a multiplayer game of parenting and civilization building
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Right now it's mixed up, settings, code, object files etc. Some .txt files are changed by the server on the go, it's all in the /server root dir.
Could we have on directly like /instance that holds all the databases of the current instance of the server?
This would make patching, backing up etc. much easier...
A new server would have an empty /instance... and for example if you want to save the state of the server, you shut it down, and copy just that directory... and if you upgrade to the newer version, the /instance would just be a symlink out of the tree.
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