a multiplayer game of parenting and civilization building
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Some of the best games of all time, have been based around less.
Electronic, or otherwise.
we can't be expected to survive on the limited number of resources as they are now.
Branches grow back.
Berries grow back.
Cacti grow back.
Ponds and wells slowly refill.
Soil can be created.
We really only need food, but warmth helps to reduce food consumption.
Everything else is a luxury.
We're just life.
We don't need iron, except to carry oxygen, in our blood.
(and perhaps a few other biological functions I'm unaware of)
Anyone who says otherwise is trying to be more than just alive, and will lead you to futility.
(less they are building a rocketship)
((please tell me if they do))
Forever Goodbye
Hopefully one day the game will be great again and i'll come back.
i'll come back.
...
Thank you sigmen.
I know it's a big thing to ask but could someone get screenshots of this process?
I'm sure it would really help the general public to see it all laid out.
A video, or a series of multiple short videos, of the process would be amazing.
Anyone know if there are videos of people going through this process? Say, on Twitch or Youtube?
The world can be one together; Cosmos without hatred.
Stars like diamonds in your eyes.
The ground can be space, space, space. space, space.
With feet marching towards a peaceful sky.
All the Moonmen want things their way,
but we make sure they see the Sun.
Goodbye, Moonmen.
You say Goodbye, Moonmen.
Goodbye, Moonmen.
Goodbye, Moonmen.
Oh, goodbye.

Cosmos without hatred, diamond stars of cosmic light.
Quasars shine through endless night.
And everything, is one, in the beauty.
And now we say Goodbye, Moonmen.
You say Goodbye, Moonmen.
Goodbye, Moonmen.
Goodbye, Moonmen.
Oh, goodbye.
You know what I liked most, about Maple trees, seeing their little helicopter seeds, swept off by a strong breeze.
Can't say much about the present, from a historians perspective, till we know the future it leads us into.
But some of the best ages, were those of the Cactus (v71), Burdock and Wild Onion (v75), and the Age of the Banana (v170). Those were like the Cambrian's of Food, and while they certainly spoiled us, in some ways, they gave us more freedom to roam. I am particularly found of the cactus, and the temp runs, we mastered, to traverse the lands. As a feature of the game, it was wonderful, as a representation of anything real, it was just pointless. But it was the heated automobile, in the winter of it's time. Maybe some day we'll get an apple tree, to rival the gooseberry bush and the cactus, as the champions of renewable food.
It's really strange how much is still based around the gooseberry.
Toured the map making wells in my last life.

http://lineage.onehouronelife.com/serve … id=5042717
Probably one of the most peaceful past times.
Just turn off your caps lock for a second and take it easy please.
I don't think he actually used caps lock, I think he tried to keep his pinky on the shift the whole time, as may be evidenced by the st in JUst. Less he was going for that double entendre and calling Jason a JU.
Do you think that if ... everyone was working and playing with the common objective of making a successful society, there would be enough resources on the limited map to be able to live and grow ...
to it's capacity, yes.
I'm sure someone smarter than me could tell you how many wild berries and cacti would be required at mostly near campfire temperatures.
How many fires we could maintain given the number of trees.
How much water and soil we'd be allowed to spice all that up; give us a little wiggle room.
We could probably get so good we could keep 1,000 people living around the clock, to full lives, from update to update.
I don't think it'd be too hard to do that, I mean, it's what I'm always trying to do anyway.
I think stability is what the majority of us strive for.
But even if we get to the point where 100 people all live full lives, every hour of every day, I'm fairly certain new variables will be added to challenge that stability. The trick here is not adapting to changes Jason makes, but to adopting behavior of the sort of community we strive to be.
As long as there are players who want more than others, there are going to be conflicts. I really don't see this, ever, being a trade based game, or a game that allows royal families to emerge and accumulate wealth. The resets, the decay, the apocalypses, there are just too many things to allow for anything like wealth to accumulate and become meaningful, which I am absolutely fine with.
I feel the lesson here has always been that we need to value each other, more than anything else.
It always has been, it always will be.
When moms started seeing kids as a burden, and then coming on forums and discussing it as if it was a strategy, a lot of people who felt they weren't valued in those lives, went on to devalue others in future lives. It's a similar problem with kids who give up on the mothers they've been born to. Neither of those two things account for what we see in real life, with a population on this planet of nearly 8 billion people and climbing, also, something I am absolutely fine with. People are the greatest things in the universe, we should make accommodations for as many of them as all the matter and energy we can muster, will allow.
