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a multiplayer game of parenting and civilization building

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#201 Re: Main Forum » Animal husbandry and breeding for improvements » 2020-08-21 02:17:58

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DestinyCall wrote:

Is the game still a thing?

Fixed it for you.

#202 Re: Main Forum » Notice about account details shared publicly (account pools, twitter) » 2020-08-14 20:12:41

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Spoonwood wrote:
jasonrohrer wrote:

To clarify:

You can privately share your account with other people without abandoning it.  Just like you can share your car keys with your friends without abandoning your car.

But if you park your car on the side of the public road with the keys taped to the windshield and a big FREE sign on it, you have abandoned it.

And even in the case of houses and other real property, adverse possession laws allow other people to take over your property---for free---if you aren't using it for some number of years (in California, it's 5 years).


But obviously, comparisons between accounts and real-life property are strained.

I'd think that person owns their own account in reality, and thus their account is their property in reality.  So, I don't see how any sort of comparison is strained.

Can you not for once in your life? The issue at hand was someone specifically trying to set up a system which allows people to play + trolls be able to avoid the system completely.

Having an essentially cracked version of the game going out might help short term to boost numbers but lets face the music. The game is in a bad spot right now and even some of the most hardcore players don't even enjoy it.

#203 Re: Main Forum » I miss nursing » 2020-08-09 00:50:29

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It would be dumb as anything else forced upon us.

#204 Re: Bug Discussion » Cold Biome Issue » 2020-08-05 22:31:23

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DailyNightmares wrote:

So what your telling me whites are bassiacly usless and as a white in america who hates what all politcians are doing i completely understand

If you're white kill yourself. Yes, they're indeed useless in the current game.

#205 Re: Main Forum » Notice about account details shared publicly (account pools, twitter) » 2020-08-01 23:06:12

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PXshadow wrote:

Does that mean that Tarr's account is blocked right now? And as long as it's not a service open to the public there's no issue such as people needing to be white listed to use the service?

It had been blocked for months by request because trolls started abusing it instead of people using it as a means to try the game.

#206 Re: Main Forum » Been away for about a year, wtf? » 2020-07-27 16:24:55

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Lava wrote:

You were starving cause the game revolves around yum. If you don’t yum you die. If you yum it runs the same like it did before in terms of consumption.

Again this is one of those things explained absolutely nowhere that between different lives food can be vastly different. How were they supposed to know all the wild food was going to be 1-3 pip max foods?

Yeah the answer is to yum but you'd think you would get a warning generational-wise or something.

#207 Re: Main Forum » Been away for about a year, wtf? » 2020-07-27 00:08:04

fug

I mean I'm not going to disagree with the idea the game has been in better places because to be frank unless you're told by a veteran how the game works you're not going to understand anything.

How do you get iron?

Old - You used to collect it off the ground like every other basic resource in the game.
New - You have to form a fairy circle of stones around some grid locked spring to make other springs produce iron. Thank you iron fairies.

How do you get specialty items?

Old - Literally walk into the biome and pick the stuff up dummy.
New - Ask someone in a modded chat client to bring your colored people the item.

How do you have babies?

Old - Someone joins the game and boom you get a baby.
New - You set by a well and get impregnated by the water supply.

How do you learn other people's language?

Old - You either didn't have this or you learned by living with people after the update.
New - You don't because race mixing in a village is bad. Water supply only likes pure race villages.

How do you kill someone?

Old - Shift click the person.
New - Have a posse > their ally count so in the case of in family affairs exiling the person by talking to someone who has managed to not have suicidal children in the last life but also you have to have lived 20 minutes last life or you don't count, or if you're a twin+ you don't count. Or if the person have a bloody weapon you can just outright attack them.

How do you use a tool?

Old - Pick it up and use it.
New - Have some score in a certain range so you get bonus slots but the game only tells you how many you get at birth but doesn't explain what the thresholds are so you either have to dig through the forums to find what the break points are you learn through getting up your score.

How does meme (gene) score work?

Old - We didn't have this garbage.
New - It's based off your average life rate + the average of your children/nieces/nephews/grandma/mothers. Basically you hit old age you get points! Unless you always hit 60 in which case no points! Your kid kill itself before beating its score? Boom you lose points! Lose too many points? Less tool slots! Yay, less freedom!

The game is basically unplayable unless there is someone to teach you all the random cryptic features put in place to limit the veterans.

#208 Re: Main Forum » Its so bad Plz fix it immediately » 2020-07-25 17:42:43

fug

I don't know why you thought you'd be able to do anything with that anyways. A normal oil rig would work because you interact with the tile the tarry spot is on (same here but you have to at least have one west tile to do anything with these rigs.)

