a multiplayer game of parenting and civilization building
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FeignedSanity wrote:Adding a kerosene wick burner to any newcomen machine turns it into a pump.
For example: newcomen lathe + kerosene wick burner = dry kerosene newcomen pump.
That seems odd, because the newcomen charcoal pump has to be in full wet stage for the wick burner to get attached to it: https://onehouronelife.gamepedia.com/Newcomen_Pump I also saw someone fail to put the wick burner on a charcoal pump until it was fully wet the other day also on a Twitch stream. So, I doubt onetech is correct there. It might have been at some point and just hasn't gotten updated.
Yes, that is how it works right now (i already submitted a github issue on this).
As far as the issue I layed out here, this is with the unreleased content. Click the link and check at the top. He asked for issues with the content that is going to be released this week. That was one of them.
FeignedSanity wrote:Small changes are boring. I believe the game to be more exciting this way.
Exciting... yeah, there is not enough EXCITEMENT in games.
We need more EXCITEMENT in parenting games.
More EXCITEMENT in city builders.
More EXCITEMENT in crafting games.Right.
We're here for the EXCITEMENT!
Obviously, if you say it so. I wouldn't ever think to speak on everyone's behalf, I can only speak for myself and my opinions. But how nice of you to be the voice of the entire community of this game. I'm glad you can speak on everyone's behalf to confirm that EVERYONE IS HERE FOR THE EXCITEMENT. Gosh, it sure is nice to know that everyone who plays this game is of the same opinion. BRING ON THE EXCITEMENT!
Small changes are boring. I believe the game to be more exciting this way.
Adding a kerosene wick burner to any newcomen machine turns it into a pump.
For example: newcomen lathe + kerosene wick burner = dry kerosene newcomen pump.
@Bob 101
That actually sounds pretty fun. Like a competitive take on OHOL. Maybe a competitive mode with that finite map Jason was considering a while back. Would be interested to see where that idea would go.
So, I don't know if anyone was directly speaking to me, or the OP. But I felt like some people might've been so I wanted to clarify some things.
Getting boards is not difficult. However, the fact still remains that tearing up wooden floors is still easier than tracking down the tools and logs, or getting the logs myself, and actually making them. You do save a fair amount of time.
If someone were to ask me why I would destroy someone's work? I would say that it's not serving a purpose. So if I find a means to give it a purpose, then why not? I don't see it as "destroying" their work, anymore than killing a domestic goose and cooking it would be "destroying" the work of the guy who hatched it. I'm using it. It's not doing anything just sitting there.
There are a few exceptions to this rule.
One, obviously being if it serves a purpose. If it's in a building (that has reasonable potential to be used), separating farmland, marking a road, or whatever else, then I don't touch it. Because it's serving a purpose. The boards I take are basically ones like the random wooden floors placed down in the forge, the bakery, or wherever else without rhyme or reason. Just because someone felt like it.
Two, I do not rip up projects that people are actively working on. If I see that someone is working on something, I leave it be. Mostly this is to avoid confrontation and being a dick.
And third, if someone voices any complaint, then I concede even if I disagree. Again, this is mostly to avoid confrontation.
But 98% of the time, no one gives a damn when i rip up boards, because they weren't doing anything in the first place. The other 2% of the time, I give the boards back and make my own or replace them.
I feel like it's usually fairly obvious which boards shouldn't be ripped up. And if they don't fall into that category, I say they're free game. Especially if following the above.
I still think wood flooring that's not serving a purpose is "the devil". Which, for me, just means annoying. It's just annoying clutter.
I find myself agreeing with Spoonwood. I get that people like them because they find them aesthetically pleasing, but I personally find it annoying and wasteful. However, I reconcile myself with the fact that when it's all said and done, it's just a quick and easy source of boards >:]
Yeah, I saw a different dummy going around naming all the(ir?) kids lazer. Then complained when lazer VII turned out to be a mass murderer, but lazer I was the one that got cursed. I haven't seen the adolfo guy, but I've seen the lazer guy quite a few times.
