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#926 Re: Main Forum » Losing faith » 2019-07-08 03:17:09

Tarr wrote:

I miss being able to work with other families without having to worry about the one person with ill intentions ruining multicultural towns. I miss being able to trust Jason and not fearing Jason is purposely fucking up an update to push some agenda. I miss OHOL. I haven't seriously played since the whole genocide thing as the direction the game took after it has been terrible.

This is when our patience, compassion and ingenuity, are needed most.
Let's pretend this is the Dark Age of One Life, we need a Renaissance; we need the Enlightenment.
We need artists, naturalists and philosophers, to bring the dawn.

Much as I hate dawn in real life, the reason I love the night is because of the stars in the sky.
My imagination will never be sated with thoughts of all the worlds out there.
Right now, there is wind, blowing on countless worlds.
Right now, there there are waves, crashing on countless shores.
Every star in the sky, is surrounded by bodies of debris, left over after their formation.
Giant planets, shrouded by atmospheres of hydrogen and helium, 10,000 km thick.
Planets so big, their moons might be the size of Jupiter.
Little planets, smaller than the moon, but so dense they have the gravity to hold liquid water, and gaseous oxygen, on their surface.

Right now, comets are being pulled into Arcturus. They are warming up and geysers of CO2, H2O and CH4 are spraying out so far, that the trails they leave behind, can be seen millions of kilometers away.

The whole universe is alive right now, and you can see so much more of it at night, than you can in the day. But it's only possible to see because of one star; our star. When the Earth rotates to face the Sun, we come alive. Life, needs that warmth. We need the light. It has been an essential ingredient, in what we are, from the beginning. We need it. As much as a newborn needs their mother, we need it. As much as a parent needs a child, we need it.

Jason makes the dusk, in his way, so we can bring the dawn, in ours.

Much as it worries me that so many 'game' developers are obsessed with this; creating situations for people to murder each other, or, to murder other life forms, be they monsters, plants or animals, completely missing out on what life went through for billions of years before it began cannibalizing itself, I get why they do it. Many of them, probably don't even get why they do it. It's no more a thought to them than the beating of their hearts.

I like Jason- well, I like One Hour One Life, because it reminds me of that heart. It's nice to be reminded of the pulsing of the human heart, and what keeps us going. It's especially nice, to hear it in someone else.

We need good people right now Tarr.

All of you are needed right now.

#927 Re: Main Forum » Place your vegetables, Jason » 2019-07-08 01:34:55

HumboldtStoneHoe wrote:

...big things... tiny details...

It's all tiny details.
Every day.
Every person.
Every line.
A tiny detail.

#928 Re: Main Forum » Losing faith » 2019-07-07 17:57:16

Making games that challenge players is difficult.
Making players challenge players is easy.

Just look at the most watched games on Twitch.

qwACigJ.jpg

The vast majority of them are basically Windows 95 screensavers with guns.

maxresdefault.jpg

Pew Pew

#930 Re: Main Forum » Place your vegetables, Jason » 2019-07-07 17:30:51

testo wrote:

He could just make tomato/onion/pepper edible with 1 pipe food value. That would be less impactful than the gene update.

Everything gets +2 right now, if I recall, so, like, popcorn, is +1, but because of the global +2 to all food, it's +3.

Imagine if he dropped that global down to +1, or even took it away entirely.
Now that'd be a challenge.

People sure would value omelettes a lot more.

#931 Re: Main Forum » Place your vegetables, Jason » 2019-07-07 17:21:10

AdelaSkarupa wrote:

Maybe if only prepared foods increased the yum multiplier.

Or if only each ingredient counted towards the nutrition, aka yum. That way you could only get yum from a gooseberry once, for instance, and if you ate a 'berry carrot rabbit' pie, it would give 3, 4 or even 5 yum, if you included the wheat and the water in the dough. Then any source of berry, carrot, rabbit, or wheat, would no longer count towards your nutrition.
If that leads to too many things being off limits, maybe do away with losing the bonus if you eat something twice?

I'll tell you what though, I eat raw tomatoes every week, and a raw onion does not phase me. There's no reason we shouldn't be able to eat them raw, or even, in their chopped form. This summer, one of my favorite things to cook on the grill has been whole, unpeeled, onions. I leave them on there till the dry papery outer layer gets charred and the juices begin to spit out the top, then I let em cool for a few minutes, peel that outer layer off and the inside... oh it's so good. It's like an onion ring, but without all that oil and batter on it, except it's the whole onion, caramelized in it's own juices. It's really good, if you like onions of course. If you try it, just be sure the juice is basically boiling out of the top of the onion, once it gets to that point, give it a few more minutes of heat then let it sit for about five minutes before you peel off the outer layer and enjoy. I do it with small yellow onions, about the size of a racket ball, maybe a tennis ball, and they shrink down a little after 10 to 15 minutes on the grill (time really depends on the conditions they're prepared) then I remove the burnt outer later, let em cool and just pop the whole thing in my mouth like a big cherry tomato.