Seems someone was smart enough to do oil just not smart enough to know not to do it next to an impassible object.

#209 Re: Main Forum » We got roads....paved roads. » 2020-07-14 15:19:23

fug

After actually working with people with a paver I'd like to point out that this is generational work done correctly vs having to fence shit.

Even when I was doing the work it required multiple people and even people from different generations helping out. Someone started the paver who passed the job onto my cousin, who then passed the road work onto me, and then I passed it on to another team. It was a pretty cool experience where it wasn't one person doing the work, and it continued on down the line. This was the trans generational work done right compared to "muh fences and muh engine."

#210 Re: Main Forum » We got roads....paved roads. » 2020-07-14 07:30:18

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Arcurus wrote:
Twisted wrote:

The paver is really cool but it's incredibly expensive to run (240+ water, yes it runs infinitely which makes it good but it's still very expensive to get it going), it requires cooperation from all families, and it's the most advanced tech item in the game in a time when the game is brutally difficult. I'd love to try it out but I've yet to live in a town where I had the possibility. Also, I heard that the auto-run doesn't work when turning.


240 plus water sounds extrem.

Currently roads are only good to mark a direction of something. For that flat stones are enough.

Under the current conditions i see no economic incentive to build roads except for fun of building it.


Also doesn't mention roads don't work properly which doesn't help them one bit.

#211 Re: Main Forum » Just edited a wikipedia page » 2020-07-14 06:27:05

fug

I don't know why you're so keen on spamming this forum.

#212 Re: Main Forum » We got roads....paved roads. » 2020-07-13 22:16:07

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Lava wrote:
jasonrohrer wrote:

I just did a little VOG survey, and I didn't see any paved roads.


Yea sadly there’s very little people making and getting oil right now.

To be fair who the hell wants to do oil?

#213 Re: Main Forum » Some paved roads tweak suggestions » 2020-07-11 21:24:11

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Ruben wrote:

And now it happened again, I couldn't let this thing slide for 3 Minutes, it got stopped again. People are just curious and touch it when they have the chance, not knowing they're wasting gravel, yellow paint and a whole tank of crude oil in the process.

Welcome to every plane makers life. You will either eventually learn to hide/lock them up or quit making pavers altogether.

#214 Main Forum » Fires should give less warmth. » 2020-07-10 15:12:49

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Replies: 8

Crucify me if you will but honestly fires being the best spot for babies is one of the reason people can just ditch a kid and not interact with it which fundamentally should not happen. Instead, we should be encouraging children and mother bounding time and those first three minutes should be about trying to teach or at least not be about afking for 3 minutes of each and every life.

Things that should be changed to help encourage mommy + baby time.

-Stop draining mothers when a baby doesn't eat. Yes, this encourages "skilled" play between mother and baby but encourages things such as just ditching babies at fires. By removing this aspect we can at least freely carry the child around to different areas instead of choosing between big boi mode (holding the baby the entire time) or neglect mode (leaving the baby by the fire.)

-Fire has to stop being the meta choice for child raising. Fires being perfect for babies encourages us to leave them there instead of actually taking care of them. I know this is sort of a stupid idea but what if when a child drinks breast milk (specifically from the mother if we want to encourage mom to tend to HER child) they get perfect temperature. This of course degrades back down to area temperature afterwards but by removing some of the heat and placing it on mom (or a wet nurse) we're encouraging babies to be with someone instead of tossing your kid on a fire.

-Baby only clothing options? To prevent adults from wearing (or at least benefiting from them) we make something that dirties in say three minutes and requires washing (just dip in water and not use the water to prevent abuse) or you can have only the baby pick it up which is weird in and of itself but whatever. If we wanted a little humor for example maybe only elderly people can pick up diapers? This means both baby and grandma can bound over their shared preference in pants. This stops abuse in the form of adults deciding to wear them (unless old) and allows babies to wear them for X amount of time before losing the bonus due to dirty diaper.

#215 Re: Main Forum » On the note of scrapping engines... » 2020-07-09 16:38:39

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-Placing glassware on the ground shatters it. Dude stop tossing all our wine glasses!
-Moving mine carts cause injury to players in the way. Owwie, my toes!
-Cars can run over other players. Having ran someone over before I can confirm that human + moving car = bad.
-Planes without landing pads crash and kill everyone on board.
-Babies placed on fires slowly cook alive. First, second, third, and fourth degree burns for all the children!