I'm just like, no duh, dip shit. What did you expect? lol
FeignedSanity wrote:...
The people who eat bean burritos but not cooked beans, snobby and picky?
Truth is I'm just trying to justify the existence of the pork taco.
Fine, even MORE needlessly snobby and picky! XD
And I can definitely empathize with that, but I don't think this would be the way to go about it.
@futurebird
Yes, every player can have in influence on it, for ill or good. I thought the discussion was a contest around the eve that had the longest line. That's what I was referring to. Aside from location, the only thing an eve can influence is the first few generations, at most. After that, it's out of their hands.
So you are referring to some kind of contest between the people within the longest line? How would you measure their influence? Making backpacks vs making stew, carts vs wool clothes, which one is worth more? Seems like a really bad can of worms. Maybe you just have a contest of backpack makers, or who makes the most tools? Maybe who makes the most engines? How would you keep track of this? And even if you could, you'd have people tunneling on that one thing. "I know the farm is in disrepair and I'm probably the only one who can fix it, but I can't afford to lose time on the backpack record". Then you get tired of making backpacks every life as you grind for that particular contest and start to resent the game....Like I said, can of worms.
I find competitions like these often detract from the experience, prone to having people tunneling and burning out.
Also, why in the world would longest line be a contest? You have no control over your lineage other than where you settle down. Even the perfect place can be ruined by any combination of birthing RNG, "/die"ers, or destruction by either noobs or griefers. After you find a suitable location, the rest is up to luck.
If there were a contest, I'd prefer it'd be something in which the contestant is actually an active participant; rather than something were you roll the dice, then just watch and hope for the best. Skill over luck.
I'd really rather this not be a thing lol.
Also, since when are "wild", natural foods less nutritious than processed foods?
Kind of sounds like you're wanting later generations to be needlessly snobby and picky.
@spoonwood
Well then it's a good thing I asked first before presuming. It seemed like it might've been a case of trying to sneakily justify your actions.
Are you really about to make an argument of water and charcoal investment? I guess if you're having a water shortage, sure. But then I wouldn't be making the damn car in the first place.
Also, what kind of bad luck are you having that you need to fire the damn thing a dozen times? I very rarely have to do it more than 3. Although, I guess I get that. I'm the same way with fishing. I get enough boots to provide the whole village with them lol.
I guess I'm looking at it from a perspective of what situation I'm in when I decide to build a car. I don't just build a car when there's only 18 iron. There needs to be at least 40. If there's not, then I don't bother building one. But I can see the argument you're making. I just assume that we already have oil. If not, then I'll make it then. But I can see how this thinking would be flawed. I suppose it wouldn't hurt to confirm oil going forward.
I'm sorry that you have a hard time with oil, but while I might be slightly exaggerating when I say "effortless", it certainly isn't hard. It's borderline easy for me. But then again, I've never had to fire a rig a dozen times, so eh?
~~~~
Back to the story of what happened to me, I had set already aside everything for the oil. Some guy said he was going to take the pipes, go find oil, and set it up himself. So I left it at that.
FeignedSanity wrote:Hmmmm, so I got stabbed by some mentally deficient fellow complaining that my engines were using up too much iron. Maybe people don't want cars or planes?
Was oil up? Did you have a kerosene tank?
I fail to see how that would matter. Getting oil up is practically effortless, and it certainly wouldn't justify a stabbing. That is, considering your brain is located in your skull, and not your anus.
Would it be safe to presume you were the dick head who stabbed me?
Huh, I don't really know the details of the temperature change. That was during my extended hiatus. Nothing seems much different though, except you can't exploit temperature perfect tiles anymore. You also can't sit on a large slow fire and sit there for 20 minutes before needing to eat lol.
