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a multiplayer game of parenting and civilization building

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#26 2020-07-18 09:24:17

Mr.XIX
Member
From: The Netherlands
Registered: 2018-03-12
Posts: 175

Re: Some math - When is the break evean for a plow?

miskas wrote:
Lava wrote:

Fuck the break even use whatever kerosene device for your pleasure

some people just have fun being efficient or want their cities to last longer. I am sure you don't have a problem with that.
But sorry if you do have a problem with the other people that want all players to be efficient.
If someone doesn't let you do whatever you please just curse them.

You do you, we do us.

What I think Lava is refering to is the change in crude oil value.

With the new change the break even for a plow/sprinkler is about 1-3 tiles.

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#27 2020-07-18 16:37:26

pein
Member
Registered: 2018-03-31
Posts: 4,337

Re: Some math - When is the break evean for a plow?

micromanaging carts isn't fun or exact


the way I ade that it will stop on a fixed position where you can have jobs to do, one stops the other at exact location and can go back


https://onehouronelife.com/forums/viewtopic.php?id=7986 livestock pens 4.0
https://onehouronelife.com/forums/viewtopic.php?id=4411 maxi guide

Playing OHOL optimally is like cosplaying a cactus: stand still and don't waste the water.

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#28 2020-07-18 21:28:52

miskas
Member
From: Greece
Registered: 2018-03-24
Posts: 1,095

Re: Some math - When is the break evean for a plow?

Mr.XIX wrote:

What I think Lava is referring to is the change in crude oil value.

With the new change, the break-even for a plow/sprinkler is about 1-3 tiles.

hmm, Change in crude I believe you mean the +120 kero we get from an oil rig if we use an engine on it.
This makes oil more abundant it doesn't change its value in relation to water and iron though.
Kero is "cheaper" yes but also is the water and iron.
We compare Plow farming to hoe farming.
The break-even point doesn't change to 1-3 tiles cause still 1 kero produces 40 water or 5 Iron, the hoe still have 52 uses and soil still uses the same iron and water. if we have 10 kero or 10000 kero available the break-even point is the same.


Killing a griefer kills him for 10 minutes, Cursing him kills him for 90 Days.

4 curses kill him for all of us,  Mass Cursing bring us Peace! Please Curse!
Food value stats

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#29 2020-07-24 16:06:27

Booklat1
Member
Registered: 2018-07-21
Posts: 1,062

Re: Some math - When is the break evean for a plow?

oh i missed the math posts for this game
How much I would love to play a server without the awful social mechanics that jason added and go back to the old days

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#30 2020-07-24 18:08:36

DestinyCall
Member
Registered: 2018-12-08
Posts: 4,563

Re: Some math - When is the break evean for a plow?

maybe we meet up on a low pop server and build a utopia?

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#31 2020-07-24 18:18:59

Spoonwood
Member
Registered: 2019-02-06
Posts: 4,369

Re: Some math - When is the break evean for a plow?

Booklat1 wrote:

oh i missed the math posts for this game
How much I would love to play a server without the awful social mechanics that jason added and go back to the old days

2HOL doesn't have race restrictions or tool restrictions or homelands so far as I know.  Does You are Hope?  I doubt it, but I don't know.


Danish Clinch.
Longtime tutorial player.

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