:

He's just after the attention. He has zero intention of proving a problem so much as he's just doing it to be a twat.

Oh I know that fug, we all know plenty of twats. Still don't hate him for it because he's using the system we were all given, there's no actual rules being broken here; ohol doesn't have any. The game is the literal definition of a free-for-all pretty much so I can't blame him for using the posse system to his advantage.

He'd still be a solo killer if he was able and probably still use a gang too so no matter what if he doesn't get banned he will be a pain in the ass for everyone, that's just how the game is and it sucks.

Crumpaloo wrote:

I mean at-least in solo killing days people were conditioned to always expect a lone stabber, that trained new players to carry knifes and make healing items. Now everyone's gotten so comfortable with the drop of killings that neither new players or old are prepared by the time it happens.

Exactly this.

#71 Re: Main Forum » Well, At Least They Dug Up the Berry Bushes, Right? » 2020-05-03 23:52:31

I don't even dislike bobo honestly, he's just using the killing system we have which is clearly flawed and easily abused. If he dropped the 'praise bobo' stuff it would be less cringey though.

His point that the posse system won't stop ppl like him is a decent one, clearly it doesn't work as well as it should.

#72 Re: Main Forum » Well, At Least They Dug Up the Berry Bushes, Right? » 2020-05-03 18:46:10

It's so dumb that you can't solo kill. It's unrealistic af and of no one joins your posse to stop the griefers you're doomed. Solo killing had more murders on average sure but it was easier to deal with killers. Now the system is a clusterfuck of nonsense.

And nobody gets banned in ohol no matter what they do. That's why you get murderers, creepy role players, racist assholes and more. A melting pot of degenerates that are not fun to play with.

#73 Re: Main Forum » Original Memes » 2020-05-03 15:11:55

Brilliant PSA for the berry munching community!

#74 Re: Main Forum » OHOL fanart » 2020-05-03 15:02:42

testo wrote:

I also believe your work is getting better everytime. Not like the first drawings weren´t nice, but you can clearly see how you feel more confident each time. Jesus and Sachiel is really, really good my favorite so far.

Thank you for the kind words! My first practice sketches before I uploaded anything were kinda uncanny mixed with my cartoonish style it didn't look right at all but I feel comfortable with the ohol style now for sure!

I really appreciate that, even with the big ol' mistake rock I think it's one of my faves too!
Jesus and Satchel (and Hank too) was some of the best RP in game I've ever seen. I know that legs and twisted were Satchel and Hank but I still wonder who Jesus was to this day!

#75 Re: Main Forum » OHOL fanart » 2020-05-03 01:27:15

testo wrote:

Amazing work. I love the expressions. <3

Yay thank you testo! I'm glad I took your suggestion, it's a lot more fun to draw characters this way for sure! smile

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