So, just as in life, if we are going to have so many people doing so many things, we're going to need the layers below them, required to support them. This game is a very simplified version of life, where every resource could potentially be boiled down to pips of the food meter, over time. But there are, of course, other factors, such as the feeling of belonging, feeling needed and feeling responsible, for each other's ability to survive and enjoy their experience.
I know this is the case.
So does Jason.
So do most human beings.
God I feel like a monster writing that.
As you should https://youtu.be/yGHZbp23gIk?t=237
(You can stop that after she speaks, she says it again though, at 7:02 https://youtu.be/yGHZbp23gIk?t=422)
Though, we may be, at times, the worst creatures on this planet, we are also the greatest to ever come of it, as we are the ones capable of taking the best of Earth, from here, to countless world. Without us, it is unlikely that any species on this planet would have ever achieved the level of mobility, that we, and our machines, are capable of affording it.
With us, so much is yet possible.
Just as here, in One Life, so much is yet possible. Not because of content added to the game, but to our character.
Edit: fixed second URL
19.07.26.22.15 40.6 118th
19.07.26.23.36 11.8 924th
I deserve that. I'm sorry children.
http://lineage.onehouronelife.com/serve … id=5039711
Lot of dead leaves on this tree.
May their rustle, haunt my dreams.
What should we do to live in this?
What should we do in the future, to avoid it?
What have we learned about cooperation?
What have we learned about the game?
I'll tell you what I learned this life:

Don't try running 500 meters juggling 5 kids, to look for what might have been the last milkweed plant on the map, only to load your backpack up with milkweed seeds and then try juggling 12 kids on your way home, to keep them all alive.
What was more important?
The milkweed seeds or your lives?
After I got back home only to realize I'd taken too long; the seeds had decayed in my pack, I went out with a bowl, thinking if I could just reach the plant, before it decayed, I might be able to get some seeds. That journey out and back, I completely neglected to pick up a single kid... it was awful, and then, when I finally found the spot the plant was in, it too had decayed, and only the stalk remained. I then ran home, defeated, shedding kids, like skin cells, across the land, my conscience outside of my head; removed from me, in disgust.
What had I just done?
What, what did it matter?
What did I do wrong?
Mom, I made the shovel. I found a maple tree, and if, fate would have been more kind to me, I'd have planted cuttings that life, after I used the shovel to dig the well to the northwest you asked your children to dig.
That feeling alone, filled me with great pride.
Pride that ruined me, before I even realized it, as I set out for milkweed seeds...
To the person in the grassland east of the swamp, in that second hour of the 500x500, the blonde haired woman who kept insisting they needed the shovel, but who I took it from anyway. Thank you, for your work on the iron, I'm sorry you weren't there when I returned with the shovel. I'm sorry if you thought I was just a thief from another family. I wish you could have seen me not only return the shovel, but come back with a few more iron I was going to give you as thanks for your work.
To the woman who was working on the farm southeast of the forge. I saw you there, spreading the soil and planting the berries, and then a few minutes later when I returned, you were gone. I'm sorry if you didn't get to enjoy the fruits of your labor, but I brought in a few more dozen loads of soil with my backpack and a basket, after I dewormed some of the pits you drew soil from and dug them up with the shovel I'd borrowed. I made a few more 3x3 plots of soil, tilled them and planted most of your first batch of berries before I watered them and passed away by the forge to the northwest.
Thank you so much for your work.
Both of you.
Was a lot of people online anymore? Maybe people stopped playing.
My first few lives I ran to make clothing immediately, as soon as I hit 3. I made a basket, a snare, got a few rabbits, cooked em around a fire that had probably 20 people from 5 different families at it's peak. Thankfully someone just before me had gotten firebow and hatchet, but our firebow went missing, so I made a new one, kept the fire going gathering branches and making kindling and I returned to hunt more rabbits. Everyone was ignoring the snares (save 1 other person) and just flooding into the prairie to dig up wild carrots.
After dying that first live, I was reborn at the same fire, to another mother, but we all might as well have been one family huddled around that fire, the same fire I'd cooked rabbits on and fed just minutes earlier.
Soon as I hit 3 my second life I ran straight down to the prairie to find my snare, and sure enough it was still there. People hadn't learned yet to use the time the food afforded them, wisely. They were still all running about, nibbling berries, stoning berries, many children were still stuttering around the fire as 4, 5 and 6 year old's, just waiting to pounce on the next basket of bananas that was emptied; meant for the mothers.