I also eat all peppers raw, most of the time, but I'm the kind of person who will just buy anything I see in the produce section and eat it raw. Ate a whole raw eggplant last year, that was fun. The skin was like a fine leather, biting into it was pretty satisfying; really spongy inside, but once you're through the skin, it just tears open.

I really wish there were apples in this game. Raw apples, apple pie, heck, maybe even some cider.
Yeap, now I want some apple cider.

#932 Re: Main Forum » Cotton plant and use » 2019-07-02 11:17:20

Morti wrote:

Sure, maybe if the large basket could only be used for cotton,

and maybe feathers...

WVJAChq.png

#933 Re: Main Forum » Cotton plant and use » 2019-07-02 10:47:53

XKHElrc.png

You just want a bigger basket!
6 in a portable container so cheap, just breaks the whole economy of containment and transportation.
The strength of the container is not a factor, nor is the density, or weight, of the objects that go into them.

Sure, maybe if the large basket could only be used for cotton, then that'd be a waste of reeds for every other use and arguments could be made on whether reeds (or straw) should be used for multipurpose baskets, or, baskets for cotton.

There are just not enough crossing branches on the way up to the canopy of the tech tree, in general.

Or, should I say, I wish there were more, and just leave it at that.

The needle and thread is a good example of the way things should, IMO, be. You can either get there via milkweed, or, via wool.
There is no distinction between a needle and thread made of wool or plant fiber, though maybe there should be, but the function is similar. The function is exactly the same, and thus, the items are exactly the same.

As Adela pointed out, the basket itself is another.


I am in favor of more things being added to the game, so long as it doesn't get easier, just more complex. With a greater variety of trees at all stages of growth, in the tech forest. With a thick soup of vines, hugging all the trees together.

#934 Re: Main Forum » One Life » 2019-07-02 10:07:37

jasonrohrer wrote:

As we near the millionth hour that human beings have spent playing OHOL, I must admit that I do have mixed feelings about this.

It has been great to make something so successful that so many people love.  On the other hand, I can't help but wonder how a million hours of intelligent human ingenuity could have been better spent.

7.8 billion hours, every hour.
8760 hours per year
68.3 trillion hours a year.
1e6 / 68.3e12 = 1.46412884e-8 = 0.00000146% of human time.

Meanwhile there are 20 million people around the world active in their country's military.
20e6*8760 = 175,200,000,000 hours / year
1.75e11/68.3e12 = 0.00256222547 = 0.256222547% of human time, spent: waiting to kill, be killed by, or in the process of killing, each other, over the last year.

And those are just the hours we acknowledge. The ones we're supposed to take pride in.

Many people struggling through poverty, who's most valuable possessions are concealable firearms, spend a large amount of their life thinking about murder, all around the world. But hear in America, it's most obvious those people are the descendants of slaves, brought here from Africa against their will. A habit our European ancestors adopted from Middle Eastern invaders.

Here in my town, I see soda can boxes stacked in messages like REMEMBER and NEVER FORGET in the weeks leading to the 4th of July and now, in the weeks leading up to the 11th of September.

Remember what? How fat an unhealthy Coke, Pepsi and Dr. Pepper have made us?

Never forget that religion can make murder, slavery and rape okay?

REMEMBER what? NEVER FORGET what?

That Kings and Queens are bad, but that Microsoft and Amazon are good?

Forgive me, this is a very disturbing time of year for me. Right up there with Christmas and Easter, when the pot is stirred and all the bad things get mixed back in with the good. But it's okay, at least we have Chinese fireworks to celebrate American freedom.



jasonrohrer wrote:

You in particular are one of the smartest people on the planet.

Reminded me of

jasonrohrer wrote:

It is clear to me that you are way smarter than I am.  It is also clear that you are a bigger fool...

Jason Rohrer, December 5th, 2018 -via email

Hard to take such a compliment when you have been so quick to take it back, in the past.
What's the point of calling someone smart anyway? Why bother assuming anyone's intelligence at all?

It's okay, I wish more people weren't afraid to be called fools. 20 year old me would have taken a lot more offense to being called one, that's for sure.

It's not easy to be honest with the world, when so much hinges on our opinions of each other. So much depends on being socially acceptable, right down to finding someone who loves you and having a family vs dying alone. I don't want to die alone, but I'm not going to bite my tongue to avoid it. I'll die being honest, whether that makes me a fool or not... and it does.

--

When I read this post, the first thing I did was make a gif. Maybe the first gif I've ever made...

I read this

jasonrohrer wrote:

I can't help but wonder how a million hours of intelligent human ingenuity could have been better spent.

It made me think of that scene from Around the World with Dot and the piece of music Pogo made about it.

So I made this pbVgstJ.gif

but I just had to respond to that hours wasted part... and the mention of intelligence.

I wish I could just be content, for one year.

Maybe in Tibet, the Sahara, or out in the Pacific Ocean. Just give me enough water, food and air to go live on the Moon, Mars, or even to drift in space, away from the Solar System and I'll begin seeding the rest of the universe with some of Earth's finest gut bacteria.