I usually don't make cars because there's usually not enough iron (or not enough to make one with enough left over for city tools). And when there is, it's either people complaining about me using the iron and trying to stop me, 14 other people crowding the forge attempting (and mostly failing) to do it themselves, or I'm being nagged for a diesel water pump or various other tools. Usually too annoying to even bother with.
Hmmmm, so I got stabbed by some mentally deficient fellow complaining that my engines were using up too much iron. Maybe people don't want cars or planes?
@Baker
I was gone at the time, but apparently she had given birth to twins that were talking about slaves and stuff. She made it seem like they were being obnoxious, so she killed them. That was just her story, but she hadn't given me a reason to doubt her.
http://lineage.onehouronelife.com/serve … id=4279914
Had a really intersting life, if mostly solitary. Kind of nutty. If you look at the pictures, I have one as a baby (with my mom). Another as a rambunctious teenager (kid with knife and devious grin). Then finally, in my final years after a life of hard work. It just seems very touching to see the story of nox chi, with the addition of pictures. This is what pictures can do ![]()
Also, I gathered over 50 iron that life, so if I don't come back one day and see at least 2 cars, I'll be upset XD
Hiya momma!
Yeah. She went to the sheep pen with a bow and when I stopped to tell her not to shoot the mouflon, I got an arrow in the chest lol. The village did welcome me back, although I still stayed a bit of an outsider. They all cursed nana for shooting me. Seemed silly to shoot me, I was already on my way out. At least I got to make you a nice grave.
Funnily enough, I got born back into the archer family about 50 minutes later....so I think the lineage ban might be broken right now lol. Unfortunately it was being killed by griefers at the time and I got stabbed while I was tabbed out.
First life: http://lineage.onehouronelife.com/serve … id=4254231
Second life: http://lineage.onehouronelife.com/serve … id=4254630
Got my first potato store up and running, (at least one in a city that wasn't dead). It's in the Aaberg family. Feel free to come by for the best baked taters around!
I'd be fine with nerfing the pond spawn a bit, but giving it more water uses.
Ah yes just grabbing a cart full of basket with pouches while also having a backpack with 3 pouches and a pie.
And youd have to go on a quest to fill all 15 pouches with water cause the ponds nearby were nearly dry!
HAHAHAHA, yep. Nice to see someone else remembers those days.
@CatX
That would be broooooken. Make it happen, Jason! lol
That would actually be really nutty, but it doesn't make sense from a logic standpoint. I feel like it'd be fairly difficult to get soil in and out of a rabbit pouch; it would seem silly. Although, to be fair, that hasn't always stopped him before.
It would work perfectly if bowls weren't needed to distribute soil.
But I love the idea.
Also fun: You could technically start a carrot farm without a forge, as long as you have soil, rabbit, and water. You can use a backpack to carry soil, so you don't actually need a basket either. You can't split the soil piles though, so a lot of soil goes to waste, but it is doable.
LMAO! I can't believe that had completely slipped my mind. That's exactly why pouches fell from grace. That, combined with the bucket.
I kind of want to still make them work, but it would be pointless. In fact, it may even be a detriment, just adding in more clutter. I guess they will remain a distant memory.
Remember the good old days of carrying your basket of rabbit skin pouches to the well to fill them up, then taking them back to the infinite carrot farm? A lot of you probably don't, but it was really nice to be able to carry water three at a time. Now granted, with the addition of buckets, you can technically now move water 10 at a time, but I miss being able to put my water in my backpack if I wanted to. I think I may start making a few if I find myself doing a lot of farming.
Let's start a new meta. Save the bowls for the forge, kitchen, and seeds. Make the switch to rabbit pouches, today! ![]()
I find that's kind of how most things work in this game. It probably has something to do with the code, but stuff pretty much always spawns in groups. Makes it kind of odd when you can have something like 20 of the bastards in a 40 x 40 block, with 6 of them being in the same 8x8. This, combined with the fact that you can probably fully survive off of just 3 ponds means that this can get pretty silly, and sometimes down right annoying.
I agree that this is something that should probably be looked at.