I made many needles that second life, I made a few sealskin coats, a back pack and a pair of fur underwear. My warmth taken care of, I turned my attention to farming. Problem though, there were no ponds for several springs to the southwest, south or east; the only directions I'd traveled away from home. But, I settled on a few ponds, on the edge of what I later discovered was a massive, massive swamp. I stacked stones on the springs as I traveled one way, and brought soil, seeds and skewers from the other, back home there were two bowls made, only two bowls, but there were already 20 corpses and a dozen children moving in and out of the fire. I didn't see an adult, and that was the last time I saw that camp, I took a bowl and a needle with the intent to come back and inform people I'd made a farm east, through the prairie, in the swamp.
Luckily there was a grassland peninsula that extended close to the swamp, with some soil, as well as a grassland island of maybe 30 tiles in the swamp. Both the peninsula and the island southeast of it had a few piles of soil, and I moved it 2 loads at a time using the backpack and a basket...
--
Oh my goodness, I want to cry. Thank you so much wondible, for what you have done.
I just looked at the map and I see where I was my first few lives...
https://onemap.wondible.com/#x=-103&y=-37&z=26

--
I was going to respond to more of you in this thread, and say more about the rest of my time. I could. I could say a lot more.
But reliving all this by soaking up this area on wondible's map... I'm a little speechless.
--
Look, please, just keep helping people. Just keep setting good examples.
That's what new players need to see, that's the inspiration they need, not your griefer witch hunts. Just enjoy working for the good of others. Keep the game about what to work on next; what the best use of your time is and how you can help.
Bring in the seal skins, make the new players wonder where they came from and how they can get them.
Bring in the backpacks of soil and cart around the 4 bowls of food for the sheep, make the iron tools people need. All that.
Just keep doing the good things you want new players to do.
You are teachers, whether you realize it or not.
You are those children's parents.
Think of it this way; you are driving the car with the kids.
They take a nap, you drive for hours, they wake up and ask the infamous question, sincerely, "Are we there yet?"
You, sincerely reply, informing them of your location and how much further you have yet to go.
The child falls back asleep, only to wake up an hour later, and ask again, "Are we there yet?"
How the rest of that plays out, is up to you, as a parent.
Try to keep your cool.
Keep driving down this road, and we'll get to our destination together, I assure you.
Just keep driving.
No I played on the 500x500, long before the berries were staked and the milkweed was used up, I made sets of clothing while people were running around. No one did anything but eat food and run in circles, meanwhile I was getting seals, rabbits and starting farms in the swamps.
You folks just love to complain every time Jason does something, no matter what it is, and you don't even keep your mouths shut long enough to consider why he does it, or, better yet, how we can get through it.
You didn't plan for anything positive, all you talked about, like all you ever fucking talk about, is griefers.
Your go to excuse for all the shit you've done in this game to other players.
"I killed 90 people with sorts because griefers would have done worse."
"Someone called me a bad name, therefore they are a griefer."
This is griefing, that is griefing.
Why don't you people just shut, the fuck up, and play the game.
You have absolutely no fucking clue how good this game would be, if you all, ALL OF YOU, just shut up and played.
Just do the right thing. Just play.
I know exactly where I was, when I was
19.07.25.01.19 44.3 84th
19.07.25.02.21 37.1 292nd
19.07.25.16.08 35.8 399th
19.07.25.17.10 38.2 300th
19.07.25.18.16 37.0 354th
19.07.25.19.52 31.8 551th
19.07.25.10.55 41.3 185th
19.07.25.23.57 17.6 777th
19.07.26.00.15 13.1 850th
19.07.26.02.52 18.7 777th
19.07.26.04.01 18.7 746th
19.07.26.05.03 22.8 684th
19.07.26.06.09 19.4 767th
I've been playing through this whole thing, trying to keep you guys alive.
I didn't panic, I didn't make fucking fences, I didn't try to warp over the rift, although, I was launched over it one life, in the south, and started a home down there, and had half a dozen kids, that were about useless because you guys don't teach people shit in this forum, all you do is whine about fucking griefers, so none one learned anything coming here to see what people are saying about the game, all they know is you're a bunch of butthurt fucking pansies who can't cope with challenges.
Look, stop ruining the game because some 12 year old is playing the way you don't like. You ALL do worse to this community by doing shit like killing people for points, and trying to justify murdering kids calling you names, they're just kids. You're ruining the game for the adults by getting everyone up in arms over every little thing you don't like. YOU are the problem, not the 12 year old that cuts down trees or plays with bears, you, because you can't do anything more productive as a community than complain about it.
You're all so fucking insecure, you can't see the fun anymore. I'm not seeing anything creative from anyone of you on this forum.
It's just fucking moaning, about Jason, and griefers, Jason and griefers, just shut the fuck up already about your problems. Have some good ideas for once, would you?
I know most of you are having a good time playing, or you wouldn't be here, so why aren't you sharing your good times?