#216 Re: Main Forum » You complete fools let them scrapped all engines » 2020-07-09 04:23:38

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>add something only used for griefing
>surprised when things are griefed.

It's like we shouldn't add things to the game for the sole purpose of making it worse.

#217 Re: Main Forum » Another little preview » 2020-07-09 03:53:49

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Glad to see you didn't make a swastika this time to show off curves.

#218 Re: Main Forum » Zig zag preview » 2020-07-08 00:12:19

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That's 27 steel not counting curved pieces of the water track. This shows the exact kind of iron sink we needed BEFORE all the iron nerfs were pushed out in the first place.

Of course that's not even counting the steel required for the engine + pipe in the first place. As nice as the sprinkler system is that picture alone is 53 steel investment just to water 9 plots of land. I can't be the only one thinking that seems crazy.

#219 Re: Main Forum » Did anyone do the math on sprinklers and plows? » 2020-07-04 09:55:01

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Guy wrote:

It is 24 uses for 1 kero right?

I think IT CAN be useful but we need more Kerosene. It can till hardened rows right?. Assuming Kero wasn't an issue it would be good for any crop that leaves hardened rows as you wouldn't need as much compost. Plus not having to always replace hoes would eventually make up for the cost.

Irrigation could be nice as well. If it can water more then 1 plant at once that would mean having to pump less water.

I can't get in-game rn so lemme know if I'm wrong. I'm hoping for a more efficient method of getting Kerosene  since we're getting more tech.

Plow can do any number of rows 24 different times.

Make a row of three? Not very efficient. Make a row of three hundred hardened rows? Same kerosene cost as the three but much more efficient.

Sprinklers are really costly but you can pick up the water and put it back info the sprinkler so if you're cool you can juggle water between pipe systems.

Fun bugs this patch.

#220 Re: Main Forum » Did anyone do the math on sprinklers and plows? » 2020-07-04 09:03:32

fug

I'd wait until he fixes the stuff. Having too much fun using sprinklers as battering rams lel.

#221 Re: News » Update; Green Revolution » 2020-07-04 05:57:09

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Originally thought this stuff was weak but my god playing around with it on my test server was absolutely nasty.

I think this falls into the situation planes/cars do where in the right hands this kind of stuff is absolutely OP but will just get griefed by assholes unless protected heavily. 10/10 really cool tech update.

#222 Re: Main Forum » My OHOL lives mission would be - airports inside properties » 2020-07-04 03:51:41

fug

Y'all are goofy.

Landing pads degrade quickly because of how easy it is to throw up a troll pad to catch a plane.

-Make a landing pad in the wilderness either with a 2x2 box or 1x1 box with 3 deep rows of fences around it.
-Unless you have a map you land inside the troll box.
-You starve to death either impaled on a fence or inside said troll box.
-Asshole McGee enjoys your plane and dumps it in the wilderness.


Having actually had to deal with this sort of situation is incredibly frustrating and was one of the reasons I quit the game in the first place. Ecks dee Tarr, that sounds really fun, you should be happy someone fucked with your plane for hours while you tried to fix the issues in the rift :^)))))

#223 Re: Main Forum » Server crashes after update » 2020-06-27 17:48:09

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Jason has been contacted about the crashes and I've asked for a wipe. Currently waiting on him to see the email and what not.

#224 Re: Main Forum » Empress Natasha Liter of Litito » 2020-06-26 01:20:27

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TheRubyCart wrote:
fug wrote:
TheRubyCart wrote:

yeah sorry, I just tried to unite people into a peaceful state

It's much better for each lineage to have the same colored leader so they can communicate properly and can make sure someone at home can deal with exiling trouble makers.

The worst thing you can do is give leadership to goof balls or "unite" families under one leader as you can't be in two places at once.

I wonder why I didn't do this with two families that were closer, like the last two gingers and brown families who even babies could travel too *sigh* we need more closer families united, then it MAY work

Implying having to run back and forth constantly to settle issues would work.

You're a goof ass.

#225 Re: Main Forum » Empress Natasha Liter of Litito » 2020-06-26 01:13:27

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TheRubyCart wrote:
DiscardedSlinky wrote:

So it was you. You leaving made it impossible for us to kill a griefer. Thanks for that.

Don't be irresponsible with leadership.

yeah sorry, I just tried to unite people into a peaceful state

It's much better for each lineage to have the same colored leader so they can communicate properly and can make sure someone at home can deal with exiling trouble makers.

The worst thing you can do is give leadership to goof balls or "unite" families under one leader as you can't be in two places at once.

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