Imagine falling through the clouds of Jupiter, with a greater than zero chance that your cells might kickstart life there.

Why are we not seeding the rest of the solar system with our lives yet?

#935 Re: Main Forum » Speaking of genes... » 2019-07-02 01:50:16

RodneyC86 wrote:

HAH, I have watched these guys videos too.

It is then I learned that altruism being beneficial is a lie, and my heart descended into darkness.

A lot of Information in a short amount of Time might lead to a pretty big Conclusion, but Conclusions and Information, are finite.
C = I / T

Whereas Time exposed to more Information than Conclusions, is increasing constantly.
T = I / C

So, if you really want to be more Informed, give more Conclusions more Time.
I = C * T

--

That said, I watched the video, got your reference, looked up Hamilton's Rule, found the Kin Selection Wiki and after reading

"R.A. Fisher in 1930 and J.B.S. Haldane in 1932 set out the mathematics of kin selection, with Haldane famously joking that he would willingly die for two brothers or eight cousins."

have decided that I too, would die for Two Brothers.


It's a good movie.


ef6rqw4h05dz.png


Not so sure about the Eight Cousins though.
Sounds like something David Crane, or, Norman Lear, would produce.

#936 Re: Main Forum » Mapping One Hour One Life » 2019-07-02 00:00:15

Morti wrote:

I'll give you a clue, it's not a sailboat, or a schooner.
https://i.imgur.com/pLByz4R.png

(edit) easier to see if you open image in a new tab and full size it

spoiler

#937 Re: Main Forum » Mapping One Hour One Life » 2019-07-01 23:04:54

If tundra were replaced with seas:

loj35dz.png

Gunnin for that Twisted thumbnail job.

#938 Re: Main Forum » Mapping One Hour One Life » 2019-07-01 21:50:32

I'll give you a clue, it's not a sailboat, or a schooner.
pLByz4R.png

(edit) easier to see if you open image in a new tab and full size it

#939 Main Forum » One Life » 2019-06-28 03:06:49

Morti
Replies: 8

https://ytcropper.com/cropped/sI5d1561451e868
https://youtu.be/sIqz5xmQKnc?t=1114

GlF8037.png

That hurt.




https://ytcropper.com/cropped/sI5d15622eb87d4
https://youtu.be/sIqz5xmQKnc?t=1222

FvBF6cO.png

That helped, but I still hurt.


Imagine someone talking like that about Mozart, or Bobby Fischer, Isaac Newton or George Washington.
Imagine it's someone they cared about, someone that made the piano they fell in love with, or the inventor of Chess. Imagine it was their teacher, or someone that brought them to a new land.

"...way overboard..."

I recognize this game is a different experience for each of us.

Sure, I'm not the best player.
I don't use all sorts of mods, wikis and spreadsheets, to track locations or plan out builds.
I don't make engines or even bake pies; you're all so eager to do those things, so often.
I just try to set a good example for my kids.
I keep them them warm while I work.

I try to make sure they are clothed and know where the rabbits are, so they can do the same for their own children.
I make sure my mother knows I am grateful for her care, by telling her I love her.
Just as I make sure my kids know, before they get absorbed by everything else, that I love them.

That's more important to me than water, soil or steel.
That's why I'm here.

This is my version, of anti-chess.
I'm here to put pieces on the board and to help others do the same.

These two things; bringing life into the world, and caring for it.
That's all I really want to do.
I like making roads and clothes, but those things don't compare to holding a child, to working and raising them simultaneously.

You did a good job making a game of it.


But this is something greater than music, and certainly greater than chess. Even greater than science, or, settling space.


Not your game; life.


I appreciate the mention though (as well as your concern), as I do your acknowledgement of Twisted and Draegast (Drae).
I'm sure there are nods to others who've lived and worked with this game. I appreciate everything, every one of you, has contributed.

I do love all of you involved in this, but I love all life, so, you're in my heart, by nature of your existence.
I'm grateful for this chance, to know, and have known, each of you, as my mother, my child, and the men of each of our families.


IkZg5pA.jpg

Way over board...

All you willing to go 'overboard' with anything, I thank you.
Your courage and disregard for convention, are stars in the sky.

#940 Re: Main Forum » Way Off Topic: Rubik's Cube » 2019-06-25 22:28:13

jasonrohrer wrote:

(I guess this was part of my midlife crisis.... like stuff I never learned to do in my youth.  Within the past few years, I also learned to juggle, and learned to fly RC planes and racing drones.)

I was a pretty bad trouble maker in my youth. Everyone tended to turn me over to authorities, to the point where I started to enjoy the company of police and didn't really mind causing more problems, probably the opposite of the desired effect.

Well, one of my math teachers in Junior High, Mr. Abrams, my 7th grade pre-algebra teacher, decided rather than have me come to class after school, to work on homework and just stay there for an hour no matter what I did, as punishment, well, he asked me if I've ever tried to juggle before. Well, a month later and I was staying after school with him an hour because I wanted to learn how to juggle. He taught me the most important thing about juggling; learning to juggle one ball at a time. Only after I got the motion down of that one ball, did he teach me how to juggle two. And only after I'd learned two, did I move onto 3.

I'd been trying to juggle my whole memorable life before then, and no one ever told me the simplest things about juggling, so that I could manage to do it right. I could just imagine where 5 year old me would be now, if I hadn't dropped so many things in front of the girls I've tried talking to throughout my life. Probably wouldn't have hurt my confidence in other areas of life, either.

I've never flown an RC plane or a drone. The ones I looked at were always too expensive. I say that, but then, 15 year old me bought 3 moxes (sapphire, jet and pearl) for 350 dollars with my paper route money, instead of buying the black lotus, and went on to spend thousands more on packs, starters and cards from Antiquities, Legends and Arabian Nights, not because they were of any use in a deck, but just to have them.

Probably spent nearly as much on Atari 2600, NES, SNES and N64 games over the course of my youth, buying and renting them, but I also stole thousands of dollars worth of cartridges from the K-mart, Circus World, Kay-bee Toys and Western Auto, as well over the course of that time - really wish I'd known a father growing up.

My mother did buy me a radio controlled hovercraft for Christmas one year though.

Vintage-1989-TYCO-R-C-Typhoon-Hovercraft-RC-96V.jpg

That's the one.

Turns out the rubber bladder of the Typhoon didn't fair so well in the frigid cold of Michigan, out on the ice of Lake Huron. It tore after a week and I just remember the smell of the fans after that, and the air leaking from the bladder. No idea what happened to it after a year of sitting in the bottom of my toy box.

By 1:21, I assume you mean 1 hour and 21 minutes? If not 1 day and 21 hours. I had my time down to under 6 hours, ten years ago. Really, I just wanted to solve the cube on it's own by the end of that endeavor, I spent more time watching speedcubers than solving it myself. And of course the hobby of watching interesting things, can quickly translate into... watching other things.
I suppose 1 minute and 21 seconds would be a reasonable time, I mean, you're showing me all these Chinese cubes that speedcubers use, so, either you're an observant fraud or you sincerely practiced till your time was that low.

Assuming you've made all the games you say you've made, and done the other things you've done, thanks to your start in life, I suppose it's not too hard to imagine you've had the time to get down to a minute 21. Trust is a difficult thing do earn, Jason, so is whatever the antonym of jealousy is. But skepticism, I think that comes naturally for most of us. Given the numbers the almanacs claim to be religious around the world, I could be wrong about that.

Skepticism is fine, but without time and patience, and the temperance that comes with good relations, it quickly turns to cynicism. I know I am guilty of being cynical in the past. I have failed to be the character I've strived to be in this game, many times. I've failed to come off as the person I've wanted others to know me as in the past. But I've tried to keep my mistakes public, so that others know that I too, am a human being, as we are.

I may have said to you in the past, I wish we'd know each other growing up, if I didn't it's something I've wanted to say. But in hindsight, that probably wouldn't have been good for either of us, seeing as how so many of my friends of the past, are not friends of the present.

--

I hope, for the sake of your friends, family and community, that you are not yet at midlife. I'd like the world to know you as some 90 year old man, who is famous for things he did throughout his time. I want you to know life, as a great grandfather. To be remembered as the kind of man all your descendants have no reluctance to come to for support, advice and wisdom.

--

I appreciate the links to recommended products cubing hasn't really been about any of those for me, but I know they are for others. Maybe if I had grown up nearer a larger city, or even been exposed to more information about those sorts of things, I'd have taken them up and would now be more inclined to revisit them. in a small town, you take the friends you can get, and the hobbies their parents pass down, or pick up, at the local K-mart, become your hobbies. There weren't a whole lot of parents, encouraging kids routinely to get into things I'd consider intellectual pursuits. Instead most of us were just sat in front of cable televisions where we were exposed to violence and crime, and we emulated those actions, in our own ways, as kids do.

As we do.

I have no doubt many of you have experienced worse upbringings than me, as I have no doubt the others have experienced better. But you can read this now, and that means some people did the right things for you, at least, as far as teaching you to read. Don't forget about the good things. Fix the problems of now, sure, as people, as life, has done since it's dawn, but do so for the benefit of what makes humanity great. Maybe even do so, for what can make us greater, greater than the Sun itself, for all walks of life, that spring from this world.

--

Wish I could have just talked about cubing. Too late for that now, huh?

#941 Re: Main Forum » Way Off Topic: Rubik's Cube » 2019-06-25 14:59:58

Spoonwood wrote:

Wouldn't like a subreddit devoted to Rubik's cubes be a more likely place to find someone who has an interesting response for you?

This community lacks variety.
Go to a forum for a game like Dwarf Fortress and you will find

Threads on Buying Glasses
Threads for Cooking
Threads for hundreds of board games.
Threads for thousands of other video games.
Threads for people who are drunk.
...
There are over 4.6 million posts alone, in over 160,000 different threads.
A large number of them having absolutely nothing to do with the game except for the fact that the person making the post, just happens to also, more than likely, play DF.

This is something that we lack, a connection as human beings that is above and beyond the scope of the game.

So much on this forum consists of
Players griping about each other.
or
Players griping about Jason.
or
Players griping about the game.

With the occasional positive story mixed in for fresh air, but it's only a positive story, that took place in the context of the game.

We are not sharing our lives with each other.

We are not sharing our hobbies with each others.

We are not sharing ourselves, with each other.

Because we are not finding more positive ways to connect with one another, the game, which requires a community of players to function on any appreciable scale, is going to stagnate, because our relationships with each other, will stagnate. I don't want that to happen to something I care this much about. I don't want that to happen to something I've put so much time into.

Seeing this community shrink, is like seeing your daughter starve to death when she is 14.
See, I couldn't say that to a Rubik's cube reddit and it mean the same thing, I couldn't say that anywhere else but here, and you know from experience, what I mean.

I don't want to talk to some strangers on a reddit board, I want to talk to those of you I have been playing this game with for over 2,000 hours. I want to set an example that you can follow, that you can be yourselves, and get to know each other as real human beings, with all your quirks and questions that come with you.

In a way, we are like employees at the same company, and a thread about cooking lasagna, or solving a Rubik's cube, or about raising a son with autism. Maybe we don't have permanent characters in the game like people in other MMOs have, but that shouldn't keep us from having each other, in whatever ways we choose to share ourselves. It certainly would help to alleviate a lot of the stress I see here, and it might just attract a lot more people who would feel comfortable playing with us and helping us to build parks and nurseries and engines together.

It certainly wouldn't hurt the game if we cared more about each other and we knew that more of those people making pies, searching for iron and killing snakes, were doing so, because they cared about us too. That they cared that were more than just avatars on the boarders of NPCs, but that each of us, might very well be, someone we care deeply for, because we connected on several other levels, as people.

I made this post for a lot of reasons, but perhaps the most important one was, because I was thinking about you. I was thinking about everyone here, everyone that is a person that has enjoyed playing this game, so much, that they felt the need to come to this forum, and to communicate with each other.

I see comments quite often where people are not talking about the game, so much as they are talking about each other, as people, on this forum, and elsewhere on the internet, and are insulting them, for all sorts of things. And not in the sort of way family members speak to each other, but more in the sort of vein that drunks who aim to hurt each other, speak outside of a bar.

It's not a very good sign, unless, you see the lack of something, as a vaccum, that might bring it in. I mean, it's kinda like thinking  by making a Jupiter sized, negative magnetic pole, you're going to get a Jupiter sized magnetic field, from the Earth. It's just not going to happen, there just isn't enough field strength and besides... you know what, maybe this isn't the best analogy? I trust you get the point though.

You know, there is only so much time, a person can devote, to anything in their lifetime. If any game community understands that, it's going to be us. So, while Jason works and the game itself, it's really up to us, to work on the community side of all this.

And sure, right now, there may not be a whole lot to this game, compared to so many other projects out there, but for now, it's alive, and so are we. Maybe it's about time some of us bring a little life to this forum? Maybe someone that really grows gooseberries, would be a little more inclined to share their story with us? Maybe one of us is actually a baker in real life, and could make and give their opinions on, what a real mutton, berry and carrot pie tastes life. Maybe one of us restores antique engines, and would just love to share their thoughts on the process as it's portrayed in the game, but just doesn't see that the community is diverse enough to welcome such an endeavor.

You know though, what I'd really like to see more of on this forum, actual moms, talking about their kids. Giving each other tips and support on things like changing diapers, vaccinations, circumcision, abortion, what it was like for them to recover after their child died shortly after birth. Real things that real mothers, and real fathers, have had to experience. I want everyone, to be comfortable talking about anything to one another. I want young women who play the game, to read stories about menopause, as older women joke about dealing with hot flashes. I want to read stories from mothers who had entire hospitals on standby, as they tried to deliver quadruplets.

Just, anything, anything more than the same suggestions and complaints people have been making since I started playing this game last year. So much here is monotonous, and so much of that monotony has turned so many people away. People all of you could have learned a wealth of information from, by just getting to know them.

We're not in the game here. We have more than an hour to convey our thoughts. We have thousands of lives worth of time, to get to know the one person, each of us are and to spend this one life with each other.

Limiting this one opportunity, to just talking about the game, would be like limiting the game, to drawing a card from a deck, when there is so much more, to it, and to us.

--

The Rubik's cube is a very small part of my life, but it's an interesting puzzle, I think it would also be something challenging to try and include in a game. Sure, maybe a game more like Myst, or, even Minecraft, but Jason managed to put a deck of poker cards into the game, even if it doesn't function perfectly like a real deck would, it's still a pretty impressive feat.

But that is another interesting thing about this community, many of the people that pass through here, are also game designers, and no doubt do some of them come here, just to get ideas for other games they may be considering. No doubt Jason has drawn a lot of inspiration from other games in much the same way.

--

I'd just like to see more variety on this forum, for the sake of everyone's sanity.

Welcome more, to the community, not less.

I bet you there are some equestrians out there would would love to play this game and share their thoughts on the behaviors of real horses. Some of them may also be looking for advice on how to raise kids. Maybe they had a Rubik's cube growing up, but never managed to solve it, and this thread will give them the inspiration to pick one up and have a go at it again. Maybe they experience the joy of solving it for the first time and that memory is forever tied to Jason, this game, and this community.

We just don't know, until we try, what, may come of our actions. But we can put, all sorts of good information across this forum, and you better believe that people from all walks of life, will happen upon it, and their lives will forever be changed, that has been the nature of forums since at least, AT LEAST, the first year I used the internet in 1989, and it certainly became that with the web, shortly thereafter... if not before, I don't know, first time I used a web browser was winter of 91/92. It was so nice not having to change protocols... when so many things were in one place. That's where the people went, to web. To share pictures, documents, music, games, about all sorts of things, all the pages with their own unique take on subjects.

Variety is the spice of life.

You caught me at a strange time of the day, I'm pretty tired. If I assumed too much, as we all often do, feel free to let me know.

I appreciate the suggestion though, if it were people who all came together just to talk about cubes, I may have a harder time finding one of them that also plays OHOL. But I think I've spent more time playing this game, just over the last 2 years, than I have holding a cube over the course of my entire life. I'm a little more comfortable being here, than anywhere else, at this time in my life. Someday that'll probably change and I'll regret it, the way we do all changes, that involve distancing ourselves, from the ones we've come to know and love. But near 30 years of this, and I've both, gotten used to it, and perhaps grown a little tired, of watching communities dissolve, and losing touch with people I didn't know I'd miss, until they were gone...

Gone...

gone.

#942 Re: Main Forum » awdawdawd » 2019-06-25 11:39:36

Vexenie wrote:

I think I get you're talking about, but a question because of grammar:

Do you mean 4 SETS of twins (2 players)
or
Do you mean quadtruplets (4 players)?

Pretty sure they mean...
https://www.youtube.com/watch?v=sHeuZ-m1tek

#943 Re: Main Forum » Disability representation in OHOL » 2019-06-25 11:26:48

yoshio wrote:

I am sorry if it is strange English.  I wrote in google translation.

あなたの勇気と思いやりは賞賛に値する。あなたの視点を共有してくれてありがとう。

It's worth noting, I typed "admirable" and it translated to "deserve praise" which I would say mean two different things in English, but none-the-less, I meant what I typed. Thank you for sharing your story and perspective on this subject with the rest of us, all over the world.

I have raised many people in this game, perhaps more than anyone else, and though the language barriers may keep us from fully understanding one another, care and compassion are messages that transcend words.

While not the same types of disabilities, I have had a desire to see the effects of consumption displayed in our bodies shapes and our health and movement speeds.
Perhaps people who eat small amounts, only when they are starving, and hear the warnings too often, could be displayed as malnourished, with thinner torsos. Where as people who often eat food who's value exceeds the maximum amount of the player's food meter, would become more rotund and move slower.

Even if it didn't translate to physical changes in the face and torso, I think it would be easier to adjust things like movement speed. But where a heavier person may move more slowly at all times, a skinnier, malnourished person may run out of energy, or stamina, after a certain amount of time and suffer even greater movement penalties.

I've thought about a lot of things in this game, but for as good a programmer Jason boasts he is, the vast majority of things you find in other video games seem exceed his grasp. Which is fair, not every game needs to be as complex, if not more so, than titles like World of Warcraft or Lineage, The Sims or Dungeons and Dragons, with all of their stats and modifiers.

Sometimes the simplest concepts, leave the most to be desired.

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#944 Re: Main Forum » Is It Worth Living In A Dead Village? » 2019-06-25 10:34:42

Sukallinen wrote:

Have you gathered other stuff lately from the nature ?

I didn't pick these, they are endangered species, but I did find many of them.

LZfFbfO.jpg

p7yjvrz.jpg

Apparently they are called Iris lacustris (also known as dwarf lake iris, lake iris and Great Lakes iris)" https://en.wikipedia.org/wiki/Iris_lacustris

It may also be Iris cristata https://en.wikipedia.org/wiki/Iris_cristata I'm not a floristician, or a botanist for that matter.


I also ran into this young girl while out on my bike

1ESRn6w.jpg

I mean, I didn't literally run into her, on foot or with my bike, but I think she is pregnant and looking for a place to lay her eggs.

oPeZfo3.jpg

Which is strange, because the hospital is on the other side of the river.

#945 Re: Main Forum » Signs That You Might Play OHOL » 2019-06-25 10:08:24

iJrXrC8.jpg
Just one more and I could have had a rope.
Now it's going to take up 2/3 of my basket, instead of just 1/3.

#946 Re: Main Forum » Way Off Topic: Rubik's Cube » 2019-06-25 07:39:50

...then we rotate the orange side 180 degrees, bringing it over to the GOY GOW corner,

I've never been a fan of proofreading.
Forgive the occasional mistakes you may be so inclined to find, in other's works.
But do, point them out when you see them.
History is full of them, and they can often turn into whale's tails, if they aren't reeled in before they get away from us.

#947 Re: Main Forum » Way Off Topic: Rubik's Cube » 2019-06-25 07:26:42

Firstly, I was wrong about the common notation, seems most people don't use T for Top or B for Bottom. Most seem to use U for Up and D for Down, that leaves B for Back and F for Front. I suppose R for Rear would just get confused with R for Right, and there aren't really good substitute words for Left and Right. So, most notations use F R U L B D, F' R' U' L' B' D' and F2 R2 U2 L2 B2 D2.

Secondly, the move I was trying to describe

steps like turning layer 2, 90 or 180 degrees, but that is the same as turning the top or and bottom face 90 or 180 degrees.

that is called a slice, and there are 3 types of slices; equatorial, middle and standing. Equatorial is moving the layer between Up and Down layers, middle is moving the layer between Front and Back and a standing slice is moving the layer between Left and Right, but none of them are used by grubik's in the last 4 steps. The world of speedcubing notations get's pretty deep. I'll spare you the rest of that. Speaking of grubik's though...

Blue 90 Clockwise
Orange 180
Green 90 Counterclockwise
Orange 180

So, the algorithm might look something like
B O" G' O"
If we were to use the core's central piece's colors as notations for sides.

But why? Why was that the solution?
Well, looking around the cube in the state it was at before any of those steps, a few things stick out, but one seems to be the most important; that central vertical, or standing, layer is solved.

D8StNgo.png

So, that is why we get the blue and green quarter turns combined with the two O" moves. Each 180 degree turn of the orange face swaps the edges of orange/blue and orange/green.

Another way to look at this might be, which pieces are out of place?

First, let's keep in mind the faces never change, not even if a slice is performed. Standard colored cubes will always have white and yellow faces opposed to one another, as well as green and blue and red and orange opposite each other. There is no move you can do to the cube to change that.

CubeMechanics1.png

So, a piece is in place when the colors on it's sides are in line with the colors of that side. Sometimes pieces can be in the right position, but not oriented properly, such as red and white side piece, with the red side of the piece on the white side of the cube, and vice versa, but for the sake of this solution, I'll just say they are in the right place when their locations AND orientation are correct.

So, besides the four side pieces in that standing red/white/orange/yellow layer, which other sides and corners are in the correct place?

O3BS41n.png

Okay, that was a pain in the ass. BUT, we did learn something. There are 4 other pieces that are in the correct positions, 3 corners; WOG, WOB and GOY corners and the Green and Orange (GO) side. So that whole GO edge from the white to yellow corner, is good, as well as the blue white and orange corner piece.

Now, I'm staring at this BOW corner piece and I find it interesting that the next 4 steps not only keep it on the orange layer, but they return it to it's exact position and orientation. The first rotation of the blue side, flips the white side of the piece up onto the orange side, bringing it over to the BOY corner, then we rotate the orange side 180 degrees, bringing it over to the GOY corner, then we rotate the green side 90 degrees counterclockwise, taking this corner piece over to the GOY corner, and the orange layer, the orange face, is done. Orange just needs to be rotated 180 degrees so that the yellow and white swap, along with the green and the blue.

This is one of those algorithms I recall for solving the corners of the final layer, in this case the orange face is acting as that layer.

This is pretty a pretty common last step in the standard, or, beginner, method for solving a cube. It's useful once you've gotten 1 of the corners of the last layer in place, but need to change around the other three corners. I don't know if that was exactly the same move, but, it reminded me of it.

--

It really is a strange thing, getting your mind into the state where you can understand the mechanisms of a Rubik's cube. Watching pieces move around, as that corner did in the last 4 steps - it'll change the way you look at things, if you let it. It's a very unusual and, unintuitive, type of motion. Things in nature don't work like this. Joints don't work like this. Plants don't bend, twist and flip, quite like this.

It's also very tempting not to touch that piece. Since, it's in the right place from the start. I think that is another sort of, lesson, that we can learn from Rubik's cubes; maybe that just because something seems right at first, doesn't mean it won't have to change with other things, in order for everything to be right. Maybe that is a lesson you can take away from this, that you can apply elsewhere in life. Maybe to some deeply held belief, or, to a routine in your life? Of course, you don't want to do that with just anything. You have to know enough about the whole to know that changing that one thing, will make more things even better, and not worse. But then again, how bad can things really get due to such changes? As individuals, we may not have a lot of influence on the world, but some of us aren't just individuals, some of us, are leaders.

And with that in mind, I bid this thread farewell for now.

My apologies if I didn't explain as much as you wanted, if you wanted more. I encourage you to get into cubing though - revisit it if you have before, or, give it a try, if you haven't. Even if you don't want to buy a cube, there are a lot of digital versions of it, but, I can assure you, there is no comparison for holding one in your hands.

Good night.

#948 Re: Main Forum » Is It Worth Living In A Dead Village? » 2019-06-24 21:59:12

Sukallinen wrote:

...though I try not to offend...
...it is refreshing to have variety.