And those of you who are, those of you still sharing your stories and good ideas, you are all I have to look forward to in this community. Everyone else that fucking whines and complains about challenges, can just fuck off. Getting people all scared, thinking the 500x500 was going to be a nightmare, planning for the worst, because that's all you think about.
We were all in that together. And we could have done a lot better. I was really looking forward to having another go at it, and seeing how much better we could do the second time around. It was a perfect opportunity for all those people who eat and stand around to learn the value of work, and I think a lot of them did, because come the 1kx1k I saw a lot more of them, bustin their asses to keep the food supply up, and that's exactly what we needed; a challenge. Us vs the elements. Yes, hundreds of wild berry bushes got staked in the 500x500, I saw them just as much as all of you, but I did the most I could with what was left by the end of it.
--
And they weren't all staked by the end of it, there were still several, scattered about...
--
I'm too tired to wrap this up with a more positive message. But I had a lot of fun last night. Especially in the 500x500, but I definitely saw a change in people's playstyles in my 2nd and 3rd lives of the 1k, when I was actually involved with the same town twice in a row, from two different families.
Overall I had a great time. Clubbed a hell of a lot of seals!
And I not only think all of you did some really nice work, when you were actually in the game, but that we could do a lot better. Whether it's 1k, .5 or .2, we will do better, everytime.
--
Sorry for losin my temper; that was rough, but a lot of fun.
Looking forward to it again when I wake up, and so should you.
Change it back till we learn our lesson.
I had a massive farm and nearly made a cart when it was 500x500
1000x1000 and I don't see anyone my whole life, but my mother and a brother, both of which were panicking for no reason.
Lived to 60, made every iron tool, and didn't see any strangers to share them with my entire life.
Change it back.
I've never downloaded the game from Jason and not needed an update.
I'm fairly certain he doesn't change the download for the game, itself, every time he adds new content.
I've never downloaded it from steam, so I can't help you with all that, but I know downloading it from whatever server he hosts it on, I personally, have gotten OneLife_v65c every time, and then just had to update that, which took about a half hour the last time I did it, about 7 months ago. That was around the time of version 176, maybe 178. It's been awhile.
Still, the patches are small, and they usually take a second or two to download, each.
I'm almost certain whatever you download to play the game, is going to need to be patched though, and that means making sure the game's folder is in a place where it has permission to make those changes.
Knowing the operating system would help us to diagnose the problem.
I'm going to assume you are using Windows, probably Windows 10.
Is your user account the administrator account?
You may either have to give onelife.exe permission from the administrator's account,
give the folder that it's in (probably OneLife_v65c) permission,
or reinstall the game in a location where the file can be modified, which is needed for updates.
Updates that I'm guessing your version needs, but is not getting, because the files in the location it's in, can't be changed, due to some feature of the operating system.
This is just me guessing though, callum.
I had a good few hours of problems installing the game and getting it to run myself, and for me, it came down to that;
where the game folder was installed and all that permission stuff.
callum, can you give more information about your situation?
What operating system are you using?
Have you tried clicking on Search and putting in words that might be related to your issue to see if others have experienced, and resolved it, in the past?
I'm sure a lot of people would like to help you, but they just can't, without more information.
Question: Wich character of OHOL do you identify the most with:
a) Griefer
b) Roleplayer
c) Berrie muncher
d) Efficiency player
e) Troll
f) Oher
You're missing:
g)Adventurer
h) Hunter
i) Forager
j) Trapper
k) Blacksmith
l) Engineer
m) Schmaltzer
n) Auto mechanic
o) Bookkeeper
p) Electrician
q) Animal Care Specialist
r) Interior Decorating
s) Child Day Care
t) Florist
u) Catering
v) Air Conditioning Repair
w) Drafting
x) TV/VCR Repair
y) Hotel/Restaurant Management
z) or you can get your degree in Business Management or Accounting
Call 1-800-445-7200
Operators are standing by now to send you free information Sally Struthers spoke about.
Thats 1-800-445-7200, Call Now!
The iron alone won't last three generations... guess we'll have to try and farm milkweed just for stone hoes.
But then again, the stones probably won't last, as the hatchets and stone hoes break, and the stones are all used up for wells and cisterns.
Oh, what a mess.
This should be done on another server, and an option to play there available when people go to log in. Forcing the players to changes like this is sure to turn people away, but then, Jason already has their money, maybe that's the goal; turn everyone away from the game so he can justify not paying for the servers, since that's only a steady loss of money, once the influx of new players buying the game, no longer justifies the bills.
I really hate thinking that is the case, but I wouldn't put it past him.
He can't feed his kids with art; creativity takes a back seat to business, time and time again.