There are some tricks to true happiness that people all around the world use.

tibet-mountain-monastery-wallpaper-1.jpg

They remove themselves, if just for a time, from the strings of others.

p2Pf3Aa.jpg

Away from the tension in the network, they find peace in mere existence.

6y2GuoA.jpg

It doesn't mean we have to avoid each other.

54d91be5e58bb_-_jason-rohrer-1208-lg-18497668.jpg

We just have to maintain our roots.

f50d184a3349526b9d0d971ef6f7efe4.jpg


Look, enough with the pictures. People are good. They are all good. They are all working towards something positive. Whether that is for themselves, for their families, for their company, or for humanity, for life and for the universe. We are all alive wanting to make something better. Problems seem to arise when those desires run into conflict - the desire for money vs the desire for clean air, the desire to insure the security of your immediate family vs the security of other families in your own community, you take your pick. There are always going to be odds between people, and those odds are only going to be exacerbated the more people we have, the more we learn about each other and the more perspectives we take into account.

People are each others strings, for better or worse.

We're not always tied to other people though. Our minds are capable of focusing on the rest of the world. There is peace in the sands of the desert. There is peace on the tops of mountains. There is even peace inside of an iron ingot. It's in the material around you. It's in the air just outside of your skin. It's in all the places of your body that you don't feel pain. That peace can surround your mind. It passes through like fresh air. It dissolves the strings that are too tight.

If you just wait long enough, with each breath, everything that is outside of you, that has no tension in it, will untie your strings.

There is no need to cut these strings. They dissolve on their own. Just give them enough slack, and they'll unwind, all on their own. Then you got all this free string making material. You've got all the space around you. And from there you can start tying new strings to things you like, things you don't mind being tied to. Things you really want, to be tied to.

--

Translations and interpretations can be tricky.
I hope this all makes sense to you.

I have not spent a lot of time in the woods since we last talked, but I have been spending a lot of time riding a bike.
I got in an accident a few days ago, but I'm okay. One knee took the weight of my entire body on the asphalt, and the other knee took the force of the whole bicycle. Got a pretty nasty bruise where the bike was forced against me, and I damaged the bone a little around my knee where I first hit the ground, but it's all okay. It's healing. It's just going to take time to heal. But it wasn't that bad anyway, I was able to get right back on the bike after 10 minutes of breathing, standing and sitting on the curb.

I want to get outside more.

I'm always in a better state of mind when I am on my bicycle, than I am when I am sitting at a computer. It's just a fact of biology I need experience to relearn. Much as I love this world of information and light, much as I love listening to the world through the electricity, I don't want to forget the feeling of the rain, the wind or the sand beneath my feet. I need to hear the waves.

I'm going to go away from this computer now, back outside.

#949 Re: Main Forum » Dead animals have a walking speed? » 2019-06-24 06:07:58

Rumor has it if we activate 3 monoliths and then finish an end tower, all the dead animals come back to life and go straight for the nearest person.

I started that rumor.
Just now.

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#950 Re: Main Forum » Annoyances with One Hour One Life » 2019-06-24 05:44:52

ollj wrote:

when i make roads, i start by making ten to fourty stakes, and place them in a line. its the proper order of operation.
i got murfered five times by now while doing that, and the murderer claimed i was griefing.

I'm probably the person that has warned and/or killed you for this - I'm sorry, sometimes I just stab people if I get frustrated.

We're not in the game now though, so I can give you a reason that doesn't take a year of my life to explain.

As many people have pointed out, straight shafts are extremely valuable for a lot of reasons, but if you managed to find 10, let alone 40 (wtf, 40 stakes? That's a stabbin for sure!) then obviously people weren't too in need of them at the time.

I'm sure I've tried to teach you this before, but here is a much easier way of making flat rock roads.

FM5L1Oj.png

It only takes 1 stake, 1 stone, and then you get the flat rocks and lay them out.
The benefit of this is in the process of making the road itself, first you pick up the stone, you hammer the stakes, THEN, you swap the stone for the flat rock, lay the flat rock in the stakes, THEN, swap the stone with the stakes and carry on hammering the stakes in the same spot. It's very fast, it doesn't waste spaces like all the stakes do, and it doesn't waste branches, straight shafts and anything else that could have been made from the maple branches.

I just makes infinitely more sense to lead the road with a stake and stone and spend more of your time getting the flat rocks and less of it reducing one of the most useful resources in the game down to something so useless. Spend that time gathering flat rocks if you really want to make roads; that is the part that matters. Don't think because you do the easiest part deciding where you want a road to go, that you deserve a road there and can just do the easy work and nor the mundane task of running out, grabbing a flat rock, and bringing it back.

I've made thousands of roads out of dozens of flat rocks each, many times devoting entire lives to the roads.

It does, not, make, sense, to put so many stakes out. It's just bad for every economy involved, including the economy of space. Where do you think all those stakes are going to wind up? They are just more clutter when not in use, and they are even worse when staked and the road is not actively being worked on.

Please don't do that anymore.

And disregard the bear in the picture. I didn't have the heart to delete